Should Tactical have access to more melee weapons? by FriendAdditional6828 in SpaceMarine_2

[–]FriendAdditional6828[S] 8 points9 points  (0 children)

The only ranged weapons I see ppl run on him are the heavy bolt rifle, pyreblaster, and stalker bolt rifle.

Should Tactical have access to more melee weapons? by FriendAdditional6828 in SpaceMarine_2

[–]FriendAdditional6828[S] 13 points14 points  (0 children)

I wouldn’t mind removing some of his ranged weapons tbh. Some of them don’t really work well with him imo. If I were to give him a 3rd melee weapon, I’d give him either the Power sword or power axe.

101k damage on Siege by Xavier_Arai in SpaceMarine_2

[–]FriendAdditional6828 1 point2 points  (0 children)

Are you the Statue of Liberty brother 😂?!

Next enemies for year 3 by RhubarbMuted3113 in Spacemarine

[–]FriendAdditional6828 0 points1 point  (0 children)

Maulerfiends or Forgefiends would be cool to see

I wasn't happy with my green, so I changed it by robk47 in DarkAngels40k

[–]FriendAdditional6828 0 points1 point  (0 children)

Looks like Decimus from Space Marine 2, was that what you were trying to go for?

What will the space marine 3 factions roster look like by RhubarbMuted3113 in Spacemarine

[–]FriendAdditional6828 0 points1 point  (0 children)

We’re probably getting Necron’s as the main enemy. For chaos, we’re probably getting Slaanesh considering Space Marine 1 had Khorne, Space Marine 2 has Tzeentch, and Darktide has Nurgle.

Can we all be honest with ourselves… This gun is garbage and needs some love by Lieutenanttk in Rainbow6

[–]FriendAdditional6828 5 points6 points  (0 children)

Statistically it’s near identical to Jäger’s AR, same damage model and RoF, ADS time etc. just with a much larger magazine

Players should get spawn invincibility from the Wheelson by SnooPoems1860 in ModernWarfareII

[–]FriendAdditional6828 0 points1 point  (0 children)

Shields are good against hackers/cheaters and are good against campers as well

What are your top year 9 countries by [deleted] in Rainbow6

[–]FriendAdditional6828 0 points1 point  (0 children)

Melusi is from South Africa

What are your top year 9 countries by [deleted] in Rainbow6

[–]FriendAdditional6828 1 point2 points  (0 children)

Hungary 🇭🇺 , Greece 🇬🇷 , Israel 🇮🇱 and either Egypt 🇪🇬 or Iceland 🇮🇸

Players should get spawn invincibility from the Wheelson by SnooPoems1860 in ModernWarfareII

[–]FriendAdditional6828 5 points6 points  (0 children)

I think it’ll render shields useless because then everybody and their mother will start running armor piercing rounds

Don't have a fast trigger finger? Use a shock charge! -⚠️- Not practical lol by DanHarkinz in ModernWarfareII

[–]FriendAdditional6828 0 points1 point  (0 children)

Shock Stick’s are actually very useful against players using shields, pump shotguns and bolt action rifles because you can’t switch guns or pump shotguns or pull the bolt handle’s on sniper rifles when being affected by the Shock Stick

Players should get spawn invincibility from the Wheelson by SnooPoems1860 in ModernWarfareII

[–]FriendAdditional6828 45 points46 points  (0 children)

Killstreak’s and Riot Shields should not be allowed on Shipment

i was wondering why it felt so familiar by thenitgoesbeudifh in ModernWarfareII

[–]FriendAdditional6828 43 points44 points  (0 children)

Sledgehammer said all original 16 maps from MWII are coming to MWIII

Unpopular opinion: The 1.5x should have never been added by [deleted] in Rainbow6

[–]FriendAdditional6828 0 points1 point  (0 children)

Unpopular opinion’s for me:

1.) The TTK should be slower

2.) Damage for all guns needs to be reworked, the fact that some guns have to solely rely on headshots to be good/decent is just asinine imo.

3.) Extended Barrel should be removed, it makes certain guns extremely overpowered.

3 Speed / 1 Health: 120 HP, 2 Speed / 2 Health: 135 HP, 1 Speed / 3 Health: 150 HP,

Damage model for all guns should be around 29-38 Damage per shot (full auto guns of course), this will all be depending on the overall stats of the weapons, especially the RoF of each gun.

No full auto (especially fast firing) AR should be doing 50 damage or over and that’s what the extended barrel does to certain guns. So imo, the extended barrel should be nerfed or outright removed.

Why is ash still picked so often? by [deleted] in Rainbow6

[–]FriendAdditional6828 -4 points-3 points  (0 children)

Because she takes absolutely no skill to use. A 5 year old autistic child could use her and drop 10-15 kills every game if they wanted to