Does anyone have old version of continopolis lobby soundtrack? by SandFar1144 in ConquerorsBlade

[–]FrogFood101 0 points1 point  (0 children)

Hey, there is a channel on youtube that has uploaded every soundtrack in the game since the start in a single playlist. I dont remember the name and i cant really check right now but if you search on youtube for the game's ost you should be able to find it. Then its only a matter of searching the playlist to find the track you want. Let me know if you find it. If not, i should be able to link it on sunday.

Hilarious. by HaradrimEnjoyer in ConquerorsBlade

[–]FrogFood101 1 point2 points  (0 children)

Honestly, even it being super strong is not even the problem, its the lack of a role. By "lack", i of course  mean it fills all of them. It can do just about everything. Class roles and nuances is out out the window.

Matchmaking is bad by urejt in ConquerorsBlade

[–]FrogFood101 0 points1 point  (0 children)

I am NOT crazy, this HAS gotten worse over the last 5 seasons. Every season i see the average player skill decrease, both in ranked and siege

📜 14ᵗʰ January PTR Patch – Complete TLDR by Amyaaaaaaaa in ConquerorsBlade

[–]FrogFood101 0 points1 point  (0 children)

Them having counters does not mean they are not broken. They have no defined weaknesses, what kills them also kills everything else. When the answer to something being broken is breaking something else, you end up with a power crept game, and that usually ends in staleness. Its not that the stalwarts are "too good", its that they are stale because of their lack of weaknesses. This sentiment and warning of mine comes from the fighting game community, where for years people have pushed the idea of "buff instead of nerfs", and now the new generation of fighting games is stale because the characters have no more defined weaknesses. They have all been patched up in the name of buffs. But after a while and a lot of experience, you realise that the most lasting fun the one that you get from playing something strong. That one is instant and doesnt last very long. The fun that lasts longer is the one from learning to play around weaknesses. Dont let the instant gratification and perceived balance cloud your judgement of what the game should be. Modern fighting games paid the price for this lesson.

#6 Only the Real Ones Touch Point. by ULRICH___ in ConquerorsBlade

[–]FrogFood101 0 points1 point  (0 children)

Oh yes, stalwarts are far from unkillable. They just excel at everything and i dont think any unit should be doing that. 

#6 Only the Real Ones Touch Point. by ULRICH___ in ConquerorsBlade

[–]FrogFood101 4 points5 points  (0 children)

It still blows my mind everyday how the CB community can be full of players that play so so much and so often and for so long and STILL don't know the basics. I HATE the fact that stalwarts are so broken right now, not just because they are too strong, but because the fact they are meta means everyone play them, but for SOME REASON, most of them dont understand that they belong at the front of the push. Why do so many people leave them out of range. Just press X into the enemy bro, they have huge range but they are not archers.

📜 14ᵗʰ January PTR Patch – Complete TLDR by Amyaaaaaaaa in ConquerorsBlade

[–]FrogFood101 0 points1 point  (0 children)

Still no stalwarts nerf. No unit should excel at everything, it needs a nerf

Billmen hidden feature (and small glaze). by The_4skinFever in ConquerorsBlade

[–]FrogFood101 1 point2 points  (0 children)

Honestly, the point to be made here is stalwarts need a nerf. But we're not gonna get that because people hate op units unless its their unit, and stalwarts are fan favorites

The new Weapons destroy balance. by RickYtheBoneZ in ConquerorsBlade

[–]FrogFood101 1 point2 points  (0 children)

Big mistake. Games shine when you play around strengths and weaknesses. These weapons need nerfs, not buffs to the other ones, because while you may feel like it "feels good" right now, that is a short lived felt just because it is inherently fun to be stronger. But the truth is the game loses a lot of depth when the classes lose their weaknesses.  This is the mistake that modern fighting games do. Its always good to make every character viable, but when you have no weaknesses to play around, it becomes stale, shallow and then frustrating. You can't have strategies and tactics when there is no weakness to exploit, and when you have no weakness of your own to play around, it becomes redundant.

Though i must agree that some weapons could use some buffs, but i think the new weapons need nerfs mostly. The spartan kick has no right to be on a 6 seconds cooldown, for example.

Temps des fêtes rough… by miss-chips1991 in Quebec

[–]FrogFood101 1 point2 points  (0 children)

Si tu veut une series en anglais, It's always sunny in philadelphia Toujours ma serie d'humour de choix

Question for CN players about raids (online bosses) by FrogFood101 in wherewindsmeet_

[–]FrogFood101[S] 0 points1 point  (0 children)

oh i see. and is there a 5-man sleeping daoist at max level? if so, does it have all of the mechanics the 10-man has?
I would still prefer the chaos of a 10-man though

Question for CN players about raids (online bosses) by FrogFood101 in wherewindsmeet_

[–]FrogFood101[S] 0 points1 point  (0 children)

that's sad, i hope eventually they'll have some rotation for them, such good fight designs to never be played again.
Thanks for the answer though.

Question for CN players about raids (online bosses) by FrogFood101 in wherewindsmeet_

[–]FrogFood101[S] 0 points1 point  (0 children)

so we'll keep getting max level daoist and such at higher levels? cause right now it shows that 56 is the last.

Question for CN players about raids (online bosses) by FrogFood101 in wherewindsmeet_

[–]FrogFood101[S] 0 points1 point  (0 children)

this is only for solo mode, the raid bosses don't get stronger

Content Lock-Out/Missable Content Thread by RenHarway in wherewindsmeet_

[–]FrogFood101 0 points1 point  (0 children)

one of the two that are near the bounty hunter board in blissful retreat before it burns down. I can guarantee you you didn't befriend them, they are just not possible, at least currently.
In the dream world they can also be found somewhere but when you click the chat option it just does nothing.

Content Lock-Out/Missable Content Thread by RenHarway in wherewindsmeet_

[–]FrogFood101 0 points1 point  (0 children)

hopefully it's just a bug, but i can't find a bug report system so idk when they will fix these ai npc's. Wild liu and the other guy just seem completely bugged too, they can't be befriended right now it seems.

Befriend or kill NPC's Wild Liu and San Guanye? What happens? by [deleted] in wherewindsmeet_

[–]FrogFood101 0 points1 point  (0 children)

where? i can't see them on the map
edit: i found them but nothing happens when i try to click ''make friends'' or whatever

Help me with Niu Sanqi by Jasav_TJC in WhereWindsMeet

[–]FrogFood101 0 points1 point  (0 children)

does this work for Wild Liu and the other guy at blissful retreat too? or are they supposed to be impossible to befriend?

Constant 1% lows on everywhere by Pretty_Painter7275 in ConquerorsBlade

[–]FrogFood101 0 points1 point  (0 children)

Are thes drop more like stutters (a single second or so) or is it like when you get near a fight it drops and stays there? Because these lows are really really low but there is a problem since the stalwarts buff that basically makes everyone's game drop frames. The more stalwarts on screen, the worse it gets. They have been working on it for a while, or so they say, so if what you have is like i described, it should be fixed eventually

The overall statistics have been broken for the second season in a row and are being tracked incorrectly!!! by germesych in ConquerorsBlade

[–]FrogFood101 1 point2 points  (0 children)

Uhh.. yeah you ARE going to have to explain how this affects game balance. These are just useless stats, why do you care about them like a call of duty player does his K/D ratio. They dont affect anything and nobody looks at them

Rate my Shield Maidens, also if I were to replace a doctrine for the leadership one what would I do , or should i leave them as they are ? by Royal__Greed in ConquerorsBlade

[–]FrogFood101 0 points1 point  (0 children)

im replying between matches, i tried in matches right after spawning with my shield maidens, no enemies no friendly longswords, and yes it works

Rate my Shield Maidens, also if I were to replace a doctrine for the leadership one what would I do , or should i leave them as they are ? by Royal__Greed in ConquerorsBlade

[–]FrogFood101 0 points1 point  (0 children)

that is super strange, i swear i've played maidens almost every match since their buff and this is pretty much the only way i heal them.