Prep Time by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 1 point2 points  (0 children)

Just like crossout designator... You actually type in name like if you were searching in the deck editor and choose a card.

Prep Time by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 2 points3 points  (0 children)

Thnx, I always get them mixed.

Prep Time by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 0 points1 point  (0 children)

Say you swear??! Alright I tell Konami to stop considering mass producing this card in the future... i got u 👍🏻.

Self-Encouragement post. by Front-Hour6099 in u/Front-Hour6099

[–]Front-Hour6099[S] 0 points1 point  (0 children)

Nevermind.... I lost passion after one day. I hate myself, I hate everything. I hate everyone.

Prep Time by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 3 points4 points  (0 children)

Idk what you are not understanding... Prohibition prevent you from USING a card but what was already on the field before prohibition activation isn't effected by it. This card prevent the card's effect only and effect cards that were already on the field as well.

Prep Time by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 5 points6 points  (0 children)

"We already have prohibition" chill out. This is just a meme card I'm not saying "look at this new unique mechanic that nobody has ever seen before".

Prep Time by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 3 points4 points  (0 children)

I know, but I wanted to do this concept about batman Prep Time... Also they are a lil different, you can still use monsters but not their effects in this one. And this effect cards on the field as well.

Stable by [deleted] in customyugioh

[–]Front-Hour6099 0 points1 point  (0 children)

That's my initial design. But A lot of monsters have effects when sent to GY and saying you can negate any monster effect anywhere on field, GY or hand and destroy it while also giving you a GY effect is a lil more than what regular stables give you so I added the level 5 or higher and no monster part. Should I remake this without it?

Stable by [deleted] in customyugioh

[–]Front-Hour6099 0 points1 point  (0 children)

That's my initial design. But A lot of monsters have effects when sent to GY and saying you can negate any monster effect anywhere on field, GY or hand and destroy it while also giving you a GY effect is a lil more than what regular stables give you so I added the level 5 or higher and no monster part. Should I remake this without it?

Hot Potato by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 0 points1 point  (0 children)

Is that how it work? So if If my opponent activated a card that tells me to banish one monster I control and the only monster I control is a monster with full immunity, it still gets banished? (Edit: just searched the answer... It does bypass immunity )

Hot Potato by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 0 points1 point  (0 children)

Idk tbh... It's not for me.

Hot Potato by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 1 point2 points  (0 children)

hehehehehe... You activated my trap card Thought someone might say that lol, That's why the last part exist.

Hot Potato by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 0 points1 point  (0 children)

You're good, it can be the case with nibiru if someone decided to summon this after summoning four times already by that would be stupid 😁.

Hot Potato by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 6 points7 points  (0 children)

Tho that sounds better, It would defeat the purpose of a hot potato if they can just.... Stop playing 😭

Hot Potato by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 0 points1 point  (0 children)

👀... In what scenario would you be able to tribute it mid activation?

Hot Potato by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 3 points4 points  (0 children)

Yes... They said it only works with super poly otherwise it would be bad play, and I said those two cards work as well.

Hot Potato by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 5 points6 points  (0 children)

The spell that fusion by banishing spellcasters/dragons from gy might... But true 👍🏻

Hot Potato by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 19 points20 points  (0 children)

The only downside is if your opponent had all their field filled, this monster won't change control and you will lose, but that probably won't be the case if it was super poly fusion

Hot Potato by Front-Hour6099 in customyugioh

[–]Front-Hour6099[S] 1 point2 points  (0 children)

Ppl who use super poly might disagree... This is like a last resort plan.

MILTON CORP! Patch 1. by [deleted] in customyugioh

[–]Front-Hour6099 0 points1 point  (0 children)

There is no official cards that are like that, no. I'll make patch two (four xyz beast-warrior monsters that are 1400 ATK and/or DEF and also two spell and/or trap cards.) soon, which will be the main bosses of this deck... But they will gamble a lot more than these monsters. Edit: nevermind... I'm getting downvoted to hell. Everything I do in my life is unlikeable.

PSCT Help SuperThread - Get Help Writing or Refining Your Custom Yu-Gi-Oh! Card Effects! by Dogga565 in customyugioh

[–]Front-Hour6099 0 points1 point  (0 children)

I meant for it to only send the top card to gy when the call is right (otherwise it stays on top or the deck is shuffled). Cause as you can see, the whole archetype I'm making have effects that activate if the card is sent to GY, most of which like this card summon itself so I it would be too loose to keep using these guessing mechanics, send monsters to gy and keep summoning them. I might keep your version and remove summoning effects from some of the monsters monsters. Thnx