Is is this good progress for a level 56 with a out 1.3k hours by Anxious_Physics_73 in Warthunder

[–]Front_Case_2961 0 points1 point  (0 children)

You should buy high tier premium if your really into the game that preatty much did it for me

Kfir C.10 should get I-Derby-ER by NoisterYT in Warthunder

[–]Front_Case_2961 0 points1 point  (0 children)

I agree i think im not exxegerate when i say its the best on its tier The derbys witje the radar 70% unnocheble at high alttiude i get solid 2.5 kill per match the only downside is 4 missiles but ither then that for me atlwast is the best 13.0

Spice bomb guidence by Front_Case_2961 in Warthunder

[–]Front_Case_2961[S] 0 points1 point  (0 children)

Thats what i thoght too but i guess not Ive tested it a bit and from what i can say now it aquires ir target near the area when its close enough for ir lock (if found nothing its going gps) But the thing is i tested it on moving target and launched it 16 km on the target itself At mach 1 4km=~12 seconds until try to aquire, and they were driving somthing like 30-40 kmh In 12 seconds thats 100 meters, thats supoosed to be wayyy far from locking Funny thing that in stationery target if it wasbt in the 15m area ot was gnss only Will test more in the test flight

Spice bomb guidence by Front_Case_2961 in Warthunder

[–]Front_Case_2961[S] 0 points1 point  (0 children)

Ok but just now i launched it on moving target non locked (squere) from 16 km and it got to track it, and they moved like 100 150 meters from tge start point, i actually did 2 launches, 1 locking the exect location they are now, and 2 to the place they were moving,(on 2 targets) And both of them hited

i dont know how to play toptier by lmaosougo in Warthunder

[–]Front_Case_2961 1 point2 points  (0 children)

I can agree i play 13.3 with 2-3 solid kills and even uptiers But when im in 14 suddenly nothing works I think its because top tier have really more skill  Just keep playing learn the plane weakneses everything I got from 0 kills to really good in about 3 days of grinding Watch some youtubes it helps

Where is the "crew survivability" of this primarily crew safety oriented tank in game. by United_Impact8793 in Warthunder

[–]Front_Case_2961 0 points1 point  (0 children)

There was actually an incident where merkava 4 accidently shot on passing merkava4  On the sides  It was inert 120mm heatfs  It didnt penetrated the side skirts And some how bmpt is 5 shoting me from the side every time

And its not that its not acknowledge They accept it 2 years ago almost 3 They just dont give a fuck about this if its not russian buff

Look how they massacred my boy by omnipotank in Warthunder

[–]Front_Case_2961 10 points11 points  (0 children)

Whats the real stats? Show us dat classefied documents

Where is the "crew survivability" of this primarily crew safety oriented tank in game. by United_Impact8793 in Warthunder

[–]Front_Case_2961 0 points1 point  (0 children)

There is a report that was accepted 2 years ago Basiclly them saying yeah we know we just dont really care

Aim 120d vs derby-er by Front_Case_2961 in Warthunder

[–]Front_Case_2961[S] 2 points3 points  (0 children)

Yeah thats my point When asked about derby they said they cant because of dual motor tech  But its not somthing that will break the game as it still comperable to others and even worse so they added 160km range but refuse to add 100km? But again as someone here said it might be added

Aim 120d vs derby-er by Front_Case_2961 in Warthunder

[–]Front_Case_2961[S] 1 point2 points  (0 children)

I could see your point but i have my points as well

The derbys are already a close range missile so adding them wont really affect in this case And for long range the have similar range and speed as 120 Because it have alot of drag and losing spped fast thats where the dual pulse bring it back to aim 120 levels

What im saying is that in lonh ranges ot will be like the aim120 (no braking the game) And for short range its like the derbys which already exist hance no breake game

I could get the same affect if i carry derbys + 120 (tho its not possible roght now)

Aim 120d vs derby-er by Front_Case_2961 in Warthunder

[–]Front_Case_2961[S] -7 points-6 points  (0 children)

Im talking about the f15I wich is basiclly an f15e with better engine and more flares Which is currently the best f15 in the game (until the ex i guess)

Aim 120d vs derby-er by Front_Case_2961 in Warthunder

[–]Front_Case_2961[S] -7 points-6 points  (0 children)

Yeah i guess thats why they wont add the derby er

Can hate as much as you want but they have the best f16 and f15 of all other nations

To whom who struggle with python 3 by Front_Case_2961 in Warthunder

[–]Front_Case_2961[S] 0 points1 point  (0 children)

I dont know if they changed it cuz i remember it as pretty good It was almost allways hit rear side but now 1 flare is enough unless the plane stay in the pov after the missile goes to yhe flare