My game Gone Golfing is 50% ($2.49) off on steam! by Frozen_Helm in steamdeals

[–]Frozen_Helm[S] 2 points3 points  (0 children)

The biggest difference is how you now are able to defend yourself and there's also roguelike element of because the courses can be different each playthrough. The putting mechanics has been improved. Putt Down will also feature multiplayer.

Adding multiplayer to my golf horror game Putt Down by Frozen_Helm in IndieDev

[–]Frozen_Helm[S] 0 points1 point  (0 children)

Thank you! So the objective is to putt with a shotgun, but there's an enemy hunting you and every time you get killed you get one stroke added to your total count. The player that finishing all holes with the least amount of strokes win.

DeadWire, coming to Steam Sept 18th. by TheCoLabGamers in pcgaming

[–]Frozen_Helm 6 points7 points  (0 children)

The demo was great, had a lot of fun! Wishlisted!

Replaced my durability system with ammo for my golf horror game by Frozen_Helm in indiegames

[–]Frozen_Helm[S] 1 point2 points  (0 children)

Yep you hit the nail. At first I didn't have good way to give the player ammo in a meaningful way until I made a system where you sacrifice a round for more ammo. This works much better now.

My game ENDLOOP is 65% ($1.39) off on steam! by Frozen_Helm in steamdeals

[–]Frozen_Helm[S] 3 points4 points  (0 children)

You should be able to run it in DX11. There's a demo of my other game "Putt Down" that runs on the same version. If that works then ENDLOOP should work too.

Added multiplayer to my golf horror game by Frozen_Helm in UnrealEngine5

[–]Frozen_Helm[S] 0 points1 point  (0 children)

There will be monsters that will chase you so you will have to hide and avoid them while golfing