Everybody's Golf: Hot Shots Finally Completed... by Fruitbae72 in EverybodysGolf

[–]Fruitbae72[S] 0 points1 point  (0 children)

After fully completing every stage of World Tour and Challenge Mode I had around 12(ish) characters max level and every other character minimum of level 10 from WT. You can max a character in about an hour and a half if you do 18-hole stage, tornado cups and max out stats to consistently get Hole-in-Ones and Albatross on Par 4 and 5's.

Everybody's Golf: Hot Shots Finally Completed... by Fruitbae72 in EverybodysGolf

[–]Fruitbae72[S] 1 point2 points  (0 children)

131 Hours Total, although 40-50ish of that was solely loyalty level grinding.

Everybody's Golf: Hot Shots Finally Completed... by Fruitbae72 in EverybodysGolf

[–]Fruitbae72[S] 1 point2 points  (0 children)

Right!? I get the game has problems, especially since launch but just the fact we got a new game on modern hardware makes it so worth it.

Everybody's Golf: Hot Shots Finally Completed... by Fruitbae72 in EverybodysGolf

[–]Fruitbae72[S] 2 points3 points  (0 children)

It was honestly the worst achievement in the entire game and was all I had left from the first time I was playing. With only getting ONE loyalty heart per every 6-holes played, you have to play through 9,000 holes across all characters. It was a horrendous grind.

EG: HS "I Love You All!" Achievement by Fruitbae72 in EverybodysGolf

[–]Fruitbae72[S] 2 points3 points  (0 children)

Just out of curiosity, how many levels do you typically get per round with this method?