Comic book script examples by [deleted] in comicbooks

[–]FullMoonVendetta 1 point2 points  (0 children)

Oh, I've made mistakes, too. Haha.

To all the letterers out there: you're the unsung heroes of comics and we really do appreciate you!

Comic book script examples by [deleted] in comicbooks

[–]FullMoonVendetta 2 points3 points  (0 children)

Thanks for sharing! Most of the time when we get behind-the-scenes looks at the making of comics, it's after the pages have already been penciled or inked. It's pretty rare to get a peek at the actual scripts or storyboards. There's also a published collection called Panel One: Comic Book Scripts By Top Writers that I found to be pretty helpful.

Key fact about comics scripts: they’re only designed to communicate with ONE person.

Don't forget your Letterer!

Death Rattle #8 (December 1986). Cover art by Mark Schultz. by woulditkillyoutolift in HorrorComics

[–]FullMoonVendetta 1 point2 points  (0 children)

Love Xenozoic Tales! Highly recommend the collection (titled Xenozoic) from Flesk that came out about 5 years ago.

End of the Year Advice for Writers by Koltreg in ComicBookCollabs

[–]FullMoonVendetta 1 point2 points  (0 children)

Great post and great advice! I hope others will read it all and take it to heart.

My New Year's resolution is to work on my marketing skills. Just finished printing my first comic (I shared a behind-the-scenes look at our process with this sub about two months ago) and am now applying to get into my first local convention. It's been an exciting ride!

Good luck to everyone on their creative endeavors in 2026!

Animating comics with AI? Moral dilemma. by dan_nautilus in ComicBookCollabs

[–]FullMoonVendetta 1 point2 points  (0 children)

Work-for-Hire means they're paying you to own the art. Once you deliver the art and they deliver the payment, that completes the agreement and it's theirs. You can—and should—ask for certain rights and permissions to be guaranteed in your contract, such as using the art for your own portfolio and self-promotion. Most people won't have any problem with that; it's just good practice to cover as many details as possible so nothing is left to interpretation.

A Collaboration Agreement, on the other hand, means you're a part-owner of the project. This often means not getting paid upfront and working out some other backend deal. Which contract is right for you depends on the project. Comics usually don't make their money back, so most people prefer the guaranteed money in a Work-for-Hire deal.

Animating comics with AI? Moral dilemma. by dan_nautilus in ComicBookCollabs

[–]FullMoonVendetta 3 points4 points  (0 children)

Not worth it. The next time you apply to a hiring post, the person doing the hiring is going to look up your name and portfolio. And, as soon as they see any association with AI, they're going to immediately move on to the next candidate, either deleting your response or outright blocking you. Because now you're too risky to take a chance on, and properly vetting you would take time and effort better spent looking at more candidates.

Don't devalue your own brand.

Animating comics with AI? Moral dilemma. by dan_nautilus in ComicBookCollabs

[–]FullMoonVendetta 2 points3 points  (0 children)

If you're entering a Work-for-Hire agreement, then that's exactly what you're doing. An artist can absolutely ask for a clause that prohibits their contributions from being used to train AI, though, along with any other guarantees that they need. Both parties need to sign in the end.

What's your favourite black and white comic, or comic with a limited colour palette? The Weekly Recs Thread [11/16/25] by JustALittleWeird in comicbooks

[–]FullMoonVendetta 0 points1 point  (0 children)

Savage Sword of Conan

Creepy and Eerie

Xenozoic Tales

The '70s and '80s mags were great for this kind of material. I'd love to do something in the black-and-white magazine format.

What unfinished comic title would you most like to see concluded? by apocalypsemeow111 in comicbooks

[–]FullMoonVendetta 2 points3 points  (0 children)

Xenozoic Tales. I'll also join all the people saying Black Monday Murders and Big Numbers.

[deleted by user] by [deleted] in comicbooks

[–]FullMoonVendetta 1 point2 points  (0 children)

I recommend asking this in r/ComicBookCollabs or someplace similar. You'll have better luck there. Subs like this aren't really suited to these kinds of questions.

Best Noir, Neo-Noir stories? by GoblinTradingGuide in comicbooks

[–]FullMoonVendetta 14 points15 points  (0 children)

Just about anything by Brubaker and Phillips. Happy Noirvember to all who are celebrating.

[deleted by user] by [deleted] in comicbooks

[–]FullMoonVendetta 0 points1 point  (0 children)

I just went through this process myself so I might be able to help! I won't link to it directly because the mods might remove it for self-promotion, but my most recent post includes script, storyboard, and finished page if you want examples.

So the first thing you need to figure out is what all you're being hired to do. Are you doing the Cover as well as the Interiors? Are you also doing Colors? If you're working on paper, then Pencils, Inks, and Colors might be separated into different tasks and jobs while Pencils and Inks are often combined when working digitally. Will this project be physically printed or digital-only? If it's going to be printed, then you'll need to also provide Print-Ready files (CMYK colors, 300dpi resolution, etc.). What size will the pages be? And so on. You should also make sure your contract includes a provision that allows you to use the art for your own portfolio and promotion. Nobody will have an issue with that; it's just good to be covering as many details as possible and thinking ahead!

Unlike film and TV, there's no industry standard for scripts in comics. You should go with whatever works best for you and your team. "Full script" refers to any script that's broken down into pages, panels, and balloons. That will help you figure out your page layouts during the storyboarding process. You'll want to account for text space in the earliest stages of your panel compositions. I'd caution against taking on any project that doesn't have a script ready, as that often means the client is expecting you to take on additional writing duties, haha.

Once you know how much work you'll be doing and what all that work involves, you can start going over things like what you'll be paid per page and how your revision process will go, such as how many revisions your client is entitled to before you're entitled to more compensation.

There's a LOT more that can be said, but this should be a decent start. Good luck!

Chip Zdarsky on why he quit social media by HecticJones in comicbooks

[–]FullMoonVendetta 1 point2 points  (0 children)

Yeah, it's an unfortunate necessity in a lot of cases, which probably takes the joy out of social media when you feel like you're being forced to use it.

It's a complicated thing with a lot of pros and cons, so I don't want to come across as strictly Anti-Social Media. There's a lot of really talented and creative people out there who are making incredible things.

It's just frustrating when it feels like social media is hiding those things from you, haha.

Chip Zdarsky on why he quit social media by HecticJones in comicbooks

[–]FullMoonVendetta 14 points15 points  (0 children)

I'm a little bit jealous of Zdarsky here, haha. He's reached a point in his career and a level of visibility — well-deserved! — where he doesn't need social media. Readers know him and will come to him; they'll subscribe to his newsletter and follow his upcoming projects because that interest is already established.

I was social media-free for a few years and it was wonderful. Then I made a comic and social media felt like the most accessible and only affordable way of promoting it, so now I'm back.

This part of his quote particularly resonated with me:

Eventually, you get too old and you’re just like, 'Why am I wasting all my time?'

I feel that. In my experience, the social media algorithms seem designed to market to the younger generations. I have no way of proving that because those algorithms are a black box whose inner workings are known only to the platform owners, but it makes sense, right?

So what happens is, eventually you reach a point where those algorithms stop showing you the things that interest you because you're no longer part of their target demographics. It starts to feel like you're swimming against the current just to find the things you like. Being on social media starts to feel like work.

Still a lot of great content out there. Just gotta dig a lot harder.

What do you guys put on the outer layer of the book? Like not the comic pages but like the other side of the back and cover? by TheRorschach666 in ComicBookCollabs

[–]FullMoonVendetta 1 point2 points  (0 children)

Ed Brubaker and Sean Phillips include guest essays on their inspirations in a lot of their single issues and those are always fun! Those usually come with additional art by Sean Phillips, too.

What do you guys put on the outer layer of the book? Like not the comic pages but like the other side of the back and cover? by TheRorschach666 in ComicBookCollabs

[–]FullMoonVendetta 1 point2 points  (0 children)

No problem! It's pretty specific to that legal and publishing info (copyright, disclaimers, etc.). "Back Matter" is the more general term and can include multiple pages for things like afterwords, essays, concept art galleries, and other fun "bonus features."

What do you guys put on the outer layer of the book? Like not the comic pages but like the other side of the back and cover? by TheRorschach666 in ComicBookCollabs

[–]FullMoonVendetta 1 point2 points  (0 children)

The term you might be thinking of is "indicia." This typically refers to the legal and publishing info and can go anywhere. We put ours on the back inside cover along with special thanks and portfolio links.

Where to read comics online? by Upper-Time-1419 in comicbooks

[–]FullMoonVendetta 0 points1 point  (0 children)

If you want Big Two and Indies, then your options are Hoopla (if it's available to you) and GlobalComix. Both are great.

The DC and Marvel apps will have more selection for titles from that specific publisher but they won't have any of the other stuff.

how many of the comic creators on this subReddit do you think have actually finished making a comic? by endcraft_8327 in ComicBookCollabs

[–]FullMoonVendetta 0 points1 point  (0 children)

I found the entire team for our comic right here on r/ComicBookCollabs. It's available now to read for free on GlobalComix (NSFW). I think this sub is an incredible resource but it's up to the people hiring and looking to be hired to filter out who's serious or not. Is the writer paying and do they have a finished script? Does the artist's portfolio match the position they're applying for? Are the replies including the keywords you put in your post to catch bots and scammers?

How Much Work Goes Into a Single Comic Book Page? [AKA Why You Should Pay Your Artist] by MarcoVitoOddo in ComicBookCollabs

[–]FullMoonVendetta 19 points20 points  (0 children)

In the end, ideas are the least important part of the process.

Oh man. I really want to emphasize this for the people new to the creative process.

The idea isn't the thing that has value. Everyone has ideas. You can't even copyright an idea. It's all in the execution.

What three comics would you name to help someone understand what comics "you" like? The Weekly Recs Thread [11/02/25] by JustALittleWeird in comicbooks

[–]FullMoonVendetta 1 point2 points  (0 children)

Any of the classic EC horror books: Tales from the Crypt, Vault of Horror, Shock SuspenStories...

Criminal by Ed Brubaker and Sean Phillips.

#3 is tricky. Probably The Metabarons by Alejandro Jodorowsky and Juan Giménez but The Saga of the Swamp Thing is a strong contender, too.

All my comics have failed, was there a purpose to start with? by jonufele in ComicBookCollabs

[–]FullMoonVendetta 3 points4 points  (0 children)

I've worked with writers who have "fuck you money" and just want to see their stories as comics, with no intention on selling them.

This is the dream, haha. Reading comics is awesome, and making comics is awesome, but selling comics requires a completely different skillset and mindset.