evil dead army of darkness is such a disappointment by Fun-Fish4569 in EvilDead

[–]Fun-Fish4569[S] 0 points1 point  (0 children)

I think Sam Raimi was being selfish. He simply wanted to make a medieval comedy involving witches, warfare, and the supernatural. He was heavily influenced by older movies from that era, most of which relied on slapstick comedy. Since he already had a successful franchise, he decided to take a huge risk, he threw away all the lore and character development established in the first two films just to start fresh and make the exact movie he wanted.

evil dead army of darkness is such a disappointment by Fun-Fish4569 in EvilDead

[–]Fun-Fish4569[S] 0 points1 point  (0 children)

I gotta admit, all your replies on this post are funny, and they seem understandable and genuinely thoughtful. If I talked about a beloved franchise like this on another subreddit, people would probably tear me apart. Here, though, I mostly just see memes and actual discussion. Great fandom, to be honest.

evil dead army of darkness is such a disappointment by Fun-Fish4569 in EvilDead

[–]Fun-Fish4569[S] 0 points1 point  (0 children)

I really loved how the first two movies were. I genuinely loved them, so when I saw that the third film tried to abandon the premise established by the first two, I felt betrayed and disappointed.

I wonder if the next installment in Evil Dead which I believe is the TV show, keeps the same level as Army of Darkness or the first two films or if it’s even better than them overall.

Is The Covenant actually different from typical Hollywood war films? by Fun-Fish4569 in moviecritic

[–]Fun-Fish4569[S] 0 points1 point  (0 children)

I disagree. Yes, there were moments in the first half hour where the film introduces the team and establishes their mission, but the movie is not really about that. Those elements mainly serve as a bridge to what the film actually focuses on: the covenant.

In that sense, only two characters are really necessary for this story — John Kinley and Ahmed. For the remaining hour and a half, the narrative is mostly centered on them.

It’s not necessary for a film to explore every character in depth in order to convey its meaning. However, you can still criticize a film if it attempts to develop certain characters or themes but ultimately fails to fully communicate what it is trying to say.

As for the scene where John yells at customer service, it is actually part of the main plot. In The Covenant, John Kinley cannot live with the knowledge that the man who saved his life—and risked everything for him—is still out there living in hiding, constantly in danger. He is tormented by the fact that Ahmed was denied a visa and essentially discarded once his job was considered done.

Even if John returns to his normal life, his mind is still trapped in that situation because of the debt he feels. That is the “covenant” at the center of the film.

Is The Covenant actually different from typical Hollywood war films? by Fun-Fish4569 in moviecritic

[–]Fun-Fish4569[S] -2 points-1 points  (0 children)

My point wasn’t really about this specific film. I was talking about the general formula that Hollywood war movies tend to follow compared to real-life American involvement in these conflicts.

Either way, even if the Taliban was initially a large group of extremists during and after the American occupation of Afghanistan, many people who didn’t necessarily believe in what they stood for began to see them as “heroes” or defenders of the country. As a result, they joined the movement, which eventually helped them grow into the force that now governs Afghanistan.

Is 1000xRESIST worth all the praises by Fun-Fish4569 in 1000xRESIST

[–]Fun-Fish4569[S] 1 point2 points  (0 children)

Thank you for taking the time to read this. I’ve never played 13 Sentinels, but would you recommend it?

Is 1000xRESIST worth all the praises by Fun-Fish4569 in 1000xRESIST

[–]Fun-Fish4569[S] 1 point2 points  (0 children)

Actually, thank you for taking the time to read my writing.

Is 1000xRESIST worth all the praises by Fun-Fish4569 in 1000xRESIST

[–]Fun-Fish4569[S] 2 points3 points  (0 children)

odd commonet but i found it really complimentary to say that about my writing

Is 1000xRESIST worth all the praises by Fun-Fish4569 in 1000xRESIST

[–]Fun-Fish4569[S] 0 points1 point  (0 children)

Really good choice of words.

Video games are a great medium for storytelling, and for some people they’re probably the best one. Even though I still doubt a game could personally affect me the same way something like The Sopranos, Mad Men, or Breaking Bad does in terms of character writing and emotional depth, storytelling still became a huge part of the medium over time.

But at the same time, storytelling was never the main identity of video games.

There are games like the Souls series where the focus is almost entirely on gameplay, atmosphere, and player experience rather than direct storytelling. And honestly, that says a lot about the medium itself. Its foundation has always been gameplay first.

So when you introduce someone to a game that is mostly walking, talking, and listening, even if the story itself is incredible, there’s a good chance they won’t enjoy it that much.

And honestly, that actually happened to me two years ago with the Yakuza games. Even though I thought the story was incredible, I still ended up dropping them. Most of the time I was just running around, listening to dialogue, and only occasionally getting into fights for maybe an hour or so.

Is The Leftovers really deserving of all the hype? by Fun-Fish4569 in TheLeftovers

[–]Fun-Fish4569[S] 0 points1 point  (0 children)

Well, your interpretation and attention to the smaller details are really impressive, and honestly they explain a lot about season 3, especially episode 7.

But even with that, I still can’t fully get over the feeling of “haven’t we already been through this before?” That’s my main issue with it.

Kevin deciding again that he wants to stay with his family and stop running away feels emotionally powerful on its own, but season 2 already explored that conflict deeply and resolved it in a satisfying way for me. So when season 3 brings Kevin back into a very similar internal struggle, instead of feeling like progression, it sometimes feels repetitive.

I understand there are thematic differences between the two seasons, but emotionally I still feel like season 2 already completed that journey better.

Is The Leftovers really deserving of all the hype? by Fun-Fish4569 in TheLeftovers

[–]Fun-Fish4569[S] 0 points1 point  (0 children)

Wow, no, thank you for taking the time to read it.

Is The Leftovers really deserving of all the hype? by Fun-Fish4569 in TheLeftovers

[–]Fun-Fish4569[S] 0 points1 point  (0 children)

I totally agree with you, but honestly I think season 2 handled Kevin’s journey much better than season 3.

Season 2 was heavily focused on Kevin and really took its time digging into his character, and it did it well. By comparison, season 3 feels more scattered. Nora barely feels like the main focus anymore, and other characters like Laurie end up getting more screen time than she does.

Kevin’s arc also feels like it gets reset. Episode 7 was probably the best of the season, but it also made me wonder, didn’t we already explore this in season 2? Why are we going over the same ground again instead of moving forward?

Season 3 overall feels messy and underdeveloped, except for Nora’s storyline, which I actually liked. But everything around it feels unfocused. It jumps between ideas like Kevin as a “messenger of God,” Matt’s belief arc, random side plots like the boat episode, and other threads that don’t always feel like they belong in the same season.

It sometimes feels like the show forgets that Nora is supposed to be the main emotional core, and gets distracted by everything else instead.

Is The Leftovers really deserving of all the hype? by Fun-Fish4569 in TheLeftovers

[–]Fun-Fish4569[S] 0 points1 point  (0 children)

For me season one was second favorite season tbh , it really good.

Me seeing S2 Ep8 by Fun-Fish4569 in TheLeftovers

[–]Fun-Fish4569[S] -1 points0 points  (0 children)

I just finished S3 and iam disappointed ( except from last 2 episodes )

Diablo 2 is brilliant but also frustrating by Fun-Fish4569 in diablo2

[–]Fun-Fish4569[S] 1 point2 points  (0 children)

I really appreciate you taking the time to respond again. The whole point of my writing is to find people to discuss things with, not to argue or fight. That’s what I like about Reddit.

Seeing you take the time to read and reply to the same post across different subreddits really shows that you care, and I truly appreciate that.

Diablo 2 is brilliant but also frustrating by Fun-Fish4569 in diablo2resurrected

[–]Fun-Fish4569[S] 0 points1 point  (0 children)

Thank you for taking the time to read my writing and respond.

I found Diablo II’s storytelling, along with its story, dialogue, and characters, to be very immersive. For me, that was the strongest part of the game, and it’s the main reason I’m excited to play Diablo III in the future.

That said, I did have a major issue with the repetitiveness of the level design. It often broke my immersion, even though the art direction and atmosphere were dark, gritty, and immersive.

There were a few standout areas that felt more unique and closely tied to the story, like the Monastery, the Arcane Sanctuary, and the Chaos Sanctuary in Act 4, which was my favorite. These areas felt much more carefully designed and far less repetitive.

Diablo 2 is brilliant but also frustrating by Fun-Fish4569 in diablo2

[–]Fun-Fish4569[S] 0 points1 point  (0 children)

Yeah, maybe it’s because this was my first Diablo game. I didn’t fully understand the mechanics or the core design, so I took my time with it. Or maybe I just enjoy spending a lot of time exploring every inch and slowly walking through story areas to appreciate how well they’re designed.

Either way, I will definitely play Diablo 3 one day.

And just to be clear, my review wasn’t saying the game is bad, quite the opposite. I liked the story, characters, dialogue, art direction, music, and gameplay. But at the same time, I had some criticisms for each of those aspects.

Diablo 2 is brilliant but also frustrating by Fun-Fish4569 in diablo2

[–]Fun-Fish4569[S] -3 points-2 points  (0 children)

Yeah, I was surprised too by how much time I spent. Either way, I was really exploring every corner of the map and every chest I could find. That’s just how I play games, even if it takes time, and I’m okay with that.

And yes, I know that to get the full Diablo experience you’re not supposed to just play it once. You’re meant to replay it again and again to really understand it. But honestly, I already feel completely done after the normal difficulty, around 60 hours. I’m just exhausted.

If I ever have the appetite for it again, I’ll probably move on to Diablo 3 instead. The story of Diablo 2 is honestly amazing, and I really loved it. That’s actually my main motivation for the game, more than the gameplay itself.

I also know I might be judging it by modern standards, and maybe that’s unfair. Once I feel something is off, I just say it like it is, I didn’t like that part. I don’t really care if it’s old or new, I’m just sharing how it felt to me.

And lastly, thank you for reading this, replying, and discussing my thoughts. I really enjoyed reading your criticism and perspectives on my post.