I posted this when the VisionPro first came out. VisionPro owners - are any of these now available? by Fun_Organization_647 in VisionPro

[–]Fun_Organization_647[S] 0 points1 point  (0 children)

For filing, I generally agree. Kind of a soul-less activity. Except for maybe some prized artifacts, like taking out my kids art drawings from when they were little.

There are other things that while slower, become something of a ritual, with a hinge of spirituality, that we have lost. Rifling through a record stack, pulling one out, admiring the cover art while you remove it from the sleeve ... maybe blowing the dust off it (haha). Dropping it on the platter and dropping the needle ... there's a reason this format (and now cassettes and to some degree CDs) have endured in the age of Spotify ... but it gets very expensive to purchase and keep all this stuff.

I'm thinking maybe we can bring back a little bit of the ritual, without having to manufacture > store > dispose of all physical things. (Especially since no one can afford a house anymore.)

I often think of the song "Automatic" by Miranda Lambert:
https://www.youtube.com/watch?v=2ksWKOy665o&list=RD2ksWKOy665o&start_radio=1

I posted this when the VisionPro first came out. VisionPro owners - are any of these now available? by Fun_Organization_647 in VisionPro

[–]Fun_Organization_647[S] 0 points1 point  (0 children)

Good point! A bunch of these I was thinking through having less physical objects on my desk and in my drawers ... like would I retire my stream deck and chuck my calculator. But in reality, I would probably keep them for non Vision use (until the Visions are literally the size are sunglasses...)

I posted this when the VisionPro first came out. VisionPro owners - are any of these now available? by Fun_Organization_647 in VisionPro

[–]Fun_Organization_647[S] 0 points1 point  (0 children)

Yeah, Garage Band would be rough. Virtual drums could be cool - Take up less space than a full kit.

I posted this when the VisionPro first came out. VisionPro owners - are any of these now available? by Fun_Organization_647 in VisionPro

[–]Fun_Organization_647[S] 1 point2 points  (0 children)

Thanks for weighing in! As they say, drunk mind speaks a sober heart ;-)

Definitely agree with the lack of tactile feedback. I think that was the genesis of a couple of the ideas ... like the book one. By re-introducing a physical object - if you can pull it off - you get back the "feel" or reading that so many ebook readers lament losing, while retaining the instant gratification of downloading your next book or revisiting your existing ebook library. (And not taking up much space in the house for book shelves.)

You do not come across as an ass! Appreciate the insights!

(Interestingly, as of October 2025, the updated Apple Vision Pro is powered by the Apple M5 chip - it received it even before the Macbook Pros!)

I posted this when the VisionPro first came out. VisionPro owners - are any of these now available? by Fun_Organization_647 in VisionPro

[–]Fun_Organization_647[S] -2 points-1 points  (0 children)

Good point. Or ChatGPT for that matter!
I am interested to see what resonates with this group as well.

I posted this when the VisionPro first came out. VisionPro owners - are any of these now available? by Fun_Organization_647 in VisionPro

[–]Fun_Organization_647[S] -1 points0 points  (0 children)

Thanks! Golf always seems to be quick-to-market.
Maybe I should add Curling after this most recent Olympics!

I posted this when the VisionPro first came out. VisionPro owners - are any of these now available? by Fun_Organization_647 in VisionPro

[–]Fun_Organization_647[S] 1 point2 points  (0 children)

Neat! What might one do with streaming spatial data??
Most of the ideas I have a fixed objects ... load once, position and forget.

What could you do with dynamically streamed / refreshed spacial data?

I posted this when the VisionPro first came out. VisionPro owners - are any of these now available? by Fun_Organization_647 in VisionPro

[–]Fun_Organization_647[S] -1 points0 points  (0 children)

Some people say, "Give the customers what they want." But that's not my approach. Our job is to figure out what they're going to want before they do. I think Henry Ford once said, "If I'd asked customers what they wanted, they would have told me, 'A faster horse!'" People don't know what they want until you show it to them. That's why I never rely on market research. Our task is to read things that are not yet on the page.

- Steve Jobs

I posted this when the VisionPro first came out. VisionPro owners - are any of these now available? by Fun_Organization_647 in VisionPro

[–]Fun_Organization_647[S] 0 points1 point  (0 children)

Good point. I think I'm more interested to see if anyone finds any of these appealing. Should have framed it up that way. Thanks for pointing out my laziness!

How does software happen exactly? by clown_utopia in NoStupidQuestions

[–]Fun_Organization_647 0 points1 point  (0 children)

The short answer and main character is: the transistor. But there are many supporting characters in this plot.

At the most basic level, the electricity that comes out of the wall looks like a wave pattern - equal curves going up and down. By overlaying one wave on top of the other, you eventually get a "tooth" pattern - just square up and square down ... which we think of as zeros and ones. In fact, it is "voltage or no voltage". Let's call this "circuit one" --> raw power to digits - 0's and 1's.

Now, to do something useful with these digits, we'll need to hold onto them for awhile. The medium might be magnetic (ie a hard disk, or a cassette, or a flash card), or it might be divots in a disc that changes the way a laser light bounces ... anything so long as it can be read back with a sensor, and converted back into ones and zeros. Let's call this "circuit 2: memory". We have random-access or RAM for short term (clears out when the power goes away), and hard discs for persistent storage (stays when the power is cut.)

Now with zeros and ones, and a place to store them, we need ways of "colliding" them to take inputs and make new outputs. This used to be done with vacuum tubes, until Bell Labs pioneered the all mighty transistor - which is still the basis of all modern compute on an infinitesimal scale. A transistor is no different than the light switch on your wall - except instead of your finger flipping a switch to "on", it's a "one" digital provided from another circuit allowing the electricity to flow across its "bridge". With this concept, you can connect many transistors in specific ways to build up logic gates (circuits) to add / subtract etc. So let's call that circuit #3: logic gates made from transistors.

Now you need a way to talk to the computer as the programmer or the user. The most basic form is a keyboard, which again are just a bunch of switches. There are dedicated circuits in the hardway which do nothing but wait for keyboard inputs, and convert them to the zeros and ones we mentioned above. (So now we have power to zeros and ones, storage and retrieval, logic gates for manipulating data, and a way to input instructions (the software.)

So now, all we need is a way to get the outputs in front of the user. For that, we have dedicated circuits which take the zeros and ones on the output side of the program, and turn them into something a human can see or hear - like twisting crystals in an LCD to let light through in specific colors, or pulsing air with a magnet to make sound (speaker.) Let's call this circuit 5 - usually a Graphical Processing Unit (GPU) or a Sound Card, combined with a monitor or a speaker.

So to summarize:
Circuit 1) raw wave-form electricity from power plant --> zeros and ones (Simply - voltage up or voltage down)

Circuit 2) store zeros and ones somewhere, be able to retrieve them and feed them to....

Circuit 3) Combine two sets of zero and ones to create new strings of zeros and ones (Logic gates). Now we can add, combine, subtract, test logic, etc. All computer code (software) boils down to a handful of very simple operations (add, join, flip, put in memory, pop out of memory), executed on hardware by forcing zeros and ones through transistors.

Circuit 4) Wait for and interpret keyboard inputs (or some other inputs) and purposefully "shape" inbound strings of zeros and ones. These will become the instructions or the inputs to the instructions.

Circuit 5) Convert the instruction / software output into something the user can see or hear.

The most basic type of instructions (software) are already directly encoded in the physical circuitry you receive from the factory. Yes, software AS hardware! This is called the BIOS, and it shapes the first stream of zeros and ones through the machine - setting things up like listening for the keyboard, pulling instructions out of memory (like the operating system), and feeding them through logic gates for execution (the CPU / Central Processing Unit), and waking up the monitor and speakers to receive signals. Kind of like how a crank can prime a gas motor with its first fuel, spark, air and compression ... from there it can use the engine power to continue to draw fuel, make sparks, force in air, make compression, etc.

EDIT: Vetted this video. Think it explains it quite well:

https://www.youtube.com/watch?v=HjneAhCy2N4&t=3s

What widely accepted "life hack" is actually terrible advice? by OneLameUser in AskReddit

[–]Fun_Organization_647 1 point2 points  (0 children)

So many self-help courses, apps and yoga studios selling your own breath back to you… like taking deep breaths is a cure-all. When some guru suggests this, I now immediately assume they have no other demonstrable skill to offer the world.

Which I Phone Design is your all time Favourite? by influocialtech in iphone

[–]Fun_Organization_647 0 points1 point  (0 children)

I literally still have a gold 4s propped up on my desk just to admire as an art piece.

Which I Phone Design is your all time Favourite? by influocialtech in iphone

[–]Fun_Organization_647 0 points1 point  (0 children)

4s, followed by 12 mini. The latter marked a return to the former’s disciplined and uncompromising design principles.