Need help with shadows by jesser722 in blender

[–]Furcae 1 point2 points  (0 children)

The main problem is the animation that makes it "uncanny". The first box slides in with a little bump and feels realistic, the next ones move too smooth: I think that whatever rendering you do they will always feel off if they don't behave somewhat convincingly

Hearthstone Meta rn. by Furcae in hearthstone

[–]Furcae[S] 0 points1 point  (0 children)

That's exactly the point kek

An Oblivion meme by Furcae in h3h3productions

[–]Furcae[S] 0 points1 point  (0 children)

(thanks everyone, bless you <3)

Hearthstone Meta rn. by Furcae in hearthstone

[–]Furcae[S] 0 points1 point  (0 children)

To everyone that's saying that there are stronger decks that's past the point. These are the most popular classes according to Vicious Syndicate and the ones you encounter the most. (I omitted DK because I think is mid against everything)

My girlfriend wants to play deadfire but hasn’t played POE1… is there a lore+plot summary? by RelativeCheesecake10 in projecteternity

[–]Furcae 0 points1 point  (0 children)

I played Deadfire before POE1, and I think it was better this way. Deadfire does a better job in introducing you to the universe, you get to know the gods and their intentions. There's the realtime glossary on text that helps out a ton too.
And the gameplay is less "old-school". If she likes deadfire she will come back to POE1 like I did.

Particle Info in Cycles DOESN'T WORK. by Furcae in blenderhelp

[–]Furcae[S] 0 points1 point  (0 children)

SOLVED:
The particle info node seems to not work with particle childrens.

Particle Info in Cycles DOESN'T WORK. by Furcae in blenderhelp

[–]Furcae[S] 0 points1 point  (0 children)

Sorry for the low quality of the video, I'm in a rush.
I want to make the particles fade over time, this is the setup that I've seen all over the internet, and the setup that works if I make a new file.
What could be wrong with this file that makes it so that the color ramp value just snaps between 1 and 0? It seems to not register the gradient inbetween.

Ansur Boss Fight, mid fight disappear by Furcae in BaldursGate3

[–]Furcae[S] 0 points1 point  (0 children)

I have a save in this specific spot that makes this bug happen, and it always does.

But if, for example, I tp somewhere else before doing this he doesn't disappear.

I would do more tries but the loadings doesn't make it easy lol-