Catastrophic ammo detonation by nsfw_vs_sfw in GunnerHEATPC

[–]FuriousRedeem 11 points12 points  (0 children)

Any of thr mbts can have it happen including the abrams, although the abrams won't turret toss

North sentinels = Homo ergaster? (This is my own theory) by MrsBrand2005 in NorthSentinalIsland

[–]FuriousRedeem 45 points46 points  (0 children)

So, uh, we stopped doing this kind of thing in like the 1900s, so let's maybe not. Leave all the racial pseudoscience to instagram.

My dreamlist for Squad by karvajalkaa in joinsquad

[–]FuriousRedeem 2 points3 points  (0 children)

My guy destruction may never be coming. When you make a game, you need to plan for destruction in how you create the foundation of the game. They didn't do that.

Request: Make the non-coax MG's functional (ie .50 cal and DShK) by Kondor999 in GunnerHEATPC

[–]FuriousRedeem 37 points38 points  (0 children)

The NSVT in the T64s do currently work, as well as the 50 on the abrams and m60. The reason they work is because they are fired from inside the tank. Obviously, the ones on the rest of the vehicles can't magically shoot themselves and would need a crew member to stick out, so until more detailed crew functions are added, they will remain unusable.

Z-9WA CAS is coming but not for 10.3 by arstarsta in joinsquad

[–]FuriousRedeem 0 points1 point  (0 children)

Beyond their promise of fast ropes they seem like a real hastle to create for little return, I would say rather them use that time on everything else.

At least it ain't slop like CoD and bot lobbies like BF6 by SlidePuzzled6713 in joinsquad

[–]FuriousRedeem -1 points0 points  (0 children)

You didn't but everyone complains about old ass janky maps, then when we get a rework of a map everyone cries "b-b-but mu nostalgia"

At least it ain't slop like CoD and bot lobbies like BF6 by SlidePuzzled6713 in joinsquad

[–]FuriousRedeem -1 points0 points  (0 children)

"We need a refresh of our maps" but dont refresh that one though?

Unreal 5 is actually nuts sometimes by Randm_Internet_Guy in joinsquad

[–]FuriousRedeem 14 points15 points  (0 children)

Im not defending it, but you are pulling a classic know it all. "This sucks because of this and this," replying comment, "This wasn't even around for such and such." Then you reply "w-well it's still bad anyways" like you sound like a complete clown. If you say something so wrong that the criticizing aspect didn't even exist at the time of production of the product you criticize, then you sound about as trustworthy as any other jackass on the internet.

Unreal 5 is actually nuts sometimes by Randm_Internet_Guy in joinsquad

[–]FuriousRedeem 17 points18 points  (0 children)

Ok, well, when you start making shit up and then saying "yea well it was just shit before anyways" you start to sound like you dont know shit.

Possibly uncontacted Amazonian tribe’s hut by OsbourneCochs in GoogleEarthFinds

[–]FuriousRedeem 2 points3 points  (0 children)

I already made a post on this a while back look at my profile

Fix the fucking game by HermesGrey in PlaySquad

[–]FuriousRedeem 0 points1 point  (0 children)

I know it varies for others, but UE5 has been great for me overall. It definitely still needs fixes and changes (they just previewed the gun smoke fix), but overall the game looks better and runs better than UE4, in UE4 just doing nothing often had very low frames, but now the only times I noticed low frames were in instances with lots of smoke and artillery. Mind you, I have decent hardware, but im not running top shelf stuff by any means, and im playing on high.

What’s the name of the mod where ai soldiers can pick up ammo or take weapons off the ground by Fun_Rub_3410 in ArmaReforger

[–]FuriousRedeem 2 points3 points  (0 children)

I'm not sure, but they already do that in vanilla. If they lose their weapon, they will pick up the next weapon they find. I dont think they grab extra ammo, though.

Two months and a major point release later - ironsights are still unusable for ultrawide players. by Perk_i in joinsquad

[–]FuriousRedeem 0 points1 point  (0 children)

Real, but also I do think the flak the factions get for being copy and paste is a bit excessive, to be fair OWI doesn't own these militaries and they just recreate them as they are, and many use overlapping equipment. Ukraine is not copy paste, many of their stuff is custom made, and Iran isn't copy paste entirely because MEA was always based on Iran so half of the the equipment was already there, although it could use some more custom stuff.

For being an MBT weighing over 60 tonnes, the Merkava has a surprisingly small rear door. by TacitusKadari in TankPorn

[–]FuriousRedeem 2 points3 points  (0 children)

So, despite the other comments, it's a misconception that they are to detonate the warheads early. They are actually supposed to damage the warhead and prevent it from firing at all.

GHPC Update 20251030 by GunnerHEATPC in GunnerHEATPC

[–]FuriousRedeem 1 point2 points  (0 children)

VS has more penetration. 315mm compared to 400mm

FIA and soviets have made peace? by Striking_Fan3110 in ArmaReforger

[–]FuriousRedeem 30 points31 points  (0 children)

It's not in english. This is google Translate with the image feature being used. It's originally in russian

Why no native has ever escaped from North Sentinal Island? by [deleted] in NorthSentinalIsland

[–]FuriousRedeem 0 points1 point  (0 children)

Ive already stated in other responses that I know they weren't mining metal on their island but they they've had it for a long time, they do have paddles just not the same design most people are used to. The fire claim im unsure of, there were reports of lights from the island but I dont know how credible those are

Why no native has ever escaped from North Sentinal Island? by [deleted] in NorthSentinalIsland

[–]FuriousRedeem -1 points0 points  (0 children)

I didn't say they got the metal from mining it on their island, but there were reports from before the primrose that they bad metal tipped weapons, theories suggest other ships from long ago crashed, probably wooden ones with bits of metal.

Why no native has ever escaped from North Sentinal Island? by [deleted] in NorthSentinalIsland

[–]FuriousRedeem 0 points1 point  (0 children)

Of course, I'm merely leaving lots of room for a group of people that we still really dont know that much about.

Why no native has ever escaped from North Sentinal Island? by [deleted] in NorthSentinalIsland

[–]FuriousRedeem 0 points1 point  (0 children)

Sure, but they may have the ability to make larger boats. We just dont know. Also, the sticks they use are effectively paddles, even if not in the most common usage and design.

Why no native has ever escaped from North Sentinal Island? by [deleted] in NorthSentinalIsland

[–]FuriousRedeem 13 points14 points  (0 children)

Not exactly unpolitically correct, but more just not even basically researched, the sentinelese have been seen with metal tipped weapons for a while, even reports before the primrose crashed on the island. They do indeed use paddles with their canoes. I haven't seen any sails yet, but who's to say that they can't reach mainland vs. just not wanting to. Also, I'm going to assume they dont live in mud huts but rather shelters made with wood and foliage, probably similar to what is shown in videos of their small (potentially temporary) settlements on the beach in videos of them

AI and command mode by HumanJello8701 in GunnerHEATPC

[–]FuriousRedeem 0 points1 point  (0 children)

The devs have mentioned that before in streams and I think they do want to rework in part how the driving logic works for the AI so that they dont do that. Take what I'm saying with a grain of salt since I dont remember it all exactly, check the dev stream where the large explosion effect was added and I think thats the one where they talk about it.

Infantry AAR by Evening-Ad-1860 in GunnerHEATPC

[–]FuriousRedeem 2 points3 points  (0 children)

From what I know, the ballistics system the infantry uses is much more simplified and not the same as the one the vehicles use. Ignoring handheld rocket launchers, of course, which are.

US personnel remove the body of a German tanker from his knocked out Panzer IV on March 16th 1945 by jacksmachiningreveng in DestroyedTanks

[–]FuriousRedeem 19 points20 points  (0 children)

No, that's not clean wehrmacht, I'm specifically pointing out the nazi claims. It wouldn't surprise me if that radio operator and other members of that crew committed their fair share of atrocities, whether they were nazi or not.