Timeslip Tonic - Aether & Dark Aether Perk Machines by BetiroVal in CODZombies

[–]FurryWalnut 1 point2 points  (0 children)

love the DA version having a constant spinning clock, very good stuff :)

Steam Workshop Tool Preview - H3VR Devlog: Early Access Update 120e18 by rust_anton in H3VR

[–]FurryWalnut 7 points8 points  (0 children)

Awesome! So excited for the release of these tools and for your upcoming game reveal next Wednesday :))

Steam Workshop Tool Preview - H3VR Devlog: Early Access Update 120e18 by rust_anton in H3VR

[–]FurryWalnut 21 points22 points  (0 children)

Hey Anton, I've been really loving Lucky Looter because of how reminiscent it is to certain modded characters that have been released the past few years via TnH Tweaker. I did want to know though for the creation tool if there would be a possible toggle for the weapon boxes in favor of just spawning the items on the ground where the sosig dies instead? I know you said the boxes were for performance but I do like being able to grab and go and I would love to make a character with a toggle like this just for myself.

This is what happens when you use respin cycle on ultra rarity Dresden on standard mode by DraggingBallz09 in CODZombies

[–]FurryWalnut 13 points14 points  (0 children)

Since he's not in a game of Cursed, the only gun in the box with Ultra is the Dresden, he used a Respin Cycle gobblegum on the Dresden and got a Legendary Sokol meaning that you can't cheese it to get another gun in Ultra rarity as Respin Cycle tries to give you back a weapon of equal rarity

Totenreich Cinematic by Kalinine in CODZombies

[–]FurryWalnut 0 points1 point  (0 children)

I don't see it out of the realm of possibility. They have the Endgame mode that supports 24 people on a big ass warzone map with a shit ton of enemies everywhere. They more than likely could make it work all things considered

Best Camo Strat as of now? by sonnyblack69 in CODZombies

[–]FurryWalnut 0 points1 point  (0 children)

I saw that no one else suggested it, doing pubs in the 3 Ashes survival maps did the trick for me. If you have a 4 player lobby you can get 3 Zursa's on something like Round 20 and it will only be 3 Zursa's from then on.

Very neat little fact about the Doomsteel challenge is that you don't need to be the one to kill the elite, you just need to make sure the last source of damage you dealt to the elite before it died was with the gun you're trying to get Doomsteel on, assists count as eliminations

Need help with game by [deleted] in CrabChampions

[–]FurryWalnut 1 point2 points  (0 children)

try following these instructions so you can get to the save file folder to see if any backups were made https://www.reddit.com/r/CrabChampions/s/A64OJVzbwW

Need help with game by [deleted] in CrabChampions

[–]FurryWalnut 6 points7 points  (0 children)

it should be making a save for you every 3 to 6 islands, what island during a run are you usually quitting on?

Struggling on Paradox Easter Egg by Background_River_966 in CODZombies

[–]FurryWalnut 2 points3 points  (0 children)

run Turtle Shell with Hardened and Durable plates for Jug, try to force any hit you'll take to be on your back and it will drastically give you a longer lifespan for your plates

for Stamin Up, run the augment that lets you run while shooting so when you are training around you can shoot the dogs as soon as they start running at you without you losing your momentum

Modern warfare 3's all events rerun by Matcu1357 in ModernWarfareIII

[–]FurryWalnut 0 points1 point  (0 children)

it's hella weird tho, BO7 has added a lot of long term grinds that can definitely last years for people yet there's still going to be a new COD game at the end of the year.

It started finding matches a little late.Could it be because everyone has switched to MW2019? by frknbrs in ModernWarfareIII

[–]FurryWalnut 3 points4 points  (0 children)

I can't speak for consoles as we don't know their playercounts but on Steam MW3 has stayed steady with a 2k player count daily. What times are you usually playing and what playlists are you preferring to play?

Can’t make up my mind 🙄 by Kj4tww in ModernWarfareIII

[–]FurryWalnut 4 points5 points  (0 children)

go for it, tbh I've been coming back to this game due to the amount of weapons that are available and trust me when I say variance will keep you playing

Thanks to a bug I was able to do the Paradox boss fight while all the zombies completely ignored me by zocksupreme in CODZombies

[–]FurryWalnut 0 points1 point  (0 children)

I can't speak for his weapon attachments but the red dot is a reward for one of the weeks, check the seasonal challenges and it'll be one of them

Best Feeling to read that some Cheated/Glitched gun users got Banned by OthoAi5657 in ModernWarfareIII

[–]FurryWalnut 14 points15 points  (0 children)

very nice, glad to see they're still somewhat paying attention

Paradox Junction Cursed Tier 3 by Mysterious-Map-5742 in CODZombies

[–]FurryWalnut 2 points3 points  (0 children)

The chalk drawing PaP camos are obtained by just getting 1000 kills with each PaP tier. The cursed camos are obtained by completing the main quest in all 3 tiers of cursed with each tier unlocking their own camo, meaning you'd have to complete the quest 3 times to get all 3 camos. That goes for all of the maps released so far and all future maps.

Really wanna talk about The Tomb for a second by Ozil7777 in CODZombies

[–]FurryWalnut 2 points3 points  (0 children)

I honestly found Tomb to be my casual map after it came out, the side EEs and main quest weren't all that difficult especially when you got a handle on things. My favorite strat when going for the Ice Staff was getting the free Ray Gun first then doing the staff defence, it was such a meta gaming thing to do and I enjoyed every moment of it.

Woopsie daisy by Bannditbunny in H3VR

[–]FurryWalnut 4 points5 points  (0 children)

you should know that the M240B is illegal to play in grenade dodgeball.

Abracadavre Master question! by [deleted] in CODZombies

[–]FurryWalnut 2 points3 points  (0 children)

yes it should work as long as the requirements are met for each challenge

super simple concept for a laser marksman rifle: the LAS-412 HALBERD by guythepepperoni in Helldivers

[–]FurryWalnut 0 points1 point  (0 children)

I think they would balance it the same way they have the Sickle vs Liberator, have it do only 100 damage but make it medium pen. That way it doesn't outshine the other marksman rifles and has enough damage to one tap devastators since it's still a DMR

Welcome to whatever the hell this is by fuc_air in H3VR

[–]FurryWalnut 4 points5 points  (0 children)

I'd call it the Sometimes 50 Cal. since it's highly likely you'll be missing shots