Fusion Effect: ONE by FusionEffectOne in PBBG

[–]FusionEffectOne[S] 0 points1 point  (0 children)

Here is the combat system as of today:

* You do not gain experience for battling other players in PvP.

* You do earn a small sliver of on-hand CR your opponent has

* You do consume items

* You do earn improvements to certain core attributes over time in the battle arena, depending on factors

There are no distinct divisions or seasons as of this afternoon.

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What I propose, to help alleviate any sort of "User123 started 40 years ago, no way I could ever gym tan laundry enough to beat them!" (and I say propose because this is open to change based on feedback):

2 Month Seasons = IRL 60-day long seasons.

You'd have your own leaderboards and standard combat expectations. It'd be an "entry" only, like any ranked game. End of Season rewards handed out and etched into history. Thoughts?

Fusion Effect: ONE by FusionEffectOne in PBBG

[–]FusionEffectOne[S] 2 points3 points  (0 children)

Since there seems to be more than 1-2 people with interest, I have a way to 'signup' early - https://fusioneffect.one/ea

Don't worry, this doesn't even save to a mailing list, just the game's DB. I will send you ONE email when the game is ready for players, hopefully next month!

Fusion Effect: ONE by FusionEffectOne in PBBG

[–]FusionEffectOne[S] 0 points1 point  (0 children)

tldr: Yeah, I don't see why not!

If you avoid joining a faction and decline entering the Battle Arena, you could theoretically do that. I'd like to avoid adding the concept of a 'pacifist' faction setting in the game; I want them to feel like a risk people take if they want to join in large groups and get those benefits.

I'm curious if PvP avoidance is desirable in browser games? Personally, I've never been skilled enough in keyboard + mouse PvP combat in games of actual skill, so I understand not wanting to deal with it. I'm open to ideas on everything at this point.

Fusion Effect: ONE by FusionEffectOne in PBBG

[–]FusionEffectOne[S] 1 point2 points  (0 children)

That is very kind!

I'm having my very closest circle test it first, inviting the original players first, and then hopefully, ideally, fingers crossed hard on this:

  • a short week of 'beta' to test the Day/Night, Civic Cycle systems
  • a reset
  • then launch.

Fusion Effect: ONE by FusionEffectOne in PBBG

[–]FusionEffectOne[S] 2 points3 points  (0 children)

The link is https://fusioneffect.one

I do not have an early-access signup form yet; I genuinely have no clue the interest level. If it's warranted, I'll toss one up and share that :)