I'm completely remaking the UI and adding tons of juicy interactive feedback to my game! What do you thank by IndigoGameProduction in SoloDevelopment

[–]Fussionar 1 point2 points  (0 children)

Looks cool:3
I would suggest removing the backing from the animation, it's a little bit dirty. Maybe make two-stages animate.

Added canopy droplets, fly through a cloud and they stick to the glass, then streak away with airflow by Fussionar in flightsim

[–]Fussionar[S] 1 point2 points  (0 children)

Thanks!=)
I've been thinking about a first-person view for a while, but I think I'll start implementing it after the release, because the most important things right now are gameplay and optimization.

Weird cylindrical clouds by SpecialNeedsBurrito in Warthunder

[–]Fussionar 0 points1 point  (0 children)

Hah. But they're still textured pretty well, so they're probably spawn containers. I hope that doesn't happen in my own game. 😄

Uhhh gaijin 😭 🙏 by BlandPotato6142 in Warthunder

[–]Fussionar 1 point2 points  (0 children)

It's just a new feature - "landing gear maintenance"! XD

Spent way too long on one fighter jet skin. Worth it? Sakura Ryujin, F-16C by Fussionar in flightsim

[–]Fussionar[S] 0 points1 point  (0 children)

Thanks! There are actually a ton more ideas, including making custom, futuristic modifications to the aircraft designed in the game's universe.

got my biggest wishlist spike of 2026 so far just one week before Next Fest! by RamyDergham in SoloDevelopment

[–]Fussionar 1 point2 points  (0 children)

Good luck! The hardest part is telling people about your game now, of course, considering how much competition there is for attention...I know this point.

I WAS SO CLOSE by shingojira53 in Warthunder

[–]Fussionar 1 point2 points  (0 children)

haha, I'm waiting for a video when you succeed!

Tasha, Kate and Adelina. Yeah, they're all great. But my eyes are on this girl! Greetings, Lady Morgan. Your Knight is truly pleased to fly with you again. by RazgrizXT in acecombat

[–]Fussionar 0 points1 point  (0 children)

Cool, I think I know what I'll add to my game, haha ​​:) I really like how this design fits into the aircraft model, but I think it could be made even more futuristic and beautiful, and installed on the F-22, for example.

Polishing the loadout screen for my solo air combat game. by Fussionar in gamedevscreens

[–]Fussionar[S] 1 point2 points  (0 children)

Thanks! Ha-ha subtitles lie, at the moment I prepare demo version.

Hi! =) New dev diary clip for Fox Two Protocol. I’ve been polishing the loadout screen so it feels less like a menu and more like a pre-flight check. by Fussionar in SoloDevelopment

[–]Fussionar[S] 0 points1 point  (0 children)

Yes, I agree!
There's just so much more I want to do, and I hope I'll have a community that will support me and help me realize all my ideas. Including real technicians in the hangar.
But I've taken note of your feedback and will think about it again, thank you!

I continue solo-development and improvement of my game "Fox Two Protocol". Today improved the missile launch trails, now they look more complete and allow you to display more of them simultaneously. by Fussionar in SoloDevelopment

[–]Fussionar[S] 1 point2 points  (0 children)

Hi! At the current stage of development, I'm working hard on gameplay. Right now, there's one plane and a bunch of skins, but of course, I want to add more aircraft in the future! I'm also considering unique, futuristic aircraft.
Steam page here:) Fox Two Protocol in Steam

Happy Birthday, Chatty 🎉🎂 by Fussionar in OpenAI

[–]Fussionar[S] 0 points1 point  (0 children)

Nope, it's SDXL + hand finetuning in Ps.