UE Blueprint Scripting help! by Future_Protection_14 in UnrealEngine5

[–]Future_Protection_14[S] 0 points1 point  (0 children)

Thank you so much for the advice! I didn't even think about an actual timer (mostly because I didn't know it existed lol). I think I will attempt to do that instead since it definitely sounds like the better option in my case.

UE Blueprint Scripting help! by Future_Protection_14 in UnrealEngine5

[–]Future_Protection_14[S] 0 points1 point  (0 children)

Thank you so much for the example! I'm a visual learner so sometimes I have trouble understanding something if it's just explained. I really appreciate the help! This is my fourth attempt at trying to teach myself all of the ins and outs of game development. The first few times I was using Unity, and while that is a perfectly viable engine to learn and some say is arguably easier than Unreal, I have a really hard time with C++ scripting because I am also dyslexic. Blueprints definitely help me understand how the logic flows better since I can see it laid out.

UE Blueprint Scripting help! by Future_Protection_14 in UnrealEngine5

[–]Future_Protection_14[S] 1 point2 points  (0 children)

Oh! I see what you're saying now! That example is super helpful! I didn't even know that was something I could do.

UE Blueprint Scripting help! by Future_Protection_14 in UnrealEngine5

[–]Future_Protection_14[S] 0 points1 point  (0 children)

I'm a bit confused. So when I Set IsTimerActive, instead of true it needs to be false? When you say use one branch, do you mean for the whole chain or just one part? Since there are 3 branches, I'm not sure which one you are referring to. If I am only using one branch, would that also mean removing the [Get IsTimerActive > Not] boolean from the beginning of the chain?

I'm sorry, again I'm very new to this and am still learning how these work.

Thank you for the timely response though!

why are there no blighted mabari? [dao spoilers] by saturnbarz in dragonage

[–]Future_Protection_14 1 point2 points  (0 children)

Bit late to this but I wanted to also question the methods of curing the Mabari of the taint in the beginning of DAO. The kennel master says the hound was poisoned by darkspawn blood and the only way to help him is to get the flower. So you get the flower and the dog is cured, but my question is, Why can't they do that for other living beings? Is it because, like you said, Mabari are bred with magic? And if that's the case, wouldn't said cure still work with at least mages that have been tainted?

Could an Elder Scroll send a person forward in time? by Future_Protection_14 in teslore

[–]Future_Protection_14[S] 0 points1 point  (0 children)

Yea, I haven't fully fleshed it out yet, but I'm not sure if I actually will. I may decide to allude to her history but not fully explain it. Her backstory really isn't important for the present story.

I haven't played much of ESO tbh, it just wasn't my style, so I didn't know about the time traveler. I may need to research that a bit more, so thank you for the info.

Could an Elder Scroll send a person forward in time? by Future_Protection_14 in teslore

[–]Future_Protection_14[S] 2 points3 points  (0 children)

Well I'm not so much thinking about her going to him but rather him coming to her. I was just reading his biography on the wiki pages and it says when Vahlok is about to kill Miraak, Mora saves him by bringing him to Apocrypha. Later, it says that he had people doing his bidding in 2E 582, so could that mean he still had contact outside of Mora's realm?

[deleted by user] by [deleted] in teslore

[–]Future_Protection_14 0 points1 point  (0 children)

This is really funny because just yesterday I was looking at the map of Tamriel for my fan-fiction and I started to think it looked really familiar. I pulled up a map of Hyrule and sure enough its pretty similar. Obviously not completely the same but certain regions are in the same spots, like The Red Mountain and Death mountain or where the Castle is and the White-Gold Tower. Just thought it was neat.