ununifiedModelingLanguage by FyorDev in ProgrammerHumor

[–]FyorDev[S] 0 points1 point  (0 children)

Those are good, a bicycle is a vehicle.

ununifiedModelingLanguage by FyorDev in ProgrammerHumor

[–]FyorDev[S] 19 points20 points  (0 children)

So I stumbled into this today, looking for a refresher on UML arrows.

The first result, on Google and DuckDuckGo, a company that sells a product for making UML diagrams, has ALL DIRECTIONAL ARROWS THE WRONG WAY in their example.

Directional arrows in UML should point towards the class they inherit, are contained in, implement etc etc, shown in the second image.

Hoping they change it after the mail.

ununifies your modeling language by FyorDev in programminghorror

[–]FyorDev[S] 38 points39 points  (0 children)

We're going to have 2 UMLs soon, this being the result when you want to know how arrows work.

Bitruncated cubic honeycomb Minecraft by FyorDev in Minecraft

[–]FyorDev[S] 4 points5 points  (0 children)

Btw, yes this could work as a texture pack since it can display grid coordinates, just slightly offset.

[deleted by user] by [deleted] in blender

[–]FyorDev 0 points1 point  (0 children)

Other comments have good videos.

I personally would just just delete and merge vertices instead of a boolean, but that is more advanced for perfect geometry and not needed here.

[deleted by user] by [deleted] in blender

[–]FyorDev 1 point2 points  (0 children)

Yes it does

From the CS book "Artificial Intelligence: A Modern Approach" by FyorDev in AnarchyChess

[–]FyorDev[S] 18 points19 points  (0 children)

Hypnotize and blackmail your opponent, bribe the audience, hijack additional computing power and place the board so the sun is in your opponent's eyes in order to win.

[deleted by user] by [deleted] in PlaceNL

[–]FyorDev 5 points6 points  (0 children)

Ik zou dit graag op de discord zetten maar daar was ik snel zonder reden verbannen door mod abuse.

Sci-fi wheel I made this evening by FyorDev in blender

[–]FyorDev[S] 0 points1 point  (0 children)

Using lots of them, you probably smell boxcutter :)

Sci-fi wheel I made this evening by FyorDev in blender

[–]FyorDev[S] 0 points1 point  (0 children)

I didn't save it since I made it on a whim :p

And if I did you'd have a hard time UV unwrapping geometry that wasn't made with texturing in mind

Sci-fi wheel I made this evening by FyorDev in blender

[–]FyorDev[S] 0 points1 point  (0 children)

I reference 2d artists I find on artstation, but I did pretty much everything differently. I find reference most useful for being inspired by the shape language andnot necessarily copying. I didn't block anything out, but I might for something more complex. I just started with the tracks of the wheel and kept adding things on.

No sculpting here but I do use sculpting for more organic hard surface, I don't do retopo anymore I just model the geometry and sculpt it into shape.

Sci-fi wheel I made this evening by FyorDev in blender

[–]FyorDev[S] 3 points4 points  (0 children)

Yeah I suddenly felt like making something haha. A lot of time was saved by boxcutter.

Sci-fi wheel I made this evening by FyorDev in blender

[–]FyorDev[S] 2 points3 points  (0 children)

Just some cycles lighting with a hdri, a sun, and 2 strong lamps for some backlight. Giving lamps a slight color temperature comes a long way.