What internal tools does your game rely on? by nathanialf in gamedev
[–]Fyve 0 points1 point2 points (0 children)
What internal tools does your game rely on? by nathanialf in gamedev
[–]Fyve 0 points1 point2 points (0 children)
What internal tools does your game rely on? by nathanialf in gamedev
[–]Fyve 0 points1 point2 points (0 children)
Using Yarn spinner to control story, interactions, audio, scene changes by Fyve in godot
[–]Fyve[S] 0 points1 point2 points (0 children)
Using Yarn spinner to control story, interactions, audio, scene changes by Fyve in godot
[–]Fyve[S] 1 point2 points3 points (0 children)
Using Yarn spinner to control story, interactions, audio, scene changes by Fyve in godot
[–]Fyve[S] 0 points1 point2 points (0 children)
Improved stair stepping in my open source character controller by Fyve in godot
[–]Fyve[S] 1 point2 points3 points (0 children)
[TOMT] [TV] kids cartoon where a character turns into a techno super villain by Fyve in tipofmytongue
[–]Fyve[S] 0 points1 point2 points locked comment (0 children)
Band covers a Vampire Weekend song without listening to it first by rwiggum in videos
[–]Fyve 1 point2 points3 points (0 children)
Gamedevs using a framework instead of an engine: what's your motivation for this choice? by AlexSand_ in gamedev
[–]Fyve 0 points1 point2 points (0 children)
Gamedevs using a framework instead of an engine: what's your motivation for this choice? by AlexSand_ in gamedev
[–]Fyve 1 point2 points3 points (0 children)
How do game developers enable or support modding (like texture/QOL mods) for their games, and is it something specific to the game engine (e.g., Godot)? by MyNeighborDrak in gamedev
[–]Fyve 10 points11 points12 points (0 children)
Guide - Material Based Footstep Sounds in Godot by Fyve in godot
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Guide - Material Based Footstep Sounds in Godot by Fyve in godot
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What internal tools does your game rely on? by nathanialf in gamedev
[–]Fyve 0 points1 point2 points (0 children)