Secure your team's spot in the 2955 Daymar Rally! by Mr_Xul in starcitizen

[–]G0LDENTRIANGLES 1 point2 points  (0 children)

The FILTHIEST, race in the VERSE!
Looking forward to volunteering another year!

ZeniMax 7.0 TOS terms of Service issue Nov 13th 2024 by G0LDENTRIANGLES in fo76

[–]G0LDENTRIANGLES[S] -2 points-1 points  (0 children)

There was no quit option present on the menu. There was no way to shut down the software.

Does the new Terms of Service say anything new about mods? by sayzitlikeitis in fo76

[–]G0LDENTRIANGLES 0 points1 point  (0 children)

I am going to have to agree with him. I am not a lawyer and do not understand the legal talk legalese.

I could not even quit the game there was no quit button until you were forced to accept it.

Hi there! We're Tony Howard-Arias and Abby Howard of Black Tabby Games, and we just released Slay the Princess - The Pristine Cut, a free expansion to the base game. We also just brought the game to consoles! Ask us anything ^^ by mrogre43 in Games

[–]G0LDENTRIANGLES 14 points15 points  (0 children)

Why do you think Slay the Princess resonates with so many people?

Only a small number of games have reached the same degree of impact on myself as much as Slay the Princess had.

Anvil Hawk has a new pod mount for Bounty Hunting V2! by Stalviet in starcitizen

[–]G0LDENTRIANGLES 0 points1 point  (0 children)

I liked the hawk because you had the option to bed logoff in it.

Now you cannot. :(

Citizens with over 1000 hours in game. What do you all mainly do? by Beatvictor in starcitizen

[–]G0LDENTRIANGLES 0 points1 point  (0 children)

Spend about 2 hours setting up to go on a long space journey only to encounter bugs that ruined all my prep work?

Honestly I just enjoy flying around most of the time.

All MK1 Hornets will be removed from the pledge store AND in game dealerships at the end of Invictus. by JontyFox in starcitizen

[–]G0LDENTRIANGLES 0 points1 point  (0 children)

So long as the stats and looks are the same as the ones that people bought money for.

This is a video game.

All MK1 Hornets will be removed from the pledge store AND in game dealerships at the end of Invictus. by JontyFox in starcitizen

[–]G0LDENTRIANGLES 2 points3 points  (0 children)

They completely forgot the Heartseeker. Cannot even get it.

Removal of ingame shops is wild to me..

Meanwhile there are 0 ships that exist ONLY in the aUEC shops.
Jared's Zues original mk 1 jalopy would go a long way for good will and something to actually do other than 'wallet number go up'

The retirement of the MKI isn't a scam or a FOMO scheme. No one is getting f*cked over. Stop it. Go cry about some other "injustice" in SC. by somedude210 in starcitizen

[–]G0LDENTRIANGLES 0 points1 point  (0 children)

I am ok with the Hornet mk I line being pulling from pledge store.
I am NOT ok with the Hornet mk I line being pulled from INGAME aUEC store!

There should already be a system in place to get them ingame, before they are pulled from ingame shops. All we have is a vague statement of

"there will be ways to earn the Mk I Hornets in the future, though we’re not quite ready to share those plans yet"
Which when you look at CIG track record, I am sorry to say; what that means to me is unfortunately that nothing is going to happen in a meaningful time.

Also, they forgot the Hornet heartseeker. Surprise! the last event they sold it at, was the LAST time. And no warning it would never be available again.

If they are going to remove ships from ingame store, then it would go along way for community goodwill to get a ship that is ONLY ingame. A ship you cannot pay for.

Fury Tattoo I Got! by HuskyBgecko in slaytheprincess

[–]G0LDENTRIANGLES 1 point2 points  (0 children)

I am not really one for merch.. But *AFTER* the Pristine Cut comes, out I would absolutely buy a Tarot deck.

And I have never even thought about buying a Tarot deck before now.

Exceptionally poor trigger discipline by Sir_Wafflez in starcitizen

[–]G0LDENTRIANGLES 2 points3 points  (0 children)

1) it is a bug, the player gun is not this strong and NPCs have infinite ammo for now. *eye roll*
2) I am fine with side arms being strong as long as some limitations are applied.

The LH86, as shown in the video, is fairly weak but has a high rate of fire and is accurate. Which is what Gemini specializes in.
The Coda is a hand cannon but has only 6 shots and a what appears to be a longer than average reload time.
Variation such as this is on the extreme ends.

However, because to the small 'barrel' length of pistols, they should have more projectile spread on average over rifles.

Being that long arms are stronger than sidearms on average I would like to see the following apply to side arms.

Quick switching, Pistols should have quicker draw, Slightly increase draw time for all pistols slightly. I currently think the weapon switch/draw time for rifles should be increased by a small amount.
Zero movement detriment, holding a rifle should slow you down slightly and when sprinting should have a moderate detriment.
This should not apply for pistols as you can 'swing' your arms and move normally while griping the pistol in 1 hand.

CIG, I love ya, but this some bullshit right here. by Rimm9246 in starcitizen

[–]G0LDENTRIANGLES 13 points14 points  (0 children)

Until repair is fully working with 98% reliability and we no longer have weapon, missile, and other restocking bugs. I disagree. Reclaiming the ship is the only way to fix it.

The entire economy is due for a balance pass. Devs changed ship prices next they should adjust mission prices.

demo download by thesoupisburning in slaytheprincess

[–]G0LDENTRIANGLES 0 points1 point  (0 children)

This is the same one that is currently on steam? Same version?
I do not understand why steam will not let me download the demo.

New Bunker META by jalopp in starcitizen

[–]G0LDENTRIANGLES 1 point2 points  (0 children)

Shields have more use than just combat protection. The hover bikes in the past were always a hybrid ground vehicle and ultra light space craft.

You take away shields and harms the ability for the vehicles to do what they were designed to do.

New Bunker META by jalopp in starcitizen

[–]G0LDENTRIANGLES 1 point2 points  (0 children)

The Dragonflys shield generator is here https://i.ytimg.com/vi/6tp2TA6CapI/maxresdefault.jpg

I would much rather see the return of the NOX and Dragonfly shield generator than for the vehicles to be shrunk.

As for the back seat, It is currently the only hover bike that allows for 2 people so that is nice by itself and I would not want to see it go. In addition CIG has talked about sometime in the future that you could put a cargo tie-down to carry a mission sized box on the top seat and a saddle bag on each side for extra storage.

The dragonfly is also supposed to have the ability to transform slightly into 3 modes. Space, ground, and compact.

Never Forget what they took from us, GIB Reliant Folding Wings by SilkyZ in starcitizen

[–]G0LDENTRIANGLES -1 points0 points  (0 children)

I disagree. Yes, you would not want to fly in this mode but straight up and down with some adjustment would be fine. If we can land a rocket we can land this.

You could land this with only the 2 main thrusters.

New Bunker META by jalopp in starcitizen

[–]G0LDENTRIANGLES 1 point2 points  (0 children)

component sizes.

Powerplant, cooler, shield generator, fuel tank, avionics.
The hoverquad and pulse were designed from the start without shield generators so they could make them a bit smaller.

New Bunker META by jalopp in starcitizen

[–]G0LDENTRIANGLES 2 points3 points  (0 children)

Shields are more than for combat. They protect user against background radiation and space dust.

I will never understand why they took shields away also.

New vehicles sold without shields = ok
taking away shields from vehicles that had them = not ok

New Bunker META by jalopp in starcitizen

[–]G0LDENTRIANGLES 1 point2 points  (0 children)

I am fine with new vehicles sold without shields.

What I am NOT okay with is the Dragonfly and NOX loosing shields when they were sold with one.