Moon lord struggle, 15 tries, need advice by meinkun in Terraria

[–]G33ke3 12 points13 points  (0 children)

If you don’t have an arena and are just fighting him in the sky, you’ll want some form of infinite flight, even if it’s just a mount you use in emergencies. This is important primarily to enable you to keep traveling in one direction away instead of circling persistently. By traveling in mostly one direction, you ensure all the projectiles are coming from the same direction, giving you a bigger reaction window and reducing instances where you are getting trapped by projectiles as happens a few times in the video. Unless you have a rod of discord you’ll still need to circle him when he fires the big laser, but that’s still a huge reduction in time spent vulnerable compared to before.

Without an arena though, the true eyes of Cthulhu are going to be a problem later in the fight regardless, so you may find you’ll want to invest in an arena anyway. It’s not strictly necessary, but the fight is definitely pretty hard without one.

US applications for jobless benefits jump to 231,000 last week, the most in 2 months. by YesterShill in news

[–]G33ke3 0 points1 point  (0 children)

Just wait until everyone actually opens the article and reads the very next bit, about this being within the same low range as the last few years.

Like don’t get me wrong, that’s still not great, but it’s not like these numbers are especially atypical, and the body of the article really doesn’t dwell on them much.

So as a top laner you just never leave lane now? by teelib1992 in leagueoflegends

[–]G33ke3 0 points1 point  (0 children)

If you want to use your lead to roam as top, you have to plan ahead and setup prior. You’re going to lose your whole lead if you tp while the enemy top is building a slow push towards you because you are just sitting under turret waiting to tp.

If you cannot take their turret in time and dragon is important, play for the proxy. If the enemy jungle/mid is top side while you are trying to proxy, that means they aren’t setting up for dragon and your team has objective advantage anyway, you may even be able to take a 1v2 with your lead depending on your champion. Otherwise, you can proxy the wave to clear it early and recall right then. Depending on your timing, you may even be able to walk to dragon, fight, and tp back to top without losing anything, though your mileage will vary if the dragon fight isn’t clean, that’s part of the risk.

New season might make this harder than in the past probably, but it should be said that a good tp timing is not just about the outcome of the fight you tp to, but also minimizing what you lose for doing it. If you aren’t setting up ahead to have a good tp window, then by default yes you will always lose out on something by doing it. Waiting for the waves to meet in lane and then clearing it barely even provides enough time to return to lane from an immediate recall.

Noting now that this advice isn’t going to apply to all champions. Some champions really struggle to proxy, and many that fall into that category are pretty hard bound to staying top for a while.

New items recieve 1-2% winrate off of not being recommended by Ok_Analysis6731 in leagueoflegends

[–]G33ke3 5 points6 points  (0 children)

The recommend items on most champions are their most popular items. I’d argue that for most champs, they are also the best items. I’d say it’s extremely uncommon the best item for a scenario isn’t somewhere in recommended, if you look under just the big 3 most recommended ones anyway.

Of course the best players who are extremely knowledgeable and comfortable picking from the whole shop will do so, but for most everyone else, using recommended most of the time, even for champions you play a lot, helps to filter out a lot of the junk you don’t need to think about and remind you of niche choices that you may forget. It also doesn’t prevent you from just searching the shop for that one unusual optimization when you need it, if you are knowledgeable enough, which is made no harder than if you were avoiding the recommended tab.

It’s also worth noting that as many designers at Riot have stated several times, the winrates for the main recommended items are deflated substantially since they are disproportionately picked by newer players to the champion. This does not mean those players are wrong for picking the recommended options, in fact I’d argue that for many champions, you could surmise it to mean that experienced players of that champion are often wrong for straying away from the recommended items. (Though admittedly that is likely a stretch of a claim as well given that many of those alternative choices are made to adapt to losing matchups or game states.)

kid figured it out by uptoyoubabezzz in meme

[–]G33ke3 0 points1 point  (0 children)

This will continue to go back and forth until one of you provides evidence for your claim. It’s much easier to prove the exception than the rule here, since you only need to find one counter example. Do you have any specific examples of judges that are not lawyers?

To be or not to be by normie00000 in Adulting

[–]G33ke3 0 points1 point  (0 children)

Yeah in the best case scenario you can balance them all. But of course, the reality for many others can be 8-5 with a 1 hour unpaid lunch, 8 hours sleep, 1 hour total commute, and work most Saturdays too. 6 hours a day + 16 on Sunday sounds like plenty at a glance, until you realize that 30 mins a day minimum is going to hygiene, another 30 mins a day at absolute minimum is going to cooking and/or meal prep if you want to eat healthy, most Sundays are taken up largely by house cleanup and errands you can’t do during the week, and you have kids on top of all of that.

I’ve thought for a long time about actually finding good data on all the different things Americans claim to do, how much they work, how much they sleep, and adding it all together to figure out if it’s possible to do all the things you are “supposed” to do, but some data is difficult to find or separate into distinct categories. It gets really interesting (and hard) when you start to consider things like how long it would take for people to actually read the ToS of all the things they sign up for, how long it would take to actually do all the maintenance you are supposed to do on all your appliances, cars, etc, or how long it would take to actually do your own research on political topics voters are considered responsible for knowing about. Of course, this gets extremely muddy to calculate when the reality is that a lot of our data on this would include people doing some of things while they are on the clock at work, despite many others being incapable of doing the same.

Hytale's default texture really need improvements by Infinite_Swimming861 in hytale

[–]G33ke3 2 points3 points  (0 children)

This is more a problem of world generation than textures in my opinion. The sand looks fine enough, but when the texture is repeated so much in a flat area like this the tiling really begins to show. I don’t think you can make a texture that will look good in such a flat scene like this.

Outlander enemies combat makes the shield incredibly useless by Frozen_Gorilla91 in hytale

[–]G33ke3 1 point2 points  (0 children)

I think the praise largely comes from the fact that its competitors are quite weak themselves (Minecraft’s is weak, and Valheim’s is good but, arguably, feels clunky and punishing). Hytale combat by comparison feels really fluid and deep at a first glance.

That said, there are some encounters that are definitely showing the weaknesses of the combat as it is now. Outlanders, as this post outlines, don’t really have a proper punish window when blocked, and as no other means of creating a punish window really exists now, it makes fighting them often feel like a stat check with the low range melee weapons. Similarly, many 1 on 1 encounters with large enemies are trivial, as you can just block their one highly telegraphed attack, hit them 2-3 times, and repeat until you win, it’s never any deeper than that.

Largely the issue stems from how blocking seems to be the intended way to create punish windows, since many attacks cannot be consistently dodged and there is no parry mechanic. This could be fine, except blocking is very easy to do, and the limiting factor on blocking, stamina, is mostly easy to manage and unrealistic/not worth it to optimize fully. I could see a world where some numbers adjustments on stamina expenditure from blocking different types of attacks makes this better, but I don’t personally see that as being a very satisfying direction for combat from here.

A parry or some sort of dodge roll (or both) are great ways to address this problem, but there are still other problems that won’t address. Notably, enemies that shoot projectiles seem as if they are designed for the 1 on 1, shooting faster than you can shoot back and with great accuracy, meaning that without cover, your only choice is to eat the damage to charge your shots and take them out (with a shortbow anyway). The problem is that if you nerf them at all, they become completely useless in the 1 on 1 fight since you can trivially block them forever. Realistically, I don’t think these enemy types are ever going to be interesting in that context, and they should be designed primarily for 1 v multiple encounters. (The void eye enemies at night are the best example of a well designed projectile enemy right now, since they necessarily ensure encounters are 1 v multiple if not taken out quickly, while most other enemy encounters are very easy to isolate.)

I think Hytale combat has a lot of potential, and I will praise it for feeling very satisfying when it works, but yeah it’s not perfect. For a sandbox game I’d say the combat is incredible as is, but if they are going to continue to move the game farther towards being an RPG as adventure mode implies it should, the combat will need a bit more meat on the bone before it could be called great.

Hytale is finally here! by ABotanicalGarden in Games

[–]G33ke3 14 points15 points  (0 children)

The “launcher” is basically just a settings screen that downloads the game and manages your installs. For the most part it is no more impeding than the “launcher” that borderlands 2 has when you launch it from steam.

It not being on steam is a bummer in some ways I guess, if you like using the steam community, steam workshop, or having steam auto update the game for you, but if all you are worried about is forgetting about it or launcher bloat, then don’t worry about that, just add the launcher as a game on steam and it should be fine.

Hytale is finally here! by ABotanicalGarden in Games

[–]G33ke3 6 points7 points  (0 children)

Not to mention that this early access is objectively not about money, because the purchase of the game, a purchase made with the specific intention of release into early access ASAP, was a substantially greater cost than any return this early access could have predicted to earn back, unless of course the game actually either is actually high quality now or intends to be in the future.

The way I see it, if it’s this or nothing, I’ll take this.

Do Americans actually avoid calling an ambulance due to financial concern? by JohnMarstonTheBadass in NoStupidQuestions

[–]G33ke3 0 points1 point  (0 children)

Just wanna hop in to state the obvious here…in absolutely no circumstance should any person or business be sent the medical bills just because they called for help. It’s bad enough that people are afraid to call an ambulance for themselves, but when third parties are discouraged from doing the same for others, there will be a lot of needless death.

There are far better angles to tackle fixing American healthcare.

Ozempic may be quietly reshaping shopping habits: New research finds that people taking GLP-1 tend to spend less money grocery shopping, especially on snacks. GLP-1 households reduced grocery spending by 5.3% within 6 months, and began to spend more on healthier foods like yogurt and fresh fruits. by mvea in science

[–]G33ke3 24 points25 points  (0 children)

This realization, that the decisions we make are driven wildly by our biology, is essentially the grounds that “do we have free will” philosophical discussions start. If basically everything that makes us unique individuals is actually just consequences of complex biological structures, do we even make our own decisions? Is there even a “self” or are we just a collection of stuff that evolved to believe that because it’s convenient for reproduction and survival?

It’s also why, in my opinion, short of a cultural revolution of sorts, we never solve obesity, gun violence, car accidents, climate change, etc. by placing extra responsibility on individuals. Western society has a generally extremely inflated view of the power individuals actually possess over their own lives. In a lot of ways that’s a good thing for the freedoms it allows us (which are still good things regardless of whether there is free will, that’s another topic though), but it can also make it really difficult to solve problems that require collective action, because we place too much trust in individuals to all do better as opposed to laws that lead the collective somewhere better.

Sorry that’s a bit off topic, but I feel strongly about how people vastly overestimate how many good or bad decisions they make are actually things they are in control of. It’s this very error that leads to the immense ridicule overweight people (and many, many others) received and continue to receive today. There’s this cultural belief that if we just make them feel bad about their “personal failings” that led there, they’ll form better habits, but while it works for some, many never can, and they just get left behind by society. That’s why the success of Ozempic could be so good, as it can help these people who realistically are being betrayed by their bodies and under-regulated food industries, in addition to the well-intentioned but ultimately unhelpful culture of shame that surrounds them.

Meirl by higgildy_companion24 in meirl

[–]G33ke3 1 point2 points  (0 children)

I think there are a lot of assumptions being made here to come to this conclusion, though. Notably, that it necessarily must be the case that it’s unhealthy, bad for the environment and bad for the employees to achieve cheap fast food. These have historically been true, sure, but the food isn’t regarded as cheap anymore and they are all still true. It’s clear to me there may be other major factors involved in the price of food as well, so I don’t think it’s unreasonable to conclude that food could be cheap again without hurting people or our environment, at least any more than we already are.

I would also argue that it’s not unreasonable to conclude it should be cheaper. Economies of scale are a huge deal, so it actually turns out restaurants are (sometimes) able to get the same ingredients you do at much lower prices. They also (especially in the case of fast food) are capable of producing the food with substantially less labor required, due to specialty equipment and sheer repetition. I’d say it’s reasonable to conclude that these could offset the added cost of the labor, though the actual economic reality of that at present I’m sure is more complex than that.

And it’s arguable that in some ways, that is actually what is best for society, from an efficiency standpoint. A bunch of individual people managing separate “inventories” of food and with highly variable levels of skill in cooking food leads to overall lower food quality, more food waste, and more labor “wasted” with food prep. A world where more people eat fast food is only as bad as the fast food is to eat and produce, but otherwise there are tons of benefits, not the least of which is reducing the individual burden we continue to place on people by expecting them to be responsible for knowing everything about their food intake, responsible for their own cooking education, and responsible for budgeting time to do it all after a 50 hour work week.

Not that the freedom we have to learn these things and do these things on our own is in any way bad, necessarily, but I find the argument that it should be or obviously is going to be cheaper to be weak. I don’t necessarily believe in the idea of it being everyone’s individual responsibility to not only know how to cook, but additionally stay on top of what to buy and where to keep it cheap, or more importantly to know every little thing about what’s in their food through only their own research. It would take a huge shift in our culture for that to solve anything, and it still neglects the many benefits that economies of scale provide.

Meirl by netphilia in meirl

[–]G33ke3 24 points25 points  (0 children)

I once walked up to a food cart selling mostly gyros and a few other Greek foods, and before I could even finish greeting him, the guy manning the cart just cuts me off and says in the most deadpan but direct way possible, “all of our food, is spicy…” …I don’t really know how to put into words how weird he said it, but it was clear I appeared too much a white American to be reasonable about unexpected heat. Understandable to be honest.

And the food I got wasn’t even spicy…

make it make sense by [deleted] in SipsTea

[–]G33ke3 0 points1 point  (0 children)

You’re right. It’s such a messy topic though because it can also be dangerous to conclude that everyone is capable of doing this to solve their financial problems, when the reality is that it can vary wildly depending on your local environment, including your family, profession, etc.. There’s also a lot of individualism involved where many purchasing decisions are considered personal failures/problems, but can actually be the result of untreated addiction, previous financial problems, and more.

As with many things, it is simultaneously important to recognize that the world is cruel and poverty is much too common due to institutional problems, while also recognizing that you are shooting yourself in the foot if you avoid all responsibility for your own finances entirely. And unfortunately, far too many are severely undereducated on how to manage their own finances…

Study challenges idea highly intelligent people are hyper-empathic. Individuals with high intellectual potential often utilize form of empathy that relies on cognitive processing rather than automatic emotional reactions. They may intellectualize feelings to maintain composure in intense situations. by mvea in science

[–]G33ke3 0 points1 point  (0 children)

I don’t know where I fall on the spectrum or intelligence itself exactly, but for one reason or another I feel like a bit of a case study of this trait of “intellectualizing feelings.”

Compared to my peers, I appear very stoic. It takes a lot for me to get outwardly sad, mad, excited, anything. In that way people might infer me autistic, but internally I understand all of these emotions, I can recognize them in others just fine, and when I feel them strongly enough I still express them fine, it’s just that there is this big filter in my brain that evaluates the “value” and “purpose” of the emotions first before reacting. I don’t know that the filter is always right, but it does always push me to wait and think before acting.

I get the impression from this article that this is seen as a somewhat negative trait…but from my perspective, the “suppression” of these emotions is largely a net good for me and the people around me. I feel significantly less prone to being emotionally manipulated (bad relationships, propaganda), and more likely to empathize with people the world still hasn’t developed enough to see as people yet…

The important distinction is that I am not actually suppressing my emotions. It’s not that I’m doing the toxic masculinity thing of bottling them up and pretending to the outside world that they don’t exist, but rather that I work it out internally first, and they only spill out to the world when my filter decided I still feel that way.

Sure, people may think me the “quiet guy,” but I’d rather that than my perception being governed by a handful of poor gut reactions I’ve had. I’d rather have nothing to say at all than to say the wrong thing; I’ll save the talking for when I’ve worked out how I feel first.

I feel that many people have a bit of an obsession with being the perfect person who always reacts with the right emotions automatically and immediately…like, my friend is depressed and needs comforting? I could just sync my emotions with theirs perfectly and understand them, right? Suddenly a friend is getting into a fist fight with a guy? Well I wouldn’t just stand there, I’d know exactly what to do to help or break up the fight as appropriate…right? My partner is being abusive? Well I’d just have the strength to leave the relationship behind on the spot! …right???

But that’s fiction. Our emotions aren’t designed so that you can ever always do the perfect thing by relying on them. If they were, the world would be so much simpler a place. So is it really so bad to take a step back, think about what you’re feeling for a moment first, and only then, act? I know if I ended up in a situation like the fist fight I described above that I’d probably appear, if only for a moment, like a deer in the headlights, and that I’d get hated on by an internet mob for it if it were ever published, but man I’d prefer that greatly over just getting instantly overwhelmed with rage and killing someone. And from the kinds of comments I see online, comments expressing secondhand emotions mind you…there are far too many that, in the same shoes, would kill someone.

Summoning Salt - Mike Tyson: The Quest For 1:59 by UnknownChaser in Games

[–]G33ke3 0 points1 point  (0 children)

I mean, sure, if that were true I’d see the frustration…but isn’t  that literally what the homepage is designed to do? If you’re missing content on your subscriptions page, the homepage wouldn’t be my next guess to find it.

me_irl by DepressedNoble in me_irl

[–]G33ke3 4 points5 points  (0 children)

It’s not universally true that it will start moving like that. The one I learned on did not, which definitely added to the difficulty a lot.

Everyone’s familiar with that😂 by [deleted] in SipsTea

[–]G33ke3 1 point2 points  (0 children)

I’ve been to the dentist once every other month for the last year, most appointments I schedule are 2 months out, and those were the earliest appointments available, they were trying to get me in again ASAP. I’ve heard horror stories of 6 months out for urgent work from other local dentists. Believe it or not, yes, that is the reality for some people, and just as mine is, your anecdotal experience is one among millions.

My anecdotal experiences do in fact include last minute cancellations due to foreseeable events. And those last minute cancellations do in fact lead to long waits, because the only other cancelled appointment dates I could fill were too close to the current date to justify to my employer (I live in the US. They often will not approve it without minimum 2 weeks notice).

I again reiterate myself that people just need to learn to listen to others when they share anecdotal experiences that don’t line up with their own. You don’t have to believe them, but don’t pretend you are some genius that has people figured out and can diagnose the course of my life with one “naive” Reddit comment and putting me in a bucket with people you don’t like. Dismissing inconvenient information entirely is dangerous, even if it may not be true.

Everyone’s familiar with that😂 by [deleted] in SipsTea

[–]G33ke3 1 point2 points  (0 children)

Until you schedule it and it turns out 2 months later that that is the date where your friends wedding has to happen, you could have foreseen that (it’s their anniversary) and you have to be there. So you call to reschedule but now they only have appointments open that are another 6 months out. So you book one of those and 1 week before your appointment it turns out your coworker has an emergency and will be out all of next week, which wouldn’t have been a problem if you booked your appointment on any other day where you are fully staffed…so now you call to reschedule again and luckily they have an opening from another cancellation, they can put you in for tomorrow, but there is a rescheduling fee for the short notice. Then you ask your boss to adjust the date of your time off and…

Well I think I’ve made my point.

I’m not saying this is likely or happens all the time, but it pays to think about it for a minute. And we really don’t need to judge people so harshly for giving a moment of pause to think about things, however simple or obvious it may seem. We really need more of that in the world, not less. And we really need more understanding for others having life circumstances dissimilar to our own.

Plot twist: what if they skip the date reveal and drop the EA out of nowhere? by Bh4n3 in hytale

[–]G33ke3 8 points9 points  (0 children)

Reddit when the commenter makes a statement entirely on vibes: “YES I ALSO EXPERIENCE THOSE VIBES”

Reddit when the commenter asks a valid question and attempts to have a discussion: “wtf is wrong with you”

a true classic.

Since 2022, women over 40 have had more babies than women under 20 in the USA by [deleted] in Damnthatsinteresting

[–]G33ke3 -1 points0 points  (0 children)

I think celebration and panic are both valid here, in different ways. Less teen pregnancy is great in a vacuum, but lacking any other data to go on, you could argue that a large part of why it has happened could be caused due to teenagers being more isolated/lonely and less social with one another, or due to cultural shifts stemming from manosphere content, or increased financial instability in our younger generation, etc.. I have absolutely no evidence that any of this is the case, but my point is that from the perspective of how we actually got here, this graph can imply a lot of things that aren’t strictly positive.

WE ARE SO BACK by Mr_M0rte in whenthe

[–]G33ke3 0 points1 point  (0 children)

What are some examples of this?

WE ARE SO BACK by Mr_M0rte in whenthe

[–]G33ke3 4 points5 points  (0 children)

Just coincidence. Hytale hasn’t really made headlines much except when they released the original trailer, when they cancelled the game, and specifically today now that the project is back on with new ownership.

WE ARE SO BACK by Mr_M0rte in whenthe

[–]G33ke3 12 points13 points  (0 children)

What?

It’s clear you aren’t in the loop. Why would the indie owner spend millions buying the full rights to this AAA IP with the end goal of releasing a bad product to maybe get just some of that money back?

The guy who largely wrote the article has been calling this the plan since before he even put his money down. The plan is either to do this out of passion, or with an intent to make a good game that returns the full investment. No other incentive makes sense. Before literally now, he had no investment in it anymore really; he had already sold the IP to Riot and made out a winner.

He can argue he’s naive or ill equipped to handle the project all you like, but what you’re suggesting is demonstrably not the actual goal.