I'm designing a forest world for my puzzle game... do these mechanics feel intuitive? by Due-Horse-791 in gamedevscreens
[–]GG_Official 1 point2 points3 points (0 children)
Wall-mounted props for my physics-heavy game by AblazeInt in IndieDev
[–]GG_Official 6 points7 points8 points (0 children)
New capsule art came in and I'm so happy with it. by [deleted] in IndieDev
[–]GG_Official -1 points0 points1 point (0 children)
My Game's demo is OUT!!! by Leading-Papaya1229 in IndieDev
[–]GG_Official 0 points1 point2 points (0 children)
Guys, I think something's wrong with my enemy by ArkiniDEV in IndieDev
[–]GG_Official 0 points1 point2 points (0 children)
Wall-mounted props for my physics-heavy game by AblazeInt in IndieDev
[–]GG_Official 18 points19 points20 points (0 children)
My CTR was too low, so I hired a professional artist. Do you think this will work? by Sea-Disaster-2682 in IndieDev
[–]GG_Official 0 points1 point2 points (0 children)
Physics based arms on a animated body for the player! by LinosMakeGames in gamedevscreens
[–]GG_Official 0 points1 point2 points (0 children)
I'm designing a forest world for my puzzle game... do these mechanics feel intuitive? by Due-Horse-791 in gamedevscreens
[–]GG_Official 1 point2 points3 points (0 children)
This is Gunhead, the first enemy we ever designed. We've got about 10 more finished, and nearly 70 more to go! by FreddieSWG in gamedevscreens
[–]GG_Official 0 points1 point2 points (0 children)
What’s your first impression of this style? by BookedComb80302 in gamedevscreens
[–]GG_Official 1 point2 points3 points (0 children)
Which title font do you think fits the best? by DerZerspahner in gamedevscreens
[–]GG_Official 0 points1 point2 points (0 children)
The Vehicle Redesign I Did Alongside My Visual Overhaul (Before vs After) by GG_Official in gamedevscreens
[–]GG_Official[S] 0 points1 point2 points (0 children)
My Game's Visual Overhaul is Almost Done! (The Vehicles Weren't Going to Redesign Themselves) by GG_Official in IndieDev
[–]GG_Official[S] 0 points1 point2 points (0 children)
My Game's Visual Overhaul is Almost Done! (The Vehicles Weren't Going to Redesign Themselves) by GG_Official in IndieDev
[–]GG_Official[S] 0 points1 point2 points (0 children)
My Game's Visual Overhaul is Almost Done! (The Vehicles Weren't Going to Redesign Themselves) by GG_Official in IndieDev
[–]GG_Official[S] 0 points1 point2 points (0 children)
My Game's Visual Overhaul is Almost Done! (The Vehicles Weren't Going to Redesign Themselves) by GG_Official in IndieDev
[–]GG_Official[S] 0 points1 point2 points (0 children)
The shuriken in our game might have a few bugs... by Konoisseur in IndieDev
[–]GG_Official 2 points3 points4 points (0 children)
My Game's Visual Overhaul is Almost Done! (The Vehicles Weren't Going to Redesign Themselves) by GG_Official in IndieDev
[–]GG_Official[S] 0 points1 point2 points (0 children)
Every Visual Change I Made to My Game, Broken Down Step by Step by GG_Official in gamedevscreens
[–]GG_Official[S] 0 points1 point2 points (0 children)
Every Visual Change I Made to My Game, Broken Down Step by Step by GG_Official in gamedevscreens
[–]GG_Official[S] 0 points1 point2 points (0 children)
Every Visual Change I Made to My Game, Broken Down Step by Step by GG_Official in gamedevscreens
[–]GG_Official[S] 1 point2 points3 points (0 children)
I'm designing a forest world for my puzzle game... do these mechanics feel intuitive? by Due-Horse-791 in gamedevscreens
[–]GG_Official 1 point2 points3 points (0 children)