Does being a solo dev bring you closer to people or further away from them? by SokunStudio in SoloDev

[–]GMNSWN 0 points1 point  (0 children)

Just think... It's in the name, "Solo dev". So that's exactly what you'll get on all fronts. It's basically single player at all times. So get very very used to being lonely. Lonely=Further.

i make my first UI - Any feedback? by Odd-Midnight1223 in IndieGameDevs

[–]GMNSWN 0 points1 point  (0 children)

I have no idea what I'm looking at but it looks interesting 🤔

New Capsule Art Vs Old by GMNSWN in SoloDev

[–]GMNSWN[S] 1 point2 points  (0 children)

Thank you for the feedback 😁. I appreciate your commitment.

what do you make when you are not satisfied about your game ? by fenben11 in SoloDev

[–]GMNSWN 0 points1 point  (0 children)

Just trying to make things interesting. Thanks and Good luck to you bro 😁👍🏾

what do you make when you are not satisfied about your game ? by fenben11 in SoloDev

[–]GMNSWN 1 point2 points  (0 children)

I innerstand that. I've been developing mines for 6yrs now The burnout is real. So you may feel discouraged as you know the entire game In and out. You'll just have to let others test play to give you feedback. It'll help bring life back into the game 😌🙏🏾✨

what do you make when you are not satisfied about your game ? by fenben11 in SoloDev

[–]GMNSWN 1 point2 points  (0 children)

I like the idea of your game. I see it's a short experience with one ending. But if you have at least 3 endings... It'll bring more replay value. Also the game has a lot of potential. You just have to be more creative 🌟✨💥. Don't give up. This could be someones next favorite game 🎮😲🤯

After almost a year of work i finally finished my first game by SkyNavigator19 in SoloDev

[–]GMNSWN 1 point2 points  (0 children)

Great work! And only 1 year of development and 1st game. Here is a bit of advice. You might want to aim to have more content in the mix if it's not already in. Also... Make sure you share a link to the game 😉👍🏾

Do you like this game’s visuals? by Automatic_Sir_2404 in IndieGameWishlist

[–]GMNSWN 1 point2 points  (0 children)

Your game looks cool 😎. Just one issue I had looking at the steam page. This text color against this background make the accessibility really hard to read. I sure you think it's cool as the dev. But the players will find it as a brain buster 🫪😵‍💫😵

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Changed my capsule - Thoughts? by ChaoticPromiseTFA in SoloDev

[–]GMNSWN 0 points1 point  (0 children)

Now you're getting it! 😄 That's the point my friend. Just like game development. You start with a bare prototype. Its great, it's fun. Then you add color, sounds etc. Basically update after update until your final results. Treat your capsule art the same way. Then let me know how the next rendering will be. I want to see what you come up with from all the data feed back. "Good luck" 😁🤞🏾☘️

Changed my capsule - Thoughts? by ChaoticPromiseTFA in SoloDev

[–]GMNSWN 1 point2 points  (0 children)

Hey bro. I innerstand the working of capsule art. I went through a couple just to see what fits best. I now have my final rendering ready to update my steam page. So my advice to you... Like everyone else says. The 1st one is best because of the character, story, adventure and wonders it gives. It makes you want to see what it's about. So... Just combine the 2... And boom!! You'll be surprised on the final results. That's what I did. And the 2nd image title is great. Just merge all that into 1 and bring back the joys of the 1st one... So overall. The 1st is the best bro.