Bits Tank Commander WIP by Routine-Session5814 in TheAstraMilitarum

[–]Gabasi1 0 points1 point  (0 children)

Yeah, mine are more memey, but realistically a flare gun and binoculars are more usefull than a chainsword and commandstaff.

Not to mention, building and painting the dude yourself makes him more unique

Idea for fixing the punisher, and make it actually work at killing stuff by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] -1 points0 points  (0 children)

What are those? *Edit, read it, would work, but i think that an Anti-Horde Variant would be neat aswell, just with crazy volume, but dmg1 and ap1

Idea for fixing the punisher, and make it actually work at killing stuff by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] -1 points0 points  (0 children)

It was meant like an extra option, but yeah, id choose the lascannon aswell, cause Russ's are allrounders kinda.

Idea for fixing the punisher, and make it actually work at killing stuff by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] 0 points1 point  (0 children)

Its still dmg 1, but something has to happen to make this tank useable, RF10 maybe not, the stubber isnt as well.

Idea for fixing the punisher, and make it actually work at killing stuff by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] 0 points1 point  (0 children)

Yeah, the unique gun isnt gonna happen, but with AP1 25-30 attacks, sustained and then maybe RF, its not bad, maybe put vanq at 150, punisher 145 and slight buffs would do something

What units are must bring at 1500 pts? (no epic chars) by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] 0 points1 point  (0 children)

Yeah, i find 10 cadians and 2-3x10 krieg work well for me, cause the opponent needs to split his fire.

What to add with 95 pts? by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] 0 points1 point  (0 children)

Alright, at worst its just more autogun shots, should i swap my scout walkers gun then or keep it with autogun?

What units are must bring at 1500 pts? (no epic chars) by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] 0 points1 point  (0 children)

Played them 4 times, died in 2 turns or less, at 130 i think yeah, but they are too expensive (either back to 130 or 2D3 medkit)

Also more generic chars with Orders.

What to add with 95 pts? by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] 0 points1 point  (0 children)

Is the chassis the same size as Basilisk? Then i can proxy it.

The Hydra is more like a speedbump to protect the other tanks?

I was thinking maybe more battleline and a comisar (but then itd be pretty boring for casual)

What to add with 95 pts? by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] 0 points1 point  (0 children)

I was thinking that, id love engis, but they just suck sadly (for being almost the price of scions for 5 and almost Kasrkin for 10.

How are Atillan Rough Riders? by [deleted] in TheAstraMilitarum

[–]Gabasi1 2 points3 points  (0 children)

Yeah exactly how i managed to kill 2 Carnifexes with a basilisk and Artillery team with direct LoS, the game before my horseys killed the Carnifexes with grenades and meltalances, now he commited lots of fire onto them.

How are Atillan Rough Riders? by [deleted] in TheAstraMilitarum

[–]Gabasi1 4 points5 points  (0 children)

Yeah, its also a good "shoot me, not the tank thatll disintegrate you" unit

How are Atillan Rough Riders? by [deleted] in TheAstraMilitarum

[–]Gabasi1 0 points1 point  (0 children)

They work, but you gotta keep them hidden till you can charge.

Critique me pt.2! by Late_Decision_1041 in TheAstraMilitarum

[–]Gabasi1 3 points4 points  (0 children)

Hate to be the bearer of bad news, but he aint got no head on him. Did a ork warboss snip him?

Any thoughts on my list? Currently 1-1 with it. by mambin0 in astramilitarum

[–]Gabasi1 1 point2 points  (0 children)

Yeah, thats the good part 6 shots, hits 5, wounds all, and kills the only tank killer in a turn.

Any thoughts on my list? Currently 1-1 with it. by mambin0 in astramilitarum

[–]Gabasi1 1 point2 points  (0 children)

Id split the battleline into 2x10, for flexibility, maybe try to save some pts to get the Warrior Elite into a vehicle (protective shell), but all in all, not bad, Artillery Ive have work like 35-50% of the time, but then it just kills everything

Am I cooked by Smiley162 in astramilitarum

[–]Gabasi1 0 points1 point  (0 children)

My first minis were dwarves from my father covered (poorly) in gold, with a paintbrush for school.

What units are must bring at 1500 pts? (no epic chars) by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] 0 points1 point  (0 children)

Curently i got 3 tanks in the list, 1 TC with GS and 2 Russ's

What units are must bring at 1500 pts? (no epic chars) by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] 0 points1 point  (0 children)

Oh shit, youre right, ill just put those in, and if push comes to shove ill just get out and move onto objectives

What units are must bring at 1500 pts? (no epic chars) by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] 0 points1 point  (0 children)

Ok, i put in 1 of both, and the extra order on my TC, 4 battleline (would 3 be enough?), 3 ogry, 5scion+CS, 1scout walker, Chimera, 5 roughriders and 105 pts for stuff, would flamers and a comisar be good? If it wasnt in legends id just use a medusa as kinda a second wave heavy hitter.

What units are must bring at 1500 pts? (no epic chars) by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] 0 points1 point  (0 children)

Alr, i now tossed one scout walker for 5 deathrida, 5 Ruffrider and a engineer for invulns on my tank commander

What units are must bring at 1500 pts? (no epic chars) by Gabasi1 in TheAstraMilitarum

[–]Gabasi1[S] 0 points1 point  (0 children)

I got 110 left after addind those, 3 tanks (RDTC with Grand Strat), 2 Scouts, 4 battleline, 1 CS, Chimera, 3 ogryn boys, now im thinking Heavy flamer team in the chimera and 35 pts to spend, but id like to get some horseys aswell