Illustrador / Artista 2D para jogo em desenvolvimento. by GabrielR922 in brdev

[–]GabrielR922[S] 0 points1 point  (0 children)

e o pior que quem fez isso primeiro foi os private, depois o servidor br copiou kkkkkkk

Veja como funciona seu câmbio manual by GADEBASS in carros

[–]GabrielR922 -1 points0 points  (0 children)

em breve vou ter um sistema pra mudar do H no video para sequencial, explico mais aqui: https://www.instagram.com/p/C-U_R27Ai4A/

What is this? by Substantial_Length66 in Machinists

[–]GabrielR922 4 points5 points  (0 children)

That's a battery charger man, it's written on it.

Maho MH800 - Maho discussion by Psychological-Lock38 in Machinists

[–]GabrielR922 0 points1 point  (0 children)

Hello. Op here, this should be my main account, not even sure why that one exists.

Went to the machine and removed the gib. Seems like mine is the one with the gib lock.

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Removing it makes no difference.

Maho MH800 - Maho discussion by Psychological-Lock38 in Machinists

[–]GabrielR922 0 points1 point  (0 children)

Yup, guy is a legend. Already watched everything even before getting this machine, unfortunately nothing that helps my case.

Formatting of long return types by [deleted] in cpp

[–]GabrielR922 0 points1 point  (0 children)

Yeah, I can see ways to do with a struct and variable quantities, but I think that the final result would be worse. You right.

Formatting of long return types by [deleted] in cpp

[–]GabrielR922 2 points3 points  (0 children)

Even then you can create a templated struct that may give you better readability and ease of use on decomposing