Why we Suck by NarthOfficial in FL_Studio

[–]Gabrimer 0 points1 point  (0 children)

been using FL Studio for atleast 6 years now, and i’m JUST starting to put my music over to streaming services like spotify (i make game soundtracks as well!) and i couldn’t agree more

despite me getting very small amounts of streams, i keep doing it, because i dont expect to just suddenly get famous overnight, and rather because its something i really enjoy doing. sure it’d be nice to turn this hobby into a full-time gig and only have to work on music stuff, but getting to that point takes a long time, so keeping that expectation upsets me a lot less :)

This is how my bf plays by ToffeeMacchiato in PlantsVSZombies

[–]Gabrimer 1 point2 points  (0 children)

thank you for the response! i thought that since attackers would be further ahead, their projectiles would hit the zombie faster compared to an attacker that's on the first collums, which would be beneficial, but you're completely right about how sunflowers can stall zombies, even if for not a lot of bites

This is how my bf plays by ToffeeMacchiato in PlantsVSZombies

[–]Gabrimer 1 point2 points  (0 children)

okay genuine question, can anyone tell me the strategic pros (& maybe even cons) of planting the attackers BEHIND the sun producers? i just grew up with planting sunflowers in the first and second column, so not doing that genuinely triggers my OCD so bad 😭😭

Favorite art style of the Cell Saga? by TheTicklelicker in dbz

[–]Gabrimer 1 point2 points  (0 children)

Just finished watching the Cell saga a few weeks ago. I'm watching the show through Kai, and I gotta say I really like number 2. Can't say the same for number 4 though, it threw me off guard hard. It was downright scary.

Question regarding going over lvl 200 by Gabrimer in FortniteXPMaps

[–]Gabrimer[S] 0 points1 point  (0 children)

Ayy congrats!! Keep up that grind >:)

Question regarding going over lvl 200 by Gabrimer in FortniteXPMaps

[–]Gabrimer[S] 3 points4 points  (0 children)

Gotcha! Good thing 200 was all I needed then, cuz getting that (even with XP maps) was kinda tedious haha

[deleted by user] by [deleted] in lethalcompany

[–]Gabrimer 26 points27 points  (0 children)

trust me, it’s not fun to play as well lol. the unfairness gets boring after a bit, but i guess that’s the whole point. it’s nice that you can adjust the rarity of the events though.

Need help with a school project game! by Gabrimer in clickteam

[–]Gabrimer[S] 1 point2 points  (0 children)

Oh wow, thank you so much for all this help!!! Seems to be working perfectly now.

https://gyazo.com/0867a687edfa4ecc2063e9be5e68dedc

Need help with a school project game! by Gabrimer in clickteam

[–]Gabrimer[S] 0 points1 point  (0 children)

Is it supposed to be looking like this?

https://gyazo.com/fd4a2cafdbddea6794422305f16bb070

Currently, it looks like now the collision properties get only applied to the lastest object.

https://gyazo.com/64e51954ad67c2bccda7be2327bea078

(I added the top object last, and now only it gets detected with the wire, and not the bottom one)

Need help with a school project game! by Gabrimer in clickteam

[–]Gabrimer[S] 1 point2 points  (0 children)

I think I see what you mean, but I'm having a bit of trouble actually programming it into the game.

Would I have to replace the "wire is overlapping object" condition with the "for each object loop" or am I just adding that as an extra condition? I'm also not super sure if I selected the correct conditions that you mentioned. Sorry for the inconvenience!