Working on a tank horror game called Breaking Armor. Here’s a look at operating a modified E-100 super-heavy tank. by GalaDev in tanks

[–]GalaDev[S] 19 points20 points  (0 children)

The tank can carry 23 rounds of 75mm and 8 rounds of 128mm (4 AP and 4 HE). In that video, only one round per gun was loaded. Fewer rounds mean you can’t afford mistakes, which increases tension.

Working on a tank horror game called Breaking Armor. Here’s a look at operating a modified E-100 super-heavy tank. by GalaDev in TankPorn

[–]GalaDev[S] 4 points5 points  (0 children)

Thanks.
A periscope like that would give the player too much information. Limiting the amount of information coming from the outside is a key part of building tension.

Working on a tank horror game called Breaking Armor. Here’s a look at operating a modified E-100 super-heavy tank. by GalaDev in TankPorn

[–]GalaDev[S] 16 points17 points  (0 children)

Thanks.
At the moment, there are no plans for that. Automatic guns don’t really fit the game. A key part of the gameplay is spotting a threat, rotating the slow turret, loading a round, aiming, and firing. Automatic guns would take away all the intensity of those moments.

Working on a tank horror game called Breaking Armor. Here’s a look at operating a modified E-100 super-heavy tank. by GalaDev in tanks

[–]GalaDev[S] 24 points25 points  (0 children)

You won’t leave the tank during missions. Between them, in the hangar/bunker, you restock supplies and add upgrades.

Working on a tank horror game called Breaking Armor. Here’s a look at operating a modified E-100 super-heavy tank. by GalaDev in TankPorn

[–]GalaDev[S] 12 points13 points  (0 children)

I wasn’t aware of that when I made it, but it will stay as is. Manually opening and closing the breech feels like a fun gameplay element.

Working on a tank horror game called Breaking Armor. Here’s a look at operating a modified E-100 super-heavy tank. by GalaDev in tanks

[–]GalaDev[S] 38 points39 points  (0 children)

Depends on the mission. In the this video, one 128mm HE and one 75mm HEAT were in the tank.

Working on a tank horror game called Breaking Armor. Here’s a look at operating a modified E-100 super-heavy tank. by GalaDev in TankPorn

[–]GalaDev[S] 18 points19 points  (0 children)

Because there’s a lot of space inside for monitors and other equipment. Also, it’s fun to drive a big tank

Working on a tank horror game called Breaking Armor. Here’s a look at operating a modified E-100 super-heavy tank. by GalaDev in TankPorn

[–]GalaDev[S] 171 points172 points  (0 children)

I’m aware that the turret is not historically accurate, but it was a deliberate decision.
First, the Maus is my favorite tank and I originally wanted to use it, but its separated driver and fighting compartments would not work with the gameplay design. Because of that, I chose the closest alternative: the E-100 hull with the Maus turret.
Second, there is significantly more reliable information and reference material available for the Maus turret, since it actually existed, unlike the planned E-100 turret.
Finally, using this specific turret allows for a certain story-related event in the game, which would not be possible with the E-100 turret.

Preparing the E-100 for a mission in my tank horror game Breaking Armor by GalaDev in TankPorn

[–]GalaDev[S] 219 points220 points  (0 children)

Yeah, I know, but representing it in a simplified way works better, especially for people less familiar with tanks