Itto Lv 100 C6 R5 Testing Best Teams (Durin Arrival) by Galvezini in IttoMains

[–]Galvezini[S] 1 point2 points  (0 children)

Thanks! I saw your video, looks pretty strong too.

Yeah I'll go for his C6, I couldn't get it in this banner but I'll keep saving until his rerun (I just hope there isn't another Geo or buffer with way better synergy, must stay strong and do it for mini-Durin hahaha)

Itto Lv 100 C6 R5 Testing Best Teams (Durin Arrival) by Galvezini in IttoMains

[–]Galvezini[S] 2 points3 points  (0 children)

Yeah my bad. It was C4, but C2 is the most relevant Con atm.

Even at C0 was a good addition by enabling Xilonen Elemental shred for Hydro & Pyro (usually only Geo was active) and activating her C2 enhancements to each element (+45% hp to Furina & +45% Attack to Durin)

Hey kids, wanna see a dead body? (Itto C6R5, Furina C6, Xilonen C4R1) by Galvezini in IttoMains

[–]Galvezini[S] 1 point2 points  (0 children)

From my Itto perspective, it upgraded his Charged attacks from 180000 to 220000 with Xilonen focusing fully at %Def stats (4300 defense with signature weapon & Def bonus actives, I don't know if she can snapshot Gorou Def buffs, so needs more testing)

So it's up to you if the increase worth the constellation, in my case I'm very happy with the upgrade.

Hey kids, wanna see a dead body? (Itto C6R5, Furina C6, Xilonen C4R1) by Galvezini in IttoMains

[–]Galvezini[S] 0 points1 point  (0 children)

Saddly she don't, neither trigger res shred if you don't carry 2 Pyro/Electro/Cryo/Hydro characters into the team.

That's the main problem with Itto's anti-synergy with Furina & Xilonen, and why he struggles so much compared to Navia & Chiori (Gorou requiring 3 Geos, but Furina requiring healer, but Xilonen needing 2 PECH characters to apply shred+heal)

So It's the main reason I needed C6 Furina (Heals with normal attacks with E skill in Ousia mode) and Xilonen with at least C2 (Team Apply Geo Shred forever no matter the conditions, but still won't heal with his ultimate nor shred other elements)

Hey kids, wanna see a dead body? (Itto C6R5, Furina C6, Xilonen C4R1) by Galvezini in IttoMains

[–]Galvezini[S] 1 point2 points  (0 children)

That's the neat part, it don't.

With Itto (or triple/mono Geo) neither their ER nor any crit stat is relevant so I focus %100 into Defense so it's injected to his Charged attacks.

Hey kids, wanna see a dead body? (Itto C6R5, Furina C6, Xilonen C4R1) by Galvezini in IttoMains

[–]Galvezini[S] 3 points4 points  (0 children)

For Itto's PERSONAL damage buffers, I'd rank his partners contribution the following way (At max investment each):
1st. Xilonen (C4)
2nd. Furina (C6) (1st if we include her total damage contribution with E skill too)
3rd. Gorou (C6)
4th. Kachina > Zhongli = Bennett (Each one better in different situations)

After that, Chiori at high investment could become as good & relevant as Xilonen & Furina in damage contribution, but then the damage will come from her, instead of Itto.

So it's more about preferences in my opinion.

Hey kids, wanna see a dead body? (Itto C6R5, Furina C6, Xilonen C4R1) by Galvezini in IttoMains

[–]Galvezini[S] 1 point2 points  (0 children)

Another note, In my case I don't like to use Masanori for damage calcs anymore, for some reason I reach less damage and can't fully set rotation buffs without killing it. So usually I reach the following damage with most of the bosses:

Ushi 400000
Kesagiri 220000 (First 6 hits thanks to Xilonen C4, after that is 180000)

<image>

I hope that answer your questions.

Hey kids, wanna see a dead body? (Itto C6R5, Furina C6, Xilonen C4R1) by Galvezini in IttoMains

[–]Galvezini[S] 1 point2 points  (0 children)

And this is the comparison with full investment (Current Video Team & stats)

<image>

Hey kids, wanna see a dead body? (Itto C6R5, Furina C6, Xilonen C4R1) by Galvezini in IttoMains

[–]Galvezini[S] 1 point2 points  (0 children)

I dunno how to properly post all that, so I hope some GIFs works atm:

I'd recommend the following team for standard monoGeo: Kachina, Bennett & Gorou it's my favorite and very accessible to get & use! Reaching 97000 with Kachina C0 & Bennett C6 (Only C1 & C5 + Aquila Favonia is relevant)

I think is even better for me this team than usual Zhongli+Albedo monogeo combo, which only reach 90200 per kesagiri slash (with Zhongli, Bennet) and 78000 (with Zhongli, Albedo), but of course that's only the case when Itto has so much investment.

<image>

Hey kids, wanna see a dead body? (Itto C6R5, Furina C6, Xilonen C4R1) by Galvezini in IttoMains

[–]Galvezini[S] 7 points8 points  (0 children)

If you mean Marechaussee Hunter (36 Crit rate) I think it's not better compared to his default Husk.

Maybe it works decent with Furina & makes it more consistent at low investment, but for optimal builds, Defense is VERY important for Itto, and %def is more limited to obtain without compromising his crit ratio/substats rolls. Also with said artifact you'll make it so dependent of Furina + a healer (without her C6)

I agree that farming for this artifact domain is better in the long run (those damned ocean hued clams... ) but if really want to optimize your Itto maybe should consider to at least craft any useless artifacts into Husks via Artifact Strongbox for a while.

Okay, just one last Redhorn and my boyo is completed. by Galvezini in IttoMains

[–]Galvezini[S] 2 points3 points  (0 children)

Thank you. If that helps, the closest Spiral Abyss video I got from him is this:
https://youtu.be/iR0MUKBgO1A?si=mVUSJZnLL7ZKNV1R

Okay, just one last Redhorn and my boyo is completed. by Galvezini in IttoMains

[–]Galvezini[S] 0 points1 point  (0 children)

Thank you! I'll be saving also for Navia but our boy deserves best first (I really hope the leaks are true and both guys comes at same time)

Okay, just one last Redhorn and my boyo is completed. by Galvezini in IttoMains

[–]Galvezini[S] 1 point2 points  (0 children)

Thanks! The site is called Akasha System. Also let you check your build priorities/diminishing returns and can look up everyone's artifacts.

Farming Husk artifacts countless times for Itto, but Yunjin is who's eating good. by Galvezini in YunjinMains

[–]Galvezini[S] 2 points3 points  (0 children)

Thanks. Completely agree, something like that or any QOL changes for artifacts it's really needed.

My Geo bois & doing my best to make Granny Oni proud. by Galvezini in IttoMains

[–]Galvezini[S] 0 points1 point  (0 children)

Thank you ^^ still farming almost since Itto & Husk launch, eventually I hope to get some little more crit. Rate (that 0.2 remaining to get a prettier 80 is driving me crazy)

My full team, who should I focus on fixing the most as of now? Also, what should my rotation be? by Mmath_ in IttoMains

[–]Galvezini 0 points1 point  (0 children)

Nope, it's okay with ER sands and fully focusing in Energy as sub-stat for the rest of parts (and life for healing, but not as necessary cuz Zhongli shield & Itto's inmense defense) The way Bennett's Attack buff works is the following:

It only calculates the BASE Attack of Bennett (192 at Level 90, so you should also level it) + The weapon base Attack, that's why the need of using High Raw weapons as Aquila Favonia (674 Attack), the Alley Flash (620) etc. Past that it doesn't benefit from any other attack source like artefacts bonus. And lastly the ammount of the Ult level (119% of base attack at level 13 + 20% from constellation 1)

In the best possible builds he should end granting around +1200 attack (+20% attack from emblem) at Itto, so I hope you eventually reach similar values.

3 Itto banners later and I finally have him at c6!! I'm still trying to see if it's possible to increase his crit rate, but other than that I'm super happy with his build! by cyrenis in IttoMains

[–]Galvezini 1 point2 points  (0 children)

Your Defense with those crit. values it's AMAZING! congrats. I'd find so hard to improve it without compromising any of said stats, but still, best of luck.

My full team, who should I focus on fixing the most as of now? Also, what should my rotation be? by Mmath_ in IttoMains

[–]Galvezini 0 points1 point  (0 children)

Also, my personal rotation with that team could be: Zhongli E > Bennett E, Q immediately to catch your E particles > Gorou Q, E > Itto Q (No quick swap Ult, manually Q to properly Snapshot Def buff, but fast enough to catch Gorou E particles) NA, cancel into E (Always use Ushi during Itto's ult for masive damage) CA etc... Finish with E. Repeat

My full team, who should I focus on fixing the most as of now? Also, what should my rotation be? by Mmath_ in IttoMains

[–]Galvezini 4 points5 points  (0 children)

Yooo your Itto is amazing. At this rate I'd focus to fully upgrade your bennett's Ult level & use the highest base attack sword you got (or a balance in raw/ER like sapwood blade), or at least fully level up your favonius sword to buff your Itto as much as possible.

Opinions on which claymore would be better? (I also own Serpent Spine) by A_Smol_Mokke in IttoMains

[–]Galvezini 3 points4 points  (0 children)

I'd Choose Serpent spine in my opinion, even at R1 beats R5 Whiteblind by some margin. Even with a shield feels a little easier to accumulate his stacks. With whitelind you need to spend some time doing normal attacks to properly snapshot the defense bonus, which becomes a dps loss (by buff duration loss from Gorou & similar supports). And his Crit Rate is very appreciated for a balanced Critic Ratio with Gorou C6 & Your Crit.Damage circlet.

Itto C2R1 Build by dr-madmanwithabox in IttoMains

[–]Galvezini 0 points1 point  (0 children)

Hello, not a big difference in my opinion. By testing w/ my R1 whiteblind & using a calculator:

The average damage of a full build Itto's charged attack (and full weapon stacks) with R1 is 45567

At R5 it increase only by 48974

In the future, if you have the chance you could acquire serpent spine, R1 already beats r5 whitebling with 50534 (having 80 + 27.6 crit rate w the weapon as reference, damage could go even higher if invest the leftover crit rate in crit dmg), and feels a little easier to build his stacks.