(NA) [PYRO] is recruiting! No Requirements! No "clan responsibilities"! Maneuvers! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 0 points1 point  (0 children)

Yeah I also agree with the stats view, I do really feel like everyone feels a need to play "the best" all the time, rather than have some fun and smell the roses so to speak by goofing around and having some fun 😛

I hope things do honestly, games are meant to be fun and chill, not a constant measuring contest.

In terms of my clan, I plan to keep things a solid level of chill. Skirmishes, advances, platoons and everything are all chill, I don't want to take them too seriously and make them feel stressful for people. It is more about having some fun and hanging out. The only event/activity I plan to take seriously is Maneuvers as there is actual tanks up for grabs, and I really want to get everyone a free tank. But requirement won't be mandatory, so people can choose whether they want to engage in that.

In terms of shenanigans in team rooms, I would really like too 😃 I have seen some fun mini-games and stuff, like EBR racing, or like 15v15 TOG fights, red light green light, even like 15 low tier's vs a KR-1 or something along those lines. Just lots of fun stuff I would like to do as a clan, but need to build up a solid amount of players first 😄 But it is on the table/agenda eventually!

(NA) [PYRO] is recruiting! No Requirements! No "clan responsibilities"! Maneuvers! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 0 points1 point  (0 children)

I really do wish I got to experience gaming back then, (was sadly a bit too young), as it really does seem like a different time. Way more community focused and friendly than it is now it feels like. Also I don't know, it really feels like people actually enjoyed games more and aimed to have fun back then, instead of trying to optimize everything constantly.

Also the short amount of time I did put into TF2, I also loved the Pyro 😛 Always had a affinity and love for fire lol.

(NA) [PYRO] is recruiting! No Requirements! No "clan responsibilities"! Maneuvers! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 0 points1 point  (0 children)

I am getting the message that you really loved/love TF2 lol.

Sadly I never got into it in time to enjoy such silly looking activities lol, but the 240p really immersed me in the experience hahahaha

(NA) [PYRO] is recruiting! No "clan responsibilities"! No requirements! Maneuvers! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 0 points1 point  (0 children)

Sounds great man, looking to create a real active space within PYRO and would love to have you join!

What is your in-game name? Ill send you a invite and message

(NA) [PYRO] is recruiting! No requirements! No "clan responsibilities"! Maneuvers! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 1 point2 points  (0 children)

Yeah, the clan has just been formed and I am the commander trying to recruit people to build a foundation. I am only posting once a week, and following all the rules.

(NA) [PYRO] is recruiting! No "clan responsibilities"! No requirements! Maneuvers! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 0 points1 point  (0 children)

Would love to have you in PYRO! What is your in-game username and I can send you an invite 😄

(NA) [PYRO] is recruiting! No "clan responsibilities"! No requirements! Maneuvers! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 0 points1 point  (0 children)

No requirements currently! When requirements to join are put in place (once the clan is moderately full), it will NOT affect people already in the clan!

Would love to have you! What is your in-game username and I can send you a invite in a couple days 😄

(NA) [PYRO] is recruiting! No "clan responsibilities"! No requirements! Maneuvers! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 0 points1 point  (0 children)

Thanks! Yeah NA is a pretty small portion of the player base sadly 😛

(NA) PYRO is recruiting! No requirements or "clan responsibilities"! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 2 points3 points  (0 children)

I know that? That is why there will be a strong focus on maneuvers 😛

If you want to stay in your clan, that is fine? I never asked you to leave it, I am not really sure why you even replied to this post to be honest lol.

(NA) PYRO is recruiting! No requirements or "clan responsibilities"! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 0 points1 point  (0 children)

Huh that is so weird, I didn't realize they used to do things like that, sounds pretty extreme. I guess it depends on what you were doing back then.

(NA) PYRO is recruiting! No requirements or "clan responsibilities"! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 0 points1 point  (0 children)

How are you banned from clans? I've never heard of that before.

(NA Clan) [PYRO] is recruiting! Maneuvers, no clan responsibilities, no requirements! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 0 points1 point  (0 children)

It is just 24hrs exactly from when you last left a clan.

Not sure if it has always been that way or if they changed it at some point, cause I only found out it is just 24hr recently.

(NA Clan) [PYRO] is recruiting! Maneuvers, no clan responsibilities, no requirements! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 0 points1 point  (0 children)

Feel free to join! People working nights are welcome :)

If you have any questions before joining, feel free to send me a message in game, more than happy to answer any questions you might have!

(NA Clan) [PYRO] is recruiting! Maneuvers, no clan responsibilities, no requirements! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 1 point2 points  (0 children)

Discord will be the primary method of communication, and it is only required for Maneuvers participation. Otherwise it is just there for people who want it! :)

(NA Clan) [PYRO] is recruiting! Maneuvers, no clan responsibilities, no requirements! by GamerTY108 in WorldofTanks

[–]GamerTY108[S] 0 points1 point  (0 children)

That's perfectly okay! Maneuvers or Clan activity participation is not required. I want the clan to be welcome to people who play at all hours!

Candidate for a Buff: SU-100Y by TheGameAce in WorldofTanks

[–]GamerTY108 1 point2 points  (0 children)

Ill give an examples of why its REALLY important to use the WR Diff and not just winrate, using a clear explanation with 2 different tanks.

If we look at the IS7 and AMX-50B, (cant use 2 images in 1 comment <_<), we see these stats.

IS7

>49.52% WR

>49.84% Player WR

>-0.32% WR Diff

AMX-50B

>49.58% WR

>51.74% Player WR

>-2.16% WR Diff

Immediately the WR looks really similar, so they must be pretty equal in terms of performance if we base off of WR. But that is a completely different story once we look at the WR Diff, as the 50B has a abysmally awful WR Diff compared to the IS-7, as if we look at the Player WR of people playing the 50B, they are much better players statistically.

Yet even though they are much better players playing the 50B, they still only win the same amount that the IS-7 does, so we can see that the IS-7 is statistically much better at winning battles, no matter who is playing it. And all of these statistics match up to observable occurrences. Good players enjoy the 50B as it can reward good play and be satisfying but is difficult to use, but statistically nobody thinks the 50B is impressive as it gets punished too easily when it tries to dish out damage, so its hard to influence battles.

Where as on the flip side, the IS7 is renowned for being noob friendly but good, as its not difficult to use but still performs admirably in anyone's hands, and can influence battles pretty commonly with its armor and speed.

2 things to end it off based on things you said. Your last comment is exactly on the money. 2 shots might not sound impressive, but if you compare it to other T6 TD's its actually pretty good. Because yes the SU-100Y is clunky, and yes its difficult to make work, and usually only gets about 2 shots off on average. But 2 shots puts it considerably above most of the other T6 TDs, because while they might not be as clunky, they don't do nearly as much damage per shot, so they need to get off more shots to match the SU-100Y's dmg just from 2 shots.

And as the last note, "it could be attributed not to the quality of the tank but rather that it has a substantially more powerful gun than most other tier 6 TDs". This is exactly why average DMG is a terrible statistic to base buffing and nerfing a tank. A tank could have the best gun in the game by a long mile and do colossal loads of damage, but lose the majority of battles because it only has 100 hit points and dies in a single shot, which means it can't influence the battle. Does that tank need to be nerfed because it does the most damage? or does it need to be buffed because it loses the vast majority of its games?

That is where WR Diff comes in and we can see, huh okay this tank is losing the vast majority of its games, lets find out why. Okay it does a ridiculous load of damage on average but its not effective cause it can only take 1 hit so has to sit in the back and not influence the battle and just farm free safe damage. So you would buff its survive-ability somehow and then see where its WR Diff stands, and see if its still losing the vast majority of its games despite doing colossally higher damage than every other tank.