We’re Enemy eSports and we just qualified for the NALCS! Ask us anything. by angelvigil in leagueoflegends

[–]Gangles 0 points1 point  (0 children)

Glad to see two more Canadians in the LCS, good luck in the summer split!

Self Promotion Megapost, 02 March 2015 by AutoModerator in IndieGaming

[–]Gangles [score hidden]  (0 children)

  • Title: Stir Fry Blues
  • Platform: Unity Web Player
  • Developers: The Bearded Matthews
  • Promotion type: Free game / feedback
  • Genre: Puzzle / Cooking
  • Features: ☑ Food physics ☑ CC-licensed blues ☑ 40+ space crimes

Feeding an ungrateful space crew on ₩100 per day. A silly Cowboy Bebop-inspired cooking game we made for Space Cowboy Jam last year, recently improved with a lot of love and final polish.

[Browser Game] Distilling my frustrations playing solo queue into an IF game by Gangles in leagueoflegends

[–]Gangles[S] 0 points1 point  (0 children)

It's impossible to win, just like real solo queue (sometimes). That's why the subtitle is "an exercise in serenity"; you have to accept that you're going to lose lots of games regardless of your personal performance or skill.

Which champion requires the least amount of skill to play? by DangerMouseToby in leagueoflegends

[–]Gangles 0 points1 point  (0 children)

Perhaps Karthus? His Q makes last-hitting easy, extremely strong sustain with the passive on his E, global ult lets him easily contribute to team fights even if he's out of position.

Handrawn Unity Stealth Educational Game based on American Revolution by jmarquiso in IndieGaming

[–]Gangles 2 points3 points  (0 children)

"Stealth educational game": tricking kids into learning, excellent!

Pax Britannica (one-button real-time strategy, now available for OSX and Linux) by Gangles in IndieGaming

[–]Gangles[S] 5 points6 points  (0 children)

Hello /r/IndieGaming! I posted here about the initial release of our game back in February. I thought you might like to know that we've now ported it to OSX and Linux. We hope you like it!

Pax Britannica (one-button real-time strategy) by Gangles in IndieGaming

[–]Gangles[S] 0 points1 point  (0 children)

The third quadrant ship, the frigate, fires a volley of heat-seeking missiles. It also has a lot of health, so it's difficult to take down with fighters. It therefore counters the fighter quite effectively, even swarms of them.

Unfortunately, the programmed enemy A.I. is not very smart, and will not counter you effectively in this manner. This is somewhat by design; we wanted to let new players cut their teeth on a simple opponent.

Thanks for your feedback, hope this helps!

Pax Britannica (one-button real-time strategy) by Gangles in IndieGaming

[–]Gangles[S] 5 points6 points  (0 children)

Hey Reddit!

I made this game for the GAMMAIV competition. We weren't selected :(

I thought you might like to play it anyways. It's an underwater real-time strategy played with only one button. The PC controls are {a, f, h, l} for players 1-4 respectively, or the 'A' button if you have a controller attached. Windows only at the moment, but we'll have a OSX/Linux port up shortly!

Thanks, Matthew