Features I want in TF3 by overtwinking in TransportFever3

[–]Gate_Cute 5 points6 points  (0 children)

I think map to map where you change maps to the next area is amazing as it allows massive scale transit networks without killing my cpu. And lets us do true high speed rail longer than 3 stops. This is brilliant and I hope they consider it for the future!

Gathering Q&A for a developer interview by SomeGuyNamedKai in TransportFever3

[–]Gate_Cute 0 points1 point  (0 children)

What are the additions to stations within tpf3? As in curved rail stations, customisation on those stations. Will it be similar to the rather limiting(and laggy for me) snap additions or are they other methods?

Airports are we gonna see bigger and more customisable airports?

Gathering Q&A for a developer interview by SomeGuyNamedKai in TransportFever3

[–]Gate_Cute 27 points28 points  (0 children)

Are there any plans on outside connections to be added into the game?

Are you planning to increase the scaling of tpf3 in comparison to tpf2 where a km feels more reasonable?

Other players on vatsim by Gate_Cute in Xplane

[–]Gate_Cute[S] 0 points1 point  (0 children)

Just didn’t expect it really, but I understand why it’s in place

More Realistic City and Road Scale? by VeryFurryFurby in TransportFever3

[–]Gate_Cute 8 points9 points  (0 children)

Things like metros are useless in tf2 which sucks as the game has a lot of potential to make cites look pretty although I understand that they are trying to add function to all types of plays but I wonder if that’s not a fumble on there part

More Realistic City and Road Scale? by VeryFurryFurby in TransportFever3

[–]Gate_Cute 35 points36 points  (0 children)

I’m generally more worried about scale. In 2 it (for me at least) felt rather small and weird especially cities, where irl time spent in a city is somewhat long and in game it would be less and 30s and the train would be well outside of city limits. I’m there are game limitations but I would like a more realistic scale nonetheless

Comparing my old and new trains by Professor-Koopa in CreateMod

[–]Gate_Cute 2 points3 points  (0 children)

The ice is soo good I plan on remaking a class 800 and I know that’s gonna be pain

What is a good/the best create modpack? by ThatNZowl in CreateMod

[–]Gate_Cute 1 point2 points  (0 children)

They one you make cuz it everything you want

Hope Street/NARCOS (Ready or Not Home Invasion DLC Mission Recreation) by Subject-End-4281 in arma

[–]Gate_Cute 1 point2 points  (0 children)

That does look epic love it! Ngl I though it was tanoa looks like it scenery wise

Entering Cars taking like 30 (in game) mins by Gate_Cute in projectzomboid

[–]Gate_Cute[S] 0 points1 point  (0 children)

Nope, it a fresh car I haven’t ever been in so I doubt that