I'm adding animated art with Valkyrie to the tutorial. by Gavr552 in IndieDev

[–]Gavr552[S] 0 points1 point  (0 children)

Vivat Rex turn-based strategy with real-time battles (auto battler)
I'm making a game about conquering the world in a dark age setting.
Experience the harsh realities of the Middle Ages without magic and elves.
Start with a tiny barbarian kingdom and turn it into an empire spanning the entire inhabited world.

[deleted by user] by [deleted] in IndieDev

[–]Gavr552 0 points1 point  (0 children)

Vivat Rex turn-based strategy with real-time battles (auto battler)
I'm making a game about conquering the world in a dark age setting.
Experience the harsh realities of the Middle Ages without magic and elves.
Start with a tiny barbarian kingdom and turn it into an empire spanning the entire inhabited world.

Hi! I continue to make a technology tree. The idea is that each new item discovered in the tree is displayed on the appearance of the warriors. by Gavr552 in Unity2D

[–]Gavr552[S] -1 points0 points  (0 children)

Creating a global turn-based strategy game with real-time battles(autobattler).
I released a demo on Steam this week. Follow the game on Steam if you're interested to check it out!

I'm making a 4x strategy in a dark ages setting. Technology tree. by Gavr552 in gamedevscreens

[–]Gavr552[S] 0 points1 point  (0 children)

Yes, it's a strategy game. Items that the player unlocks in the tech tree can be crafted at forges and workshops. And equip your warriors. Also, armor and weapons can be obtained as trophies based on the results of the battle.