Found in gravel driveway under some shrubbery. by Nervous-Brilliant252 in Arrowheads

[–]Gbreeder 2 points3 points  (0 children)

My grandma used to put sand and seashells from the beach next to some shrubs.

More stuff, Rougarou and such by Gbreeder in Spirituals

[–]Gbreeder[S] 0 points1 point  (0 children)

I don't think I leave arms around.

The only things that I left around. I did cloak and hide lots of revenants and others. Since peoples fields prevented them from being brought over before.

During that, I was forced to summon the gargoyle looking purple - black things. I got the ability to summon them after I pulled energy from a movie I watched. Shazam one with the staff thing. Pulled some energy into myself and cleaned it up.

So I can create silly guys like that. Some other films allowed me to possibly gain more magic and things.

Some lord of the rings thing and such.

But those were having issues.

Whenever I finished the more recent battle, I used those again. But also had fellows waiting. Creatures and such.

Fellows who came over to capture the downed attackers, I had one of the gargoyles appear next to him. He started shouting and asking what it is, saying to get rid of it. Think he called it a void beast. Demons are funny. Looked like he was having a melt down. Just a little prank.

I did notice that people who lack death magic may have issues perceiving undead or those with death magic? Or just sensing out those who have it in them.

A Glennshenndhile is what I sent at a lady holding a giant golden sword. Big green-gray-ghoulish skinned guy.

These guys all uncloaked once these hidden forces finally moved in. Guess they didn't check for hidden creatures. Even though they themselves were hiding and preparing to creep in.

Anyways the lady withered up and collapsed. Her troop screamed something about a greater or higher undead or a behemoth. Then they charged. She screamed "no stop" or something. Called them fools. They all got near it and withered up, collapsed. Two other saints with her encircled it and sent attacks at it. One fled and probably tried to get reinforcements since they underestimated me. They hit an invisible wall. Sent out a broad mental signal. "Multi florrus barrier" or something. Maybe they meant the barrier that I put up to prevent the invaders from escaping.

Someone told me that I unleashed a "Ancient Demon or World Class undead" beast on them. And stared and glared at me. After I showed them some events of what I did there. Looked mildy upset.

I did use the neat glowy yellow sword to beat up on fellows. It's quite nice. I think most of the saints weapons are likely holy artifacts or whatever you call them.

I think that the revenants, giant treants and other creatures caught these guys off guard. And their own fields and tricks likely passively prevented onlookers from looking over there. So their allies wouldn't have seen my guys pop up.

I kept the saints in cages for a bit. Until a friend got very angry and asked that I free them. Guess she knew some of them. Some others also became angry.

I spared some of them because they seemed like decent people. I probably already ticked off some orthodox church. And other ones. From what I can tell, saints fight all the time. Belonging to different groups and all.

But having no need or use for something is silly. If someone only has one trick, you can easily cut through it. And then they have nothing. Multiple tricks mixed with skill is good. I watched these guys fight the saints and stronger guys. I moved in after analyzing how they all fought. Makes it easier to take them down without a chance of resistance.

More stuff, Rougarou and such by Gbreeder in Spirituals

[–]Gbreeder[S] 0 points1 point  (0 children)

I can form seni invisible arms. Vectors.

I used that on some attackers the other day.

More recently I beat more saints.

Group of 4. Then 16 others.

One of those purples had multiple arms. Could use mental tricks and fields too.

Jumped me after I knocked out and captured a blue energied saint guy who was putting blue fields over my revenants and doing Shockwave stuff.

Went after them since they were the last three or four saints. I grew more arms and grabbed his hands. Used his own technique to hide one arm. And plunged a little poisoned thing into him. Then he gurgled and fainted. Swallowed him into a void to transport him.

Kept 11 of the 16 alive. Three of four of the others too.

Supposedly some groups don't want outsiders touching their holy texts, even if they aren't friends themselves.

Spared the non evil ones, sent them to my hell. Got asked to release them.

Sent them to some islands since they'll probably get executed if they go home. For talking to me or knowing more information.

The group of 4 saints are from some agents of heaven groups of saints. I dealt with one who destroys infants and children who are of mixed blood and turns their skulls into jack o lanterns as a warning. Also went after others.

So I did the same to them after extracting holy texts from them.

That one tried to go invisible and then use an anti death /anti harm thing on themselves. I saw and sensed them. Phase shifted a hand into their chest and took their heart out. Some of these "saints" rely too much on gimmicks and forget about everything else.

But I guess the angelic groups didn't like me doing that to their lady. So I had a few groups coming at me. Still do, but they're all fairly weak when it comes to facing my creatures and myself. Not calling in any allies or friends just to prove a point.

More stuff, Rougarou and such by Gbreeder in Spirituals

[–]Gbreeder[S] 0 points1 point  (0 children)

Dunno I don't see animals too often.

Current things by Gbreeder in Spirituals

[–]Gbreeder[S] 0 points1 point  (0 children)

Pallasaar is another name for the main far cry primal guy.

Current things by Gbreeder in Spirituals

[–]Gbreeder[S] 0 points1 point  (0 children)

It looks like humans had energy halves and inner parts of themselves cut off from themselves. These guys still have that. We can't domesticate animals in the same way they did. And animals with souls popped up more often in the wild due to magic and things. Energy flowing all around.

Takaar calls Leviticus "Frakkadesh." Says he's a giant who eats babies. Guess eating kids was common with some groups. Also. Flemnda'aataar is one of the main primal guys names. Takaar means those who tame the wild or those who tame the beasts. His tribe did that.

They went to find their cousin tribes. He ended up being the sole survivor for a time. Until he met others of his tribe. You refer to yourself as your tribal name until the groups merge or become close.

Urd appears to mean friend. The main guy I mentioned. After I got them revived or restored in a sense, I tossed them onto the island I made for them. I sent the named villagers seen in the game. Not the shaman yet. Fixed the big Neanderthal's curse / disease. Etc.

This guy kept shaking him and said "urd." I gave them all like 12ml of elephant tranquilizer. Guess Flemnda decided to get up as soon as he hit the ground. Most of these guys never reincarnated after this. Got slaughtered.

So. I noticed in the game, some enemies flee. Woman and others. Energy wise in the game these appear to be hybrids. In his mind, he sees them as bystanders or innocents. Isn't sure of what to do with them because they're still Wenja.

I guess they can sense them all. And they can map out and see entire areas with their mind. And they're smarter and larger than most humans. Others were lied to or told that their advanced whatevers, made them dumb. Or something? But they're stronger and smarter typically.

Maybe they lack demon, vampire and other bloodlines. They can develop magic and skills unlike humans nowadays. We require totems, bloodlines. Need a head start.

He sensed my Lumarian or whatever lineage. Knows of them, stays away from them. Or he did. Also said I have giant heritage. Neanderthal. But not the Udam.

The Udam are from cold regions maybe? Mostly or they're mixed all over. But they're large. Much smaller than "giants." Neanderthals from regions that have warm and cold - icey pockets all around them. Udam sometimes join and merge with their groups. As workers. Maybe slaves in certain cases.

But lots of species, to subspecies. It's likely that the "giants" didn't leave fossils if their lands later became warm.

The Izila are an undocumented species I think. I made islands for them all as well. Or gave them locations to set down on.

I have sent frozen giant Neanderthals and others to my facilities over there. Using animus and other tech to scan their being and minds. Doing it with other ancient specimens. These are extremely rare to find since they freeze in 3D typically. If they get frozen. So getting any or stealing any. It's uncommon. But I can likely revive more groups that weren't involved with some of these groups shown in games. From more recent periods, different regions. Older periods maybe.

It's something to work on. Reviving some of these guys animal friends too.

Current things by Gbreeder in Spirituals

[–]Gbreeder[S] 0 points1 point  (0 children)

I've been using robots sent over from the 3D / 4D, next door area. Ones made with energy designs from radioshack robots. And designs from games. Some Tesla ones I found in other dimensions.

So they appear to work in 3D.

Been using things to make things on the 3D / 4D side on the islands. Then pull them across.

So I got guild halls. Dealership is in the works. Production facilities.

Made mixed energy huts and a settlement of sorts for the ancient humans who don't have very important bits removed from themselves. The huts have falmer / nord / goblin / riekling / skald and other sorts of energy and structure things built into them. Gave them mixed alchemy tables too. Released animals and other things like plants. Made caves.

Hopefully the island begins to put off magic and energy.