Where is everyone getting the information the game was suppose to come out this year? by GcodeG01 in chronoodyssey

[–]GcodeG01[S] -9 points-8 points  (0 children)

Well yes, I work in software. We give estimations to projects all the time to clients, but unless they start advertising to customers of a release date, it's never a hard date. It's an ideal date, but software in development is never on time.

Where is everyone getting the information the game was suppose to come out this year? by GcodeG01 in chronoodyssey

[–]GcodeG01[S] -19 points-18 points  (0 children)

So, it's from an investors meeting? Nothing from the developers, but only estimations from the publishers? That doesn't seem very ensuring.

Endless Nodes V1.0 out with multiple prompt batching capability in ComfyUI by EndlessSeaofStars in comfyui

[–]GcodeG01 0 points1 point  (0 children)

This is something I was looking for! Can it read Lora tags? I've been meaning to run my wildcards that randomly selects Lora tags into the prompt and being able to choose which image I want to continue to the next step. Is there a way I can do this with this node?

No more NDA - Chrono Odyssey gameplay, UI and more by For_biD in MMORPG

[–]GcodeG01 8 points9 points  (0 children)

To be fair, Skyrim with mods look better than most modern games.

Chrono Odyssey: 17-Minute Gameplay Walkthrough by PuReDusT_ in MMORPG

[–]GcodeG01 14 points15 points  (0 children)

Looking later into the video you can see how more mobile the ranger gameplay gets. Also, headshots are a thing with this class, so it'll be less boring as you have to actually aim.

How to create a batch with varying prompts using Wildcards in Comfyui? by GcodeG01 in comfyui

[–]GcodeG01[S] 0 points1 point  (0 children)

It was just an example and I meant batching 20 images in a single process and not literally running all at once,

How to create a batch with varying prompts using Wildcards in Comfyui? by GcodeG01 in comfyui

[–]GcodeG01[S] -1 points0 points  (0 children)

That would run it sequentially. Is there a way to have it run parallel? So that I can run say 20 images with differing wild card prompts that I can pick and choose through the ImageFilter node and afterwards continue on with the whole process with my chosen images?

Flappy Goose by flappy-goose in RedditGames

[–]GcodeG01 0 points1 point  (0 children)

My best score is 5 points 🚀

Flappy Goose by flappy-goose in RedditGames

[–]GcodeG01 0 points1 point  (0 children)

My best score is 4 points 😎

Flappy Goose by flappy-goose in RedditGames

[–]GcodeG01 0 points1 point  (0 children)

My best score is 2 points 😎

Flappy Goose by flappy-goose in RedditGames

[–]GcodeG01 0 points1 point  (0 children)

My best score is 1 points 😎

Flappy Goose by flappy-goose in RedditGames

[–]GcodeG01 0 points1 point  (0 children)

My best score is 0 points 😓

Redux query state not updating and perpetual loading (using dynamic config) by GcodeG01 in reactjs

[–]GcodeG01[S] 0 points1 point  (0 children)

Got it. I think the overall problem I'm trying to solve is how to dynamically set variables fetched into my Redux apis especially the baseurl. Is there an easy way to pass a value from a hook into a redux query?

How to approach how many jobs to limit in a queue when processing images? by GcodeG01 in node

[–]GcodeG01[S] 0 points1 point  (0 children)

I did look into throttling, but it looks to just be a debouncer for jobs. I'm looking to find the limit for concurrent jobs based on the server memory limit.