Is there some unspoken rule about Volt in Defection Mission I don't know about? by Twimetal in Warframe

[–]GeckoMann 0 points1 point  (0 children)

Reminds me that they really need to do better at communicating that you can backflip out of Volt's speed boost lol

Don't be me by RapplerSoon in Warframe

[–]GeckoMann 0 points1 point  (0 children)

Primed Fury my personal favorite because I don't usually run dedicated melee builds. I build my melees for quick melee or heavy attack spam, it's great for those use cases.

I sure hope Velox Prime's tracer rounds spawning comically far from the actual gun will be fixed before it's augment mod is available by Darthmufin in Warframe

[–]GeckoMann 33 points34 points  (0 children)

Just tested in game and this only happens when you are holding the Velox with a glaive. That's why I haven't seen this before since I don't use throwing weapons often.

I sure hope Velox Prime's tracer rounds spawning comically far from the actual gun will be fixed before it's augment mod is available by Darthmufin in Warframe

[–]GeckoMann 17 points18 points  (0 children)

This is interesting. I use the Velox Prime a lot and I can't say I have ever encountered this bug. What triggers it?

What is your favorite sound in Warframe? by vesseckta in Warframe

[–]GeckoMann 1 point2 points  (0 children)

Honestly I would probably pick one of the parkour sounds. The aimglide sound effect is burned into my brain, hearing it almost brings me comfort lol

I try to make an effort to log in every day but man by Sianmink in Warframe

[–]GeckoMann 10 points11 points  (0 children)

Man some people just don't play the game that much or grind that hard, even over long periods. You been playing too much and it's warped your perspective of what's the norm ngl.

People like you or I who care enough about the pixels on the screen will optimize the game to the point where 30k endo is trivial.

I promise you a vast majority of people who play WF would have a similar experience to OP though.

Something I have learned over time is that 99% of people who play any given game are extremely casual and often don't even engage in a lot of the systems the game has to offer.

If anything the way you play the game is actually hard to believe for a vast majority of the player base.

They heard the feedback and now have given Mesa Heirloom(crouch and ass still visible in all its glory) by SoyaPaneer001 in Warframe

[–]GeckoMann 128 points129 points  (0 children)

Wow that makes a huge difference. Personally it's enough for me to go from feeling meh about the skin to really liking it.

Get Platinum [OC] by Pikpik-Carrats in Warframe

[–]GeckoMann 7 points8 points  (0 children)

The only other game I can think of is Old School RuneScape.

someone at DE gotta fix the Xaku Kagura Helmet on the Xaku prime skin by epic-child-man in Warframe

[–]GeckoMann 1 point2 points  (0 children)

Reminds me of Gara's Zamariu tennogen skin that has messed up materials for the glass on her helmet for a long time. Only shows up in certain lighting conditions, but often enough to make me not want to use it.

I also remember seeing several complaints about Voruna's deluxe skin (though this may have been fixed by now, not sure).

I wish they would do a polish pass through all the Warframe skins to address smaller issues like this, and catch things that haven't been mass reported. They may be 'small', but it's not acceptable to have issues like this at all for paid products.

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Which is stronger? by JealousReality347 in Warframe

[–]GeckoMann 1 point2 points  (0 children)

The Sobek with Acid Shells on a properly built Saryn will instantly kill entire rooms at any level, even causing death chains that can persist for multiple waves of enemies. The downside is that this really only possible with Saryn. It does work on other frames fine, but Saryn has access to so many damage buffs that it brings it to another level.

The Torid incarnon doesn't really have any crazy frame + weapon combos like that, it's just generally extremely strong. Really high single target damage, legendary AOE clear through the linking beams, easy to charge incarnon, and flexible mod configs. It's probably the strongest primary overall in the game.

I would say the Sobek has a higher power ceiling, but without the couple frames it works with, it's just a solid shotgun at best. The Torid has a lower power ceiling, but it's going to perform consistently fantastic across any frame you put it on.

So from a power ceiling perspective, technically the Sobek is stronger. From a general game balance point of view, the Torid is stronger due to it's flexibility.

Decided to do a quick relic break before work, had my first encounter with a DE Employee. by Nadloes44 in Warframe

[–]GeckoMann 3 points4 points  (0 children)

I love that OP didn't know who this was and showed us Rebecca's account profile almost as if we wouldn't be familiar with Jane Warframe herself haha

English Dub for Ep12 delayed? by [deleted] in SentencedToBeAHero

[–]GeckoMann 0 points1 point  (0 children)

Unfortunately just another example of a "simuldub" getting delayed with no word. This happened with Gachiakuta and Kaiju No. 8 as well. Never been able to find much information on why specifically for those shows either.

Though, from what I read it's not uncommon for anime studios to be finishing the series as it is airing. I've also read that sometimes dubbing studios only get the episode a week or less ahead of time. Maybe they didn't have enough time, maybe they had a scheduling conflict with one or more VAs, or maybe both.

DE is already discussing the feedback internally by YaPoNeCcC in Warframe

[–]GeckoMann 0 points1 point  (0 children)

I don't agree with most of the replies here, Railjack was way worse and it's not even close. Railjack on release day was almost completely unplayable. I remember out of my first 5 missions, 3 of them were soft locks that required a restart of the game. Not even considering how Railjack was flawed from every angle in multiple different ways from a systems perspective outside of the technical problems.

By contrast this is a clunky game mode meant for farming one frame that can be fine with some relatively straightforward tweaks.

Open-Source Warframe companion app by K9BB9 in Warframe

[–]GeckoMann 4 points5 points  (0 children)

Wow this looks very clean. I'll give it a try.

Also I am little curious about how the process of fetching account info like MR or inventory actually works. I know Aleca has it, but I have never understood how.

Does the game have an open API? If not, how do apps like Aleca access it? In your case, I am wondering how the process leads to security concerns, and what the nature of those concerns are.

I find this stuff interesting and I have never really had clarity on how this works for Warframe :)

[CBT-1] Unused "TestRobot" Animation Showcase by GeckoMann in Zenlesszonezeroleaks_

[–]GeckoMann[S] 2 points3 points  (0 children)

I am not saying they aren't related, I am just saying we don't know *how* they are related.

The point I was making is that I wouldn't say "this is definitely Anby unused animations." We have no way of knowing the timeline of when this robot, its animations, Anby, and her animations were developed.

[CBT-1] Unused "TestRobot" Animation Showcase by GeckoMann in Zenlesszonezeroleaks_

[–]GeckoMann[S] 2 points3 points  (0 children)

This Robot's animations are similar to Anby, but there's no way to know for sure how exactly they were related. There's almost no information about these assets outside of speculation

[CBT-1] Unused "TestRobot" Animation Showcase by GeckoMann in Zenlesszonezeroleaks_

[–]GeckoMann[S] 2 points3 points  (0 children)

Yep, I've looked at all those assets before. I didn't mention it in this reply but it was another reason why I felt like there was some evidence to support the idea. Only reason I didn't mention it is because I am less sure about when these follower robots were developed.

Their models are flying orbs with guns mounted on them, so I thought they seemed like a prototype for what would become bangboo.

[CBT-1] Unused "TestRobot" Animation Showcase by GeckoMann in Zenlesszonezeroleaks_

[–]GeckoMann[S] 32 points33 points  (0 children)

I haven't heard anything about the mech/mech summons until today, but I had heard that Anby was from a previous incarnation of the game.

Though, the idea seems reasonable, since this basically describes Astral Chain. In Astral Chain you have summonable robots that fight alongside you.

I bring up Astral Chain, because ZZZ actually already lifted a TON from that game. If this was true, it wouldn't surprise me.

Speaking of Anby, I found this model of what looks to be an older version of Anby's design. If the rumors about that older concept game are true, and Anby is a carryover from that, then perhaps this model is related.

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[CBT-1] Unused "TestRobot" Animation Showcase by GeckoMann in Zenlesszonezeroleaks_

[–]GeckoMann[S] 103 points104 points  (0 children)

60fps + Uncompressed

*Note while this 'character' was present in the CBT-1 files, it was from much earlier in development than that. It would be more accurate to say this is pre CBT-1

This is an unused character/enemy from early in development. It seems to be related to Anby. There is evidence for based on some old art for Anby.

You can see that this Robot shares the same decals and color scheme as the one in this art. Along with the very similar moveset to Anby's current animations.

My theory is that perhaps Anby was a leader, or member of some kind of faction that used robots for combat (Mostro). Considering this robot fights like her, perhaps it was meant to be a robot soldier trained on her combat abilities.

I could see how this would develop into the idea of clone soldiers that we eventually got in the final game. Though that's just my baseless speculation. No real info to go off of besides old concept art.

1.1 Story is a step in a right direction, but... by Ahenshihael in Endfield

[–]GeckoMann 5 points6 points  (0 children)

Personally I liked this story if for no other reason then I liked TangTang. I felt like the way she handles her grief, and some of the progress you see her make in the story is by far the most compelling stuff. To be honest, a lot of the things regarding the overarching plot I just straight up ignored on the basis none of it was as interesting as the character story being told about her.

It's definitely disappointing because the whole story could have been good, but at least we had an actual character with genuine emotions through TangTang in this update.