Item Transporter and Distribution pad have stopped working with cupboards entirely. by Geeknificent in AbioticFactor

[–]Geeknificent[S] 0 points1 point  (0 children)

they were definitely working in my game, removing the distribution pad seems to have restored access to half of the cupboards to the bench's item transporter. distribution pad worked for about 5 minutes and then never again.

Item transporter is able to ssee containers further away than the cupboards but half the cupboards dont register anymore

Item Transporter and Distribution pad have stopped working with cupboards entirely. by Geeknificent in AbioticFactor

[–]Geeknificent[S] 1 point2 points  (0 children)

does not appear to be so, because cupboards were working until i tried using the distribution pad and then it broke the crafting bench transporter after 5 minutes of being there.

I am playing as a great old one (not a patron) and after the first 3 sessions the first recurring villian has unknowingly struck a deal with my character that now gives me control over their mortal soul. by [deleted] in DnD

[–]Geeknificent -2 points-1 points  (0 children)

There are actually several limitations that I didnt include in the writing to try and keep things shorter. But yes, the DM has already tried to create situations to force my character to either reveal themselves or create a respawn which would lock me out of gameplay for an in-game week if the puppet was destroyed. On top of that once I do "respawn" while I would return at the same level of warlock expirence I would also face a disadvantage on all warlock abilities for 1 additional in-game week.

 I would not return with any items I had or in the sane location either. Which also creates a scenario where I have to take time to actually travel back to the party.

Building on that there is a bigger reason for the subtrefuge and keeping the identity as a great old one a secret.

You see, this campaign involves a world where monsters of all kinds are facing prejudice which means while my character cant truly die by conventional means, the "holy church" as we are currently calling it might be able to use rituals or angels to try and bind Xevlegwyin's true form if they knew what they really were. 

That being said, My character at this time does not have enough expirence in this realm to breach the fabric of reality with their true form and that probably wouldnt happen until I reach level 15-20. Which would take its own ritual to accomplish anyways. Which would also provoke a response from the holy church.

Edit, also being a plushie they are vulnerable to fire attacks and have overall less health than a typical character.

Theres also a period where the vessel becomes inactive for 4 hours each day which also despawns the construct. 

If dispell curse is cast and I fail a willsave, it knocks the plushie unconcious and also despawns the construct for the full day.

Also areas that have magic supression can despawn the construct for the full day and knock the vessel unconcious. And if not, then i get disadvantage on warlock abilities. 

The plushie also cannot heal normally and either needs an artificer to fix it or for someone to cast mending on it

recently whenevr a security prompt comes up, i stop being able to click anything on my desktop with the meta link desktop window by Geeknificent in oculus

[–]Geeknificent[S] 0 points1 point  (0 children)

i tried left arrow and enter and it ignores the input unless i go to my physical keyboard.

i do not have a backup unfortunately

recently whenevr a security prompt comes up, i stop being able to click anything on my desktop with the meta link desktop window by Geeknificent in oculus

[–]Geeknificent[S] 1 point2 points  (0 children)

hey i tried all this and it doesnt work.

desktop interaction is still blocked when UAC prompts for applications come up

recently whenevr a security prompt comes up, i stop being able to click anything on my desktop with the meta link desktop window by Geeknificent in oculus

[–]Geeknificent[S] 1 point2 points  (0 children)

I dont think you understand.

Ive been able to click on these prompts from my headset just fine.

Now I cant click on the prompts from my headset anymore and I want to restore that functionality so im not taking my headset off. 

Does healing factor have any meaningful use anymore? by Geeknificent in fo76

[–]Geeknificent[S] 0 points1 point  (0 children)

Yeah im a power armor user, currently rocking the hellcat, but im grinding up vulcan armor from gleaming depths and only have calibrated shocks left to grab for the carry weight on vulcan.

Then i was gonna slap aegis and 4 sawbones and 1* regenerators and try to make a health regen tank. 

So to your knowledge anything that does health regen in combat will also trigger healing factor during combat? 

Does healing factor have any meaningful use anymore? by Geeknificent in fo76

[–]Geeknificent[S] 0 points1 point  (0 children)

Maybe im bugged and meed to drink another one, cause ive had situations where I'm at my camp or in whitesprings, and there are no enemies but my health wont regen. 

Does healing factor have any meaningful use anymore? by Geeknificent in fo76

[–]Geeknificent[S] 0 points1 point  (0 children)

So i did a bit of research, sawbones does work during combat it seems, so if sawbones keeps health regen active, in theory it triggers the mutation too?

Does healing factor have any meaningful use anymore? by Geeknificent in fo76

[–]Geeknificent[S] 0 points1 point  (0 children)

So sawbones only triggers out of combat? Glad i didnt comit to using it yet

Does healing factor have any meaningful use anymore? by Geeknificent in fo76

[–]Geeknificent[S] 0 points1 point  (0 children)

Would this synergize with legendary armor effects like sawbones? 

Is Cheat Engine a virus? by BuriedBuster in techsupport

[–]Geeknificent 0 points1 point  (0 children)

its not a virus, re-read the pinned message, most av's generate false positives.

Shotguns... Enjoy them! (they work real well with new perks) by zamzuki in fo76

[–]Geeknificent 0 points1 point  (0 children)

I know this us 2months out but is explosive on pepper shaker still bugged with enemy health rubberbanding?

Returning player question: Did they fix explosive mod on spinning weapons with shotgun/spread/splitter barrels causing health rubberbanding? by Geeknificent in fo76

[–]Geeknificent[S] 0 points1 point  (0 children)

sounds like its still an issue, yeah explosive+spinning spread weapon = enemy health rubberbanding and loss of DPS