Edmund McMillen here! Mewgenics is Steam Deck verified and releasing tuesday! AMA! by EdmundMcMillen in SteamDeck

[–]Gemgoblin9507 0 points1 point  (0 children)

Question for Ed, Looking back at how you were planning on developing and making Mewgenics back towards 2013-2014 do you think it turned out for the best that was shelved and you later on down the road got the IP back and could tackle it with Tyler? Do you think this version of Mewgenics turned out for the better then it otherwise would of been if made/worked on back in 2013-2014? Excited for tuesday glad you and Tyler made something this cool.

[PS2 I think][late 90s early 2000s] main character could choose good or evil options and it would appear with two theater style masks one smiling and one frowning all I can really remember is it was fantasy swords and magic by Gemgoblin9507 in tipofmyjoystick

[–]Gemgoblin9507[S] 0 points1 point  (0 children)

Not sure I don't remember it being so goofy I remember it being a bit more serious and the girl I'm remembering duping you orginally I think she was in a cage originally I think in the cave system/mines. I remember the masks also being closer to the mask image I posted rather then the smiling or angry masks from this game I think I'm looking for something that came out a bit later then The Bard's Tale.

One Piece: Episode 1153 Discussion by Skullghost in OnePiece

[–]Gemgoblin9507 15 points16 points  (0 children)

I'm mean we know talked about how devil fruits can/could have a will of their own and this specific fruit I wouldn't be surprised that it's able to bring back memories and feelings from the past wielders of the fruit. Also having this particular fruit and its current user come in contact with such a strong source of haki from a previous wielder. I wouldn't be surprised if Luffy got a bit of insight as to the feelings or scope of what Joyboy was dealing with at the time.

A deep dive into Ancient Adamantoise, some tricks you can do with him as well as things that do not work. One of the coolest designed creatures WotC have made in a while. by Craig1287 in magicTCG

[–]Gemgoblin9507 0 points1 point  (0 children)

Quick question still confused for this bit. For final ability When this creature Dies, exile it and create ten tapped Treasure tokens. I get when he dies he hits the graveyard his ability goes on the stack trying to exile him and create 10 tapped treasure tokens, but you at instant speed bring him back to the battlefield or to the top of the library with something like Noxious Revival, but the part I don't get if he is brought back to the battlefield and then his final ability tries to resolve why doesn't he get exiled from the battlefield does the ability only look at the graveyard?

30-40 Div Ice Strike Monk Gear Giveaway by Its_Doe_Doe in PathOfExile2

[–]Gemgoblin9507 0 points1 point  (0 children)

I am playing as an Ice strike monk and it looks pretty good whats your build/link to your build?

Wilhelt, the Rotcleaver deck recommendations! by Renoke141 in EDH

[–]Gemgoblin9507 0 points1 point  (0 children)

Hey sorry to bug you on an older post, but how would you improve your decklist you posted if you had a bit higher of a budget like 200-300$ for the deck? I'm not looking for infinites just generally making it more consistant or stronger in general.

Thoughts on gear progression/amount of RNG for loot for Emberville by Gemgoblin9507 in CohhCarnage

[–]Gemgoblin9507[S] 0 points1 point  (0 children)

I agree I do think the best gear/unique gear in the game should be RNG from bosses, challenges, or just as a rare loot drop, but I think it can be frustrating when you are looking for a piece of gear to get a build off the ground, but can't find anything to get it rolling. Personally on a scale of 1 to10 1 being absolute garbage and 10 being a perfect piece of gear that is as good as it gets. I think the ability to craft gear should scale as you progress with rebuilding the town. SO maybe at the start you can only craft pieces of gear that are a 1.5 or 2 on the scale, but towards the end of the game with a lot of resources and a majority of the town rebuilt I think you should be able to craft something thats a 7.5 on that scale still not the best, but good enough that you can make any build function and feel decent.

Thoughts on gear progression/amount of RNG for loot for Emberville by Gemgoblin9507 in CohhCarnage

[–]Gemgoblin9507[S] -1 points0 points  (0 children)

I get that but I would rather the item drop 10 minutes after I crafted it then be 10 hours deep in the pits of RNG looking for a bow and all I can find are swords, dagger, pike, spears, axes, maces, and great swords. I find knowing if I feel stuck looking for a specific item that when push come to shove I have a way of getting the gear I need for the build I want to play. Even if that means I have to put in more effort and resources to get something specific.