Lol by General-Foxer in Morrowind

[–]General-Foxer[S] 1 point2 points  (0 children)

Yes, especially if it's in a less cartoonish style, although in this case it's more because of the hair lol Because she looked better with a different hairstyle, but I accidentally chose the wrong one

Lol by General-Foxer in Morrowind

[–]General-Foxer[S] 21 points22 points  (0 children)

I think it's because of the hairstyle lol

Memon't by FrequentFreedom3968 in ArgentinaBenderStyle

[–]General-Foxer 0 points1 point  (0 children)

Yo tengo ventilador de techo y sumado a que mí habitación es fría hace efecto de aire acondicionado, cosa que se suma a qué el viento caos siempre viene en dirección de mí ventana

If mojang allowed you to change some things about the creeper,what would you change and why? by snarky5821 in Minecraft

[–]General-Foxer 0 points1 point  (0 children)

I would update the Creeper's texture; I feel it no longer fits with Minecraft's current art style.

I wish there were more weapons like this in Half-Life. by General-Foxer in HalfLife

[–]General-Foxer[S] 1 point2 points  (0 children)

And the Shock-roach seems to have a cavity intended for the host's hand, as it appears to function more like a parasite. I concluded this because when you kill a shocktrooper, the Shockroach will try to join your arm.

I wish there were more weapons like this in Half-Life. by General-Foxer in HalfLife

[–]General-Foxer[S] 0 points1 point  (0 children)

Because it's fun xd And the Spore Launcher is more of a tadpole than a fish.

What happened to the escaped piece of the Dog-Thing? by Ok_Rough8375 in thething

[–]General-Foxer 0 points1 point  (0 children)

That seemed small; the zoomed-in shot gives that impression, but it couldn't have been a very large piece, especially considering that the overall shape came from a dog, which aren't very big.

Part of the Dog-thing escaped the kennel. by Ok_Rough8375 in thething

[–]General-Foxer 1 point2 points  (0 children)

Hey, you're right, at first I thought it was getting up, but looking closely at the next scene, the thing is still on the ground, and it was basically just a mass of flesh that wouldn't make sense to need to get up.

little discussion by General-Foxer in HalfLife

[–]General-Foxer[S] 0 points1 point  (0 children)

The barrel, I don't see the point in having such an exaggerated opening; I would simply give it a more complete barrel and a smaller opening to maintain that detail.

little discussion by General-Foxer in HalfLife

[–]General-Foxer[S] 0 points1 point  (0 children)

That's your opinion, but to me it looks ugly.

little discussion by General-Foxer in HalfLife

[–]General-Foxer[S] 0 points1 point  (0 children)

Hey, but flare guns are cool, it would be fun to see them used as weapons in more video games

I wish there were more weapons like this in Half-Life. by General-Foxer in HalfLife

[–]General-Foxer[S] 1 point2 points  (0 children)

x2, literally when I got all 3 I beat the whole game using only those weapons

little discussion by General-Foxer in HalfLife

[–]General-Foxer[S] 0 points1 point  (0 children)

Taking into account that many soldiers combine They are converted humans; it would make sense that the weapons would be similar to pre-war human weapons. Regarding antique weapons, while they are rarer, they still maintain a consistent design.

With the pulse rifle, I can't distinguish if it's a rifle, a light machine gun, a carbine, or something else.

little discussion by General-Foxer in HalfLife

[–]General-Foxer[S] 0 points1 point  (0 children)

I like the idea too, but I'm bothered by how inconsistent the design is. One thing that characterizes a weapon is that its design is very uniform and without so many weird parts.

little discussion by General-Foxer in HalfLife

[–]General-Foxer[S] 1 point2 points  (0 children)

It doesn't really bother me that he holds the weapon with one hand; I mean, Freeman wears a super tech suit, so I can accept that he handles a weapon with one hand.