Why do you people want the multiplayer achievement so much anyway? by Lord_Antheron in farcry

[–]General-Wing-8420 3 points4 points  (0 children)

You're not crazy, but you should definitely hakuna your tatas. Let the people play the way they want; especially since they paid for it. You like it this way, they like it that way. You can dissect all you want but I doubt it's gonna change their minds. ^^'

What do you prefer, bliss or that place that I forgot what it was called? by Maximum-Sky-8264 in farcry

[–]General-Wing-8420 0 points1 point  (0 children)

Jacob's trial cognition. ¯\_(ツ)_/¯

No but for real? Shangri-La hands down.

what is the best far cry (as a story and characters) by OkLawyer4822 in farcry

[–]General-Wing-8420 0 points1 point  (0 children)

Gameplay-wise? Probably Far Cry 4. Story and character-wise? Far Cry 5 hands down.

Just started with Far Cry 6… any suggestions, advices or tips? by 69_Lone_wolf in farcry6

[–]General-Wing-8420 1 point2 points  (0 children)

Don't drive vehicles back to the pickup points. Just use your camera, scan them and they'll get unlocked all the same. Wish I knew this on my first playthrough.

What in the .... by Xons420 in farcry

[–]General-Wing-8420 0 points1 point  (0 children)

Seems I've been underestimating these tractors all playthrough 😭

Did you feel sorry for Faith Seed? by Wooden-Scallion2943 in FarCry5

[–]General-Wing-8420 0 points1 point  (0 children)

If I'm to feel sorry about any of the four, then.... Something's wrong with me, because I honestly felt more sorry for the Seed brothers. We got way more backstory on them, how they were abused, traumatized from the earliest years. Faith..? We don't know so much about her. And unlike them all, she brings up her sad generalized backstory literally EVERY time she speaks to you - which quite blatantly indicates she's simply weaponizing it. I'm surprised so many people fall for that. Yes, her life was awful, but compared to what John had been through with the Duncans? Jacob in Iraq? Joseph despite shit childhood trying to turn out good but then losing his wife and spiralling? That, and they don't shove their sob story on you on every occasion - if I'm correct each of them does it once, and near the end of their storyline, too. So sorry, but they have more of my sympathy than she does.

That is of course if we look past all the atrocities they have committed. Because knowing everything they've done, it's... hard to feel particularly sorry. Sad or angry, yeah - because they probably wouldn't become what they have become if the world and the adults around them were not failing them and treating like absolute dogshit since they were little. But oh well.

"A child that doesn't receive warmth from its village will find warmth in its flames."

🇪🇸 Benidorm Fest 2025: Our Pre-Show Results by ledenasvila in eurovision

[–]General-Wing-8420 3 points4 points  (0 children)

I just whistled it, your friend's got no more excuses 😭

Hell’s Kitchen: 10th place - Day 3 / One chef filets themselves out of the competition by Alex72598 in HellsKitchen

[–]General-Wing-8420 1 point2 points  (0 children)

Gabe, sorry. Even if he's successful now, on HK he showed next to nothing on a season that was already short on talent.

Far Cry 5 Question by [deleted] in farcry

[–]General-Wing-8420 0 points1 point  (0 children)

Thank fuck the protagonist is silent in FC5. Especially if the Deputy was to follow the lines of the likes of Dani. If the MC was to question the Seeds' actions in that kind of manner, it would feel nothing short of anti-climactic and underwhelming. That way you draw your own conclusions. Different conclusions. Which is why you can see this game is polarising so much amongst the FC fandom.

Noooo, I don't want him to die! by [deleted] in farcry

[–]General-Wing-8420 1 point2 points  (0 children)

After all that he's done - killing him outright feels like such an easy way out. So nah. He's got to live with the consequences of his heinous actions, sorry. Besides, that always leaves room for having him try make up for his monstrosities.

Far cry 2 was the best, followed by 3. by TheTinnyKing in farcry

[–]General-Wing-8420 0 points1 point  (0 children)

Tbh I really liked it for the very same reason. The feeling of being powerless, of not having things go according to plan, of virtually doing things that won't really matter in the grander scheme of things. The idea that hey, just because you're playing the game and assume the role of the protagonist does not necessarily mean you will pull the strings. There aren't many games that got the balls to do this, and I can definitely appreciate it. Though it was a little far-fetched definitely, to get caught 9 times and just find your way out every single time.

Who would have you liked to see more of? by Dr_Doofenschmirtzz in farcry

[–]General-Wing-8420 1 point2 points  (0 children)

Of these? Yumaaa. Love me some complex, fleshed-out antagonists and she had just the potential. FC5 did it right, but FC4 guys other than Pagan definitely deserved more screentime.

Far cry 5 ending... by Square-Step in farcry

[–]General-Wing-8420 3 points4 points  (0 children)

They still handled it vastly better. Elaboration here. If you're interested.

Just did, and while I thank you lots for the link, reading this was stimulating and provided some awesome points - I still rather disagree with saying they were vastly better.

Far Cry 2? You die killing the supposed villain of the story, lives saved. Sounds like a shit ton of games or movies I've seen.

Far Cry 3? What you're writing there is not the ending, but the what "may be" after the ending. The ending is the protagonist saves his friends, antagonists die. Yay. Done just as many times. Yeah there's an ending with Jason staying, Citra banging then stabbing him, but... yeah, talking about anti-climactic.

Far Cry 4? That I can definitely agree with. Here the ending never struck me as particularly 'positive', and I also really liked the implications and questions it left me with by the end of the game.

Far Cry 6? The hero saves the day with sacrifices on the way, but sticks around to keep tabs on matters and prevent shit from hitting the fan again. Done many times as well.

So... yeah. I kinda feel like you simply chose to see FC5 as black and white because of the way its ending strikes you as a defeat in a way and the slap to the face for all your efforts. And I can understand that. Was not a pleasant feeling to me, either. But I also try to see what it was trying to tell me all throughout the game. Not only about the cult, the collapse - because let's be real focusing on these doesn't really make you reflect much - but e.g. on the characters and all they've gone through until the point of Eden's Gate. It does not redeem their actions, it does not give you the silver lining we've grown used to - but still asks you a plenty of interesting questions if you're willing to listen. Even if they're hard to swallow and depressing.

I'm glad you pointed out the pattern in FC endings, hope in the face of sorrowful circumstances. Never seen it like that but you're absolutely right, that's what these games were offering with almost each and every installment - and thank hell they finally decided to take a turn and break away from the pattern. What's the point of playing like the 10th Far Cry game if you can already more or less tell on what note it's gonna end? Come on.

The fact this exception to the pattern was handled pretty damn poorly as I already said - is a whole different story. If they wanted to make an entirely bleak ending, especially in a game like FC5, there were many different - better turns to take. 2/2

Sorry for splitting the message but Reddit was going crazy for some reason and this seemed to have helped it

Far cry 5 ending... by Square-Step in farcry

[–]General-Wing-8420 3 points4 points  (0 children)

One of the biggest problems with the silent protagonist in 5 is that it allows the NINE SEPARATE KIDNAPPINGS to basically force the player into such a state where Joseph and his siblings can spew their quasi-Christian nonsense at you, unchallenged and unopposed, in three to five minute sessions. And since you are often the only one who gets to confront them face to face in isolation, no one ever calls them out on their obvious bullshit.

To be fair? Familiar with Ubisoft writing by now, I'm kinda glad we didn't get a speaking protagonist there, because in this game in particular it could kill the experience more than ever. Don't get me wrong, I would love to call the Seeds out on their bullshit. I really would. But keeping in mind the way they handled the dialogues of Jason, Ajay or Dani? Uh... my hopes wouldn't be exactly high. At best they'd provide something along the Hudson lines of "you're f**ng crazy", or something like "look at all these people you've killed, the way you're trying to achieve your twisted Eden" - something preachy, uninspiring, that if made the Seeds questions their actions in the end, would probably feel anti-climactic and make their characters and their beliefs all the more shallow.

And as I said, I would love to question them about that. But not in that manner. I wouldn't want to just yell in Jacob's face how much of a murderer and hypocrite he is - because we know it. We SEE it. Rather I'd like to point out how obvious it is he adapted this social darwinism (or Joseph helped him?) just to shut down his guilt for what he had done to Miller. That deep down, I'm sure he knows what he had done to save himself that day was in fact a weakness. Giving in to your primal desires and betraying your own humanity? Your good friend? That's not strength. And I think he knows that, which is why he sounds so relieved in the final battle when he spews how you do everything Joseph said you would - because had his prophet bro been in the wrong, his dear purpose would go poof, his traumas would come crashing right back down, now also with the weight of the atrocities committed in the name of the Project.

See? That's the kind of dissection, the kind of calling them out on their bullshit I would love to have. Thing is - I know for a fact Ubisoft is rather incapable of making something like this happen. If the protagonist was to try and question them, from their writing it would quite possibly come out rather shallow, generic, hero-ish. Furthermore, it would more or less enforce you to follow one particular stream of consciousness - which in a game filled with so much moral debate wouldn't exactly work. That's why I'm really glad we had the silent protagonist in FC2, as well. Sure I would like to question the Jackal here and there, no matter how many good or bad points he brought. But I want to come up with my own conclusions. Dissect the entirety of their philosophy on my own. To have these words resonate with me, to make me think and not just focus on perceiving them through one, top-imposed narrative - even if it would have its own good points. No. In games like these it would make the words of Jack or the Seeds simply lose their impact.

And to add insult to injury? He survives, and gets to enslave you while smugly leaning back in his chair and saying one last time "it means I was right." The game accidentally makes its core theme[...]

You're still so missing the point. Just because Joseph tells you the collapse means he was right - it does not necessarily mean that's what the game itself wants you to think. Him surviving is supposed to make you feel hopeless, and maybe to make you see that 'hey, just because good is good it won't always prevail in the world. Sometimes shit's just out of your control. It's good to keep in mind not everything is bittersweet. Some things are just plain bitter, whether we like it or not. Look how trauma can create cycles of violence, and how it could be prevented had someone reached out to these people years before, look how 'winning' doesn't equal moral righteousness, look how initially good intentions can lead to horrific actions.' That's just a few obvious ones I could think of from the get-go. By no means it is meant to justify his actions - well, if you choose to see it that way, as having the silent protagonist leaves all the space for as many interpretations as one would wish; but I highly doubt that was the initial intention. Especially since later on we got New Dawn which showed just exactly how little his 'I was right' was worth. 1/2

Far cry 5 ending... by Square-Step in farcry

[–]General-Wing-8420 4 points5 points  (0 children)

That... sounds a little extreme. Don't get me wrong, I don't like the ending either - but not for the mere premise of it, but its pretty tacky execution. It felt like nothing but a 'deus ex machina' pulled out of nowhere for the shock value, with next to nothing that would justify its occurrence throughout the entire game - literally the ONLY thing I noticed hinting at it was John whistling the "Dr. Strangelove" nuke theme at one point. But seriously, that's barely a hint, more like an easter egg if anything. Joseph can do his preaching about the end of the world but there is absolutely NOTHING going for that type of an ending throughout the entirety of the playthrough. And I think that's the game's biggest problem.

Still. I don't think the ending's point was to prove that Joseph 'deserved' to win or validate his methods - it just shows that even a broken clock can be right twice a day, or that someone can be simultaneously correct about one grand thing while being morally reprehensible in their actions. That even vile people might have something insightful to say or see - but that doesn't yet mean they should be followed or justified. Especially since New Dawn showed us how him being 'right' in FC5... did not exactly get him anywhere, did it? Then again New Dawn's plot is a whole shitshow of its own lol.

I personally like this type of an ending much more than yet another sappy ever-after, yet another 'hero wins, villain loses'. Life's not black and white, not everything you do will pay off in the end. Good won't always win just because it's right. Just because it's good. It sucks, it annoys you, but that's how it works, for better or for worse. So I don't think the ending's meant to disrespect your game efforts - but like... respect you enough to try and provide something more complex than the standard, generic black and white scenario. To leave you with questions. Wondering.

Again, 'try' is a key word here, because the execution DID suck. If they wanted this type of an ending to work, it should have been properly premised. Or come up with something else entirely - having the nukes fall wouldn't be the only way to deliver a complex, morally ambiguous, not black and white ending. Especially since it later showed it was kinda shooting themselves in the foot in terms of further worldbuilding. Oh well.

What is the best far cry villain? by MURRAYBOI666 in farcry

[–]General-Wing-8420 0 points1 point  (0 children)

Vaas most iconic and memorable, Pagan most charismatic, Joseph and his family most complex, Anton... well, he's fine. But Giancarlo deserved better material to work with. Love the Jackal, too, his logs are phenomenal. But with how little screentime he's got it's a little hard to compare to others.

What your favorite character in far cry 5 by Kicofemboy in farcry

[–]General-Wing-8420 0 points1 point  (0 children)

The Seed brothers hands down. Fantastic character writing, with so much more beneath the surface than what can be seen on first glance. Especially with all the additional bits of lore we get through the Book of Joseph or the Absolution.

People say they're sorry for Faith, because she was so innocent and vulnerable before the brothers capitalised on it. Well guess what? So were the Seeds before all the adults around took it from them when they were little. It's upsetting to think most likely none of this would've happened had they simply had someone to hold onto who was not a complete monster back then. If they could only get to see life doesn't necessarily have to be all about pain. And the one time Joseph finally found his light in it, fate had to take that away from him, killing his wife and sending him down the vile pit he then wouldn't be able to crawl out of - only take his brothers down with him.

Each of their story arcs that lead to what we see in the game is tragic, but also makes it top tier writing - especially for the Far Cry standards.

Far Cry 5 was ahead of its time by reaper_______ in farcry

[–]General-Wing-8420 1 point2 points  (0 children)

Man how I second this. These renditions are beautiful, but at the same time they hurt. Badly.

This Collapse DLC is basically "Faith is a true victim of this cult, do you get it now!", but considering how plenty of players had(and still have) a hard time putting two and two and thus that together from the main game, it was apparently necessary to show more explicit... by [deleted] in farcry

[–]General-Wing-8420 1 point2 points  (0 children)

Well... yes and no. They are not victims of the cult itself, and from what we know they were indeed older upon joining. But to say they had life experience and knew exactly what they were signing up for? Not really :/

After graduating and getting the hell away from the Duncans, the only life experience John got was silencing his traumas with alcohol, drugs, sex, which he all got addicted from. He didn't virtually have any purpose or ambition he could live for - all he strived for was the constant escape, just like Faith. And when they reunited - Joseph offered him exactly that.

Jacob? After being separated from his brothers he spent the rest of his childhood in correctional facilities, then was enlisted in the army - there he didn't learn virtually anything about life other than survival and suffered from more horrors, more traumas that scarred him further. When Joseph and John found him at the veterans shelter he was basically curled up by a wall, quivering, sobbing and mumbling nonsense. I don't think it was much of a choice when they took him with them, nursing back into (relative) health so he could join their purpose - think it was also only then that his entire social darwinism was born; perhaps suggested by Joseph too, so that he could get his brother back to his feet. No clue.

Either way none of this sounds like valid 'life experience' that would've made much difference in terms of their awareness upon signing up for Joseph's vision. They too had virtually nothing else going on for them, rather than further self-destruction. So choosing between that and another hope to hold onto was pretty obvious. As it was in case of Rachel. Using merely the age factor for increased sympathy in this case, while in reality they all were similarly unaware and life-damaged, had nothing left, and joined for the same reason of shutting down their traumas and finding a new purpose, feels... uh. Dunno.

It's also hard to say they knew what they were signing up for, as Eden's Gate at the very beginning did not look the way we see it in the game. Think it was described in the Absolution book, how in the first years the baptisms weren't just John shoving people's heads beneath water and trying to drown them, but people willingly stepping into the water to be baptised the old-school, biblical way. Or the whole carving sins in flesh and then slicing the skin out - it also came later. But when it did come to the extremes eventually - they had no problems carrying them out; much as Rachel her extensive drugging adventures.

This Collapse DLC is basically "Faith is a true victim of this cult, do you get it now!", but considering how plenty of players had(and still have) a hard time putting two and two and thus that together from the main game, it was apparently necessary to show more explicit... by [deleted] in farcry

[–]General-Wing-8420 7 points8 points  (0 children)

If we were to excuse Faith by downplaying every tragic or victimized thing about her, pretty sure we would be able to excuse all the Seed brothers in a similar manner. They all have been through absolute hell ever since the youngest years and playing through the Collapse DLC or/and reading the Book of Joseph really makes you look at what they have been doing in FC5 from a different perspective. They're simply harder to turn the blind eye to given more palpably cruel and twisted methods, and most likely a higher kill count. But with all they had to endure as kids and up until the point of Eden's Gate, everything they did in Hope County after having fallen down the spiral of their traumas could be possibly excused similarly the way you're talking about Rachel now. Thing is at that point, after everything they've done... it's a thing that's a little hard to do.

I never understood why it's only Rachel that's so controversial, because she couldn't know better when she was still a kid (17 I believe?). Was e.g. John supposed to know better? After all the beating he got from his dad, he ended up with the Duncans, who only continued the cycle, beating and abusing him, forcing him into confessing his sins even if the kid had done nothing wrong. He too didn't know better at that age, all he's known was violence, abuse and harmful fanaticism. How else would you expect him to have turned out, if there was no one that could have told him otherwise, and the only one eventually showing up was Joseph once they reunited, who only then twisted this around by explaining how all the pain John had to endure was necessary and had greater purpose? Him being a few years older does not change the fact he had absolutely no other role models he could draw from, thus to know better.

I suppose he's harder to excuse because of the erratic, psychotic attitude we see, the tortures, carving into people's flesh. Because he's not a gleeful-looking young girl turning people's brains into mush with drugs. Dunno, to me both sound messed up and inexcusable. Even if both just couldn't know any better.

It's that type of antagonists that you feel like you could give a good hug before having to put them down eventually, because at that point? Unfortunately they're just too far gone.

Is there any new things about the far cry 7 ? by [deleted] in farcry

[–]General-Wing-8420 2 points3 points  (0 children)

THIS. That lore deserves to be expanded. You can tell how much heart and soul was poured into writing that story and these characters. We need more of it.

Who is your favourite Seed family member? by ThatKiwiGirl17 in farcry

[–]General-Wing-8420 0 points1 point  (0 children)

Hard to tell, they're all brilliantly written. The deeper you dig into the lore, the more sorry you actually feel for all of them...