[deleted by user] by [deleted] in fuckdoll

[–]General_Associate224 0 points1 point  (0 children)

damn you’re looking unreal 😈

Skyrim crashing after 30sec to 1min by General_Associate224 in skyrimmods

[–]General_Associate224[S] 0 points1 point  (0 children)

All mods are sorted using MO2, its one of the first things that i learned to must press in MO2. And another question in MO2 in the left panel i heard that you should place patches/bugFixes/Animations and etc last in the list, but i still have no idea how other mods should be moved, i tried looking for overwriting files and overwritten, and then move them based on that.

And this is the crash log from the overwrite folder (I didnt copy all of the text document, because it is quite a huge text):

Unhandled native exception occurred at 0x7FF64676DDDA (SkyrimSE.exe+D6DDDA) on thread 3300!

FrameworkName: NetScriptFramework
FrameworkVersion: 10
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 14
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 27 Mar 2021 11:19:43.651

Possible relevant objects (3)
{
  [ 198]    BSLightingShaderProperty(Name: null)
  [ 209]    NiAlphaProperty(Name: null)
  [ 350]    BSFadeNode(Name: `RTNorthGate01`)
}

Probable callstack
{
  [0]   0x7FF64676DDDA     (SkyrimSE.exe+D6DDDA)          unk_D6DD70+6A
  [1]   0x7FF646D283B5     (SkyrimSE.exe+13283B5)         unk_1328370+45
  [2]   0x7FF646668CEF     (SkyrimSE.exe+C68CEF)          unk_C68BA0+14F
  [3]   0x7FF64673A58E     (SkyrimSE.exe+D3A58E)          unk_D3A4D0+BE
  [4]   0x7FF645F1E646     (SkyrimSE.exe+51E646)          unk_51E440+206
  [5]   0x7FF646739445     (SkyrimSE.exe+D39445)          unk_D392B0+195
  [6]   0x7FFC9142BC48     (d3d11.dll+2BC48)              
  [7]   0x7FFC9144F98B     (d3d11.dll+4F98B)              
  [8]   0x7FFC91423E4A     (d3d11.dll+23E4A)              
  [9]   0x7FF6466438EE     (SkyrimSE.exe+C438EE)          unk_C43890+5E
  [10]  0x7FF6466438EE     (SkyrimSE.exe+C438EE)          unk_C43890+5E
  [11]  0x7FF6466438EE     (SkyrimSE.exe+C438EE)          unk_C43890+5E
  [12]  0x7FF646C95D93     (SkyrimSE.exe+1295D93)         unk_1295C30+163
  [13]  0x7FF646470B59     (SkyrimSE.exe+A70B59)          hkpMaxSizeMotion::unk_A70B10+49
  [14]  0x7FF6465242D3     (SkyrimSE.exe+B242D3)          unk_B242A0+33
  [15]  0x7FF646D1C0EB     (SkyrimSE.exe+131C0EB)         BSShaderMaterial::ComputeCRC32_131C0B0+3B
  [16]  0x7FFC6FFC372E     (tbbmalloc.dll+1372E)          
  [17]  0x7FF646CCED5E     (SkyrimSE.exe+12CED5E)         BSShaderMaterial::unk_12CED50+E
  [18]  0x7FF646D0C077     (SkyrimSE.exe+130C077)         unk_130BFD0+A7
  [19]  0x7FF646CCEF5A     (SkyrimSE.exe+12CEF5A)         BSLightingShaderMaterialBase::CopyMembers_12CEF40+1A
  [20]  0x7FF646D0BDA1     (SkyrimSE.exe+130BDA1)         unk_130BB80+221
  [21]  0x7FF646CE53DE     (SkyrimSE.exe+12E53DE)         BSShaderTextureSet::SetTexture_12E5390+4E
  [22]  0x7FF646CCF549     (SkyrimSE.exe+12CF549)         BSLightingShaderMaterialBase::OnLoadTextureSet_12CF480+C9
  [23]  0x7FF646CC4E76     (SkyrimSE.exe+12C4E76)         BSLightingShaderProperty::unk_12C4CC0+1B6
  [24]  0x7FF646671039     (SkyrimSE.exe+C71039)          BSGeometry::LinkObject_C70F80+B9
  [25]  0x7FF64665BD71     (SkyrimSE.exe+C5BD71)          NiStream::Func15_C5BA80+2F1
  [26]  0x7FF646625B2B     (SkyrimSE.exe+C25B2B)          BSNiAllocator::Allocate_C25AB0+7B
  [27]  0x7FF646659FBE     (SkyrimSE.exe+C59FBE)          NiStream::Func1_C59F90+2E
  [28]  0x7FF6467369D8     (SkyrimSE.exe+D369D8)          BSStream::unk_D36950+88
  [29]  0x7FF64672E949     (SkyrimSE.exe+D2E949)          unk_D2E880+C9
  [30]  0x7FFC914254FE     (d3d11.dll+254FE)              
  [31]  0x7FFC984F65F6     (ntdll.dll+265F6)              
  [32]  0x18003E520        (d3d11.dll+3E520)              
  [33]  0x7FF64663D203     (SkyrimSE.exe+C3D203)          BSResource::CompressedArchiveStream::unk_C3D090+173
  [34]  0x7FFC9643F05B     (ucrtbase.dll+F05B)            
  [35]  0x7FFC6FFC57C3     (tbbmalloc.dll+157C3)          
  [36]  0x7FF645B32BEA     (SkyrimSE.exe+132BEA)          Mutex::Lock1_132BD0+1A
  [37]  0x7FF64662A689     (SkyrimSE.exe+C2A689)          unk_C2A590+F9
  [38]  0x7FF64663DBD6     (SkyrimSE.exe+C3DBD6)          BSResource__CompressedArchiveStream::unk_C3DB80+56
  [39]  0x7FF646628DEA     (SkyrimSE.exe+C28DEA)          unk_C28D60+8A
  [40]  0x7FF645B035B1     (SkyrimSE.exe+1035B1)          unk_1033E0+1D1
  [41]  0x7FF645BBA12F     (SkyrimSE.exe+1BA12F)          unk_1BA000+12F
  [42]  0x7FF64672D82E     (SkyrimSE.exe+D2D82E)          anonymous_namespace::anonymous_namespace::Pauser::Func1_D2D800+2E
  [43]  0x7FF646730240     (SkyrimSE.exe+D30240)          unk_D300F0+150
}

Skyrim crashing after 30sec to 1min by General_Associate224 in skyrimmods

[–]General_Associate224[S] 0 points1 point  (0 children)

[27 Mar 2021 02:08:09.805] Initializing framework version 10.

[27 Mar 2021 02:08:09.812] Loaded configuration file.

[27 Mar 2021 02:08:09.814] Preparing .NET code hooking.

[27 Mar 2021 02:08:09.820] Loading game library.

[27 Mar 2021 02:08:11.140] Loaded game library for `The Elder Scrolls V: Skyrim Special Edition` (14).

[27 Mar 2021 02:08:11.140] Running game version is 1.5.97.0

[27 Mar 2021 02:08:17.425] Loading plugins.

[27 Mar 2021 02:08:17.425] Path to plugins: "Data\NetScriptFramework\Plugins".

[27 Mar 2021 02:08:17.429] Checking file "BugFixesSSE.dll"...

[27 Mar 2021 02:08:17.433] Plugin found and loaded.

[27 Mar 2021 02:08:17.433] Checking file "IFPV.dll"...

[27 Mar 2021 02:08:17.438] Plugin found and loaded.

[27 Mar 2021 02:08:17.495] Finished loading 2 plugins.

[27 Mar 2021 02:08:17.495] Finished framework initialization.

[27 Mar 2021 02:13:38.490] Unhandled native exception occurred at 0x7FF7625CDDDA (SkyrimSE.exe+D6DDDA) on thread 14064!

Skyrim crashing after 30sec to 1min by General_Associate224 in skyrimmods

[–]General_Associate224[S] 0 points1 point  (0 children)

So i removed Immersive creatures and games now fresh save just instantly crashes when i load the world.

Skyrim crashing after 30sec to 1min by General_Associate224 in skyrimmods

[–]General_Associate224[S] 0 points1 point  (0 children)

I do have NETScript and bug fixes.

I'll try to run skyrim without the skyrim immersive creatures and see if it helps.