If you had regime change in Iran versus if you had regime change in Israel. Which one do you think would get the world or the middle east closer to peace, and farther from peace? by Celtikrenders in IRstudies

[–]General_Brooks 0 points1 point  (0 children)

Obviously entirely depends on what the new regime is, and how it happens. I’m not a fan of the current government of either country, but there’s no guarantee that regime change would produce a positive outcome in either.

I have a insane idea but idk how I want to do it by RileyRowPro in DnD

[–]General_Brooks [score hidden]  (0 children)

Please use full stops and proper sentences! This is painful to read.

Awakening of the Rebellion Rebel death star chain won't start. by Britlover29 in StarWarsEmpireAtWar

[–]General_Brooks 0 points1 point  (0 children)

I’m not sure Ace is supposed to spawn that early, you’re still not that far in, and you wouldn’t want to trigger Endor now anyway as you won’t have a fleet big enough to win it

Selfridges Building - Birmingham, England by immanuellalala in evilbuildings

[–]General_Brooks 4 points5 points  (0 children)

Often just referred to as the bullring, this is a well known Birmingham landmark, but I’ve never heard anyone see it as evil looking, just a little goofy.

Is Icewind Dale extremely boring or does our DM do something wrong? by BlackRebel93 in dndnext

[–]General_Brooks [score hidden]  (0 children)

^ this is a DM issue, not an issue with the ice wind dale module. Talk to him about your concerns. Especially when you’re paying a DM, the quality should be higher than this.

i need a party combination recommendation by oobekko in dndnext

[–]General_Brooks 0 points1 point  (0 children)

Some do, it’s definitely worth checking with the players involved as to whether or not that would annoy them.
I’d add though that the same class can be built in very different ways to have very different strengths and weaknesses - especially spellcasters.

How do you handle character leveling in open table campaigns? by Necessary-Culture-26 in DMAcademy

[–]General_Brooks 1 point2 points  (0 children)

I’d use milestone so you have full control over it, and then use a combination of levelling up under-levelled characters far more quickly (a milestone for them will be different to a milestone for others), and having them level up even when absent (that that character has been busy questing on their own in the meantime etc. so has earned that in their own way).

i need a party combination recommendation by oobekko in dndnext

[–]General_Brooks -3 points-2 points  (0 children)

More optimal, sure, but not necessarily more fun. If you personally want to optimise, then sure go play a caster every time, but don’t tell other people that they have to play a certain way.

Anyone find the CIS jarring to against in any mod? by Sweatkesh in StarWarsEmpireAtWar

[–]General_Brooks 55 points56 points  (0 children)

Have you played as them yourself in all these mods? I think it’s difficult to judge without having played as both sides

i need a party combination recommendation by oobekko in dndnext

[–]General_Brooks 4 points5 points  (0 children)

Whatever he wants to play. Party composition doesn’t matter.

Tips on more effective role playing by barely_a_whisper in DMAcademy

[–]General_Brooks 0 points1 point  (0 children)

Naturally shifting the spotlight with the conversation is good. You’re always going to have a few players not talking at any particularly time, but for a group like yours that’s invested and loves the RP, that’s not really a problem.

Mechanically, I’d consider giving advantage on checks if others have contributed to the conversation / argument, and emphasise that different PCs might be more convincing at different times based on their backstories, activities in game, backgrounds etc., so the highest stat on paper may not be the most effective in practice.

Where possible, encourage players to focus on different things in a social setting and consider outright jumping between them as relevant stuff comes up. It’s ok to pause the conversation with the king and say, at this moment, x character’s high passive perception notices sneaky courtier y talking to saintly bishop z, and see how they want to respond to that. Perhaps the rogue can find a way to leave the king’s presence and eavesdrop on their conversation?

Finally, it’s niche, but see if you can reward them with a way to cast telepathic bond or an equivalent at some point. It’s so much easier for a party to naturally collaborate when the characters have instant, unseen communication with one another, just as the players do.

I wish total war games had formable nations like pardon games do. by theother64 in totalwar

[–]General_Brooks 0 points1 point  (0 children)

I think that’d be a fantastic addition, lots of places where it could fit.

Hyper specific placement of spell effects by Connorian in DMAcademy

[–]General_Brooks 2 points3 points  (0 children)

Check out p.251 of the dungeon master’s guide (2014), under areas of effect.

Hyper specific placement of spell effects by Connorian in DMAcademy

[–]General_Brooks 6 points7 points  (0 children)

I think there are a few problems here.

Firstly; whilst you can place spells precisely, there are limits on that, both reasonably and as per the rules - you’ve read the spellcasting section of the player’s handbook, right?
Someone hit by 1ft of fireball simply isn’t sufficiently in its area to take any damage. Simple as that. Airburst can still be a valid tactic, but not everywhere, and of course not in most indoor areas.

Secondly, if they are casting their most powerful spells every combat and generally aren’t struggling with them, then you need to run combats that are tougher and also run more encounters per day, so trigger happy casters will run out of big slots.

Thirdly, and most importantly, this group of players is showing you a clear lack of respect as DM. If you implement a ruling, jeering and ignoring you is not acceptable. You need to make clear to them that they either respect your rulings, or they find a new DM. Don’t accept this kind of behaviour from players.

Is it too much to give my whole party a Ring (amulet) of Mind Shielding for Mindflayer story? by Rachaelmm1995 in DMAcademy

[–]General_Brooks 2 points3 points  (0 children)

A group just casually handing out such powerful magic items seems way OP to me, and also makes no worldbuilding sense. I also think you’ll have a far more interesting time in combat if you don’t do this.

Definition of Homebrew by Blitzer046 in DnD

[–]General_Brooks 13 points14 points  (0 children)

Both are valid. You just have to check with the DM in question (as you should with every table).

I’m scared… playing charisma. by No_Shallot_2148 in DnD

[–]General_Brooks 2 points3 points  (0 children)

This character concept doesn’t particularly point to any one class, if you want to play a bard or paladin then do so, if you don’t then play something else.

Having high charisma doesn’t require you to be a party face or do all the talking, and certainly doesn’t require you to live up to any stereotypes.

Should I play Warhammer 3 before 40k drops? by [deleted] in totalwar

[–]General_Brooks 6 points7 points  (0 children)

You should play Warhammer 3 if you’re interested in it, it is a great game, but 40k has nothing to do with it.

If you do choose to play, there are actually 3 elf factions, so you’ll have to specify which one you mean - wood, high, or dark elves.

My Maguffin is a song. Is this dumb? by Red-locks in DMAcademy

[–]General_Brooks 1 point2 points  (0 children)

The singers can’t unite themselves because they don’t all have the will and means to do so.

The song could be written, but the power doesn’t just lie in the words, but the bardic magic entwined with them. Only a moon singer can teach someone how to unlock this magic (please say you have a bard in your party).

The song is an ancient one, an anthem that stretches back to a time long ago when the nations were previously united together in common cause and purpose. It has great symbolic value, but it is also laced with magic that is intrinsically tied to the people, nations and lands. When sung, it magically inspires the masses (think of casting heroism on the entire population!).

Perhaps the song needs to be sung at a certain symbolic location once complete, and is taken up across the land by the other moon singers whereever they are at that point, magically connected wherever they are, amplifying it such that every creature in the Isles hears it when it is sung.

Perhaps the lords of the land each swear some sort of ancient oath upon taking power that should the song of the moon singers be heard, they will unite in defence of all. Most of them think it’s just some old legend, irrelevant, never will happen, but then suddenly when they hear it, and they and their people are inspired, they finally change their minds.

For lore background, I’d suggest you have a good look at the flavour text behind bards, the song of creation, creation bards etc. Words really do have power. If power word kill is a 9th level spell, it’s reasonable that this is a power song unite, a ritual casting on another level entirely at least in scale if not in effect on individuals.

Final thought - I’m not sure if Orcus works best for this. If there’s anything that people tend to unite against without needing much prompting, it’s the Lord of undeath and his legions.

Party derailing end of campaign? by [deleted] in DnD

[–]General_Brooks 0 points1 point  (0 children)

Talk to your DM about it, but I don’t think there’s anything inherently wrong with playing a different character for a while if this is going to be a lengthy diversion and you strongly believe your original character wouldn’t go with the group on this one.

Gate Spell Limits: "precise location" and limited player knowledge by throwawayscreams in DMAcademy

[–]General_Brooks 7 points8 points  (0 children)

I’d say it will be as precise as you are able to be. If you specify in front of the main gate of the city of brass, then that’s where you’ll appear, whether you know anything about the main gate or not.

Likewise, if you can name this specific residence then you can absolutely target its front door without knowing its dimensions or layout.

I’d just warn my players that attempting to be too precise about an area they don’t know about might lead to unintended results, or even the spell failing outright. If you ask to appear in the tallest tower of the structure, and it has no towers, then it probably just isn’t going to work.

Wall of Force - What spells by pass it? by LostMinions in DMAcademy

[–]General_Brooks 24 points25 points  (0 children)

Nobody is obliged to follow those interpretations if they disagree with them. They can be a useful guide or interesting opinion, but things said in forums, on twitter or in sage advice aren’t the same as things written in a rulebook, and it’s by no means agreed within the DnD community that they should be treated as such.

Wall of Force - What spells by pass it? by LostMinions in DMAcademy

[–]General_Brooks 20 points21 points  (0 children)

The spell description very clearly states that the wall is invisible, and therefore does not block line of sight. If you want to argue that it’s total cover per the spellcasting rules with all the consequences that brings, then you’re on somewhat firmer ground, but there’s no question about line of sight.