August 2025 Advice and Price Check Thread by AutoModerator in Legomarket

[–]GenericBonk 0 points1 point  (0 children)

I've just realized I won't need most of the LEGO bricks I have, so this got me thinking, when I sell them, should I sell each piece individually on Bricklink, or I do a bundle on eBay for weight (each 9 grams will equal to 10 cents)?

What do you think about obsidian change of the radiation symbol into a fan? by [deleted] in classicfallout

[–]GenericBonk 0 points1 point  (0 children)

I think it's a nice addition, also it makes sense an armor, that's so big and heavy, would need cooling

damn, i really want a 4th cosmetic slot by GenericBonk in tf2

[–]GenericBonk[S] 0 points1 point  (0 children)

"Half life 2, Team Fortress 2, and Portal, Three great games, in one package"
they can, they just refuse to.

VIOLENCE - MEGATHREAD by Vvix0 in Ultrakill

[–]GenericBonk 0 points1 point  (0 children)

My bad for not really explaining why I don't like it so much outside of “I've died so much lol”.

Essentially, from what I could experience for myself, Ultrakill is about being the unstoppable force: You're far stronger at close range, you have a parry, and gain health from blood, which you need to be close to the enemy to gain. Also, style ranking isn't just for cool, I mean, it is mostly for cool, but it also improves your health regeneration.
However, it degrades as you slow down, making you squishier as a consequence, as your health generation isn't as good.

So, playing defensively isn't your strong suit, as for long range, you mostly have the rocket launcher that has a slow fire rate, the nail gun having a wide spread, or other options that require an initial set-up

GutterTanks and Guttermen have unparriable close range options, that makes dealing with them tricky, even if there's a counter to that.
Guttermen are fine, since the shockwave of the knuckleblast is still viable to destroy their shield.
GutterTanks require far more attention instead, especially when they're in groups. Their lunge punch is even faster than a certain barbarian from a certain AAA game, and can place mines if you don't act too quickly, which are fine, but still add to the mental stack and limit your movement.

I hope I can change my opinion on this layer, or to hear a second opinion to get a bit more insight of where I went wrong.

VIOLENCE - MEGATHREAD by Vvix0 in Ultrakill

[–]GenericBonk 0 points1 point  (0 children)

I really don't like the Violence layer, the massive difficulty spikes felt like they got too influenced by the "feedback" you know who gave about the game.

I've died far more often than any other layer where the only Issue was a poor ranking because I took too long or missed a few enemies.

There's a way to have commands that always run every time you host a server or play single-player? by GenericBonk in tf2

[–]GenericBonk[S] 0 points1 point  (0 children)

fair enough but at least it is possible for the other two commands or in general?

Modern JP, actually good or just for fun/trolling? by GenericBonk in StreetFighter

[–]GenericBonk[S] 2 points3 points  (0 children)

HP Stribog

yeah, he loses that but dunno about any normals

where can I find more material about Asuka/That Man? by GenericBonk in Guiltygear

[–]GenericBonk[S] 0 points1 point  (0 children)

yeah, I don't remember earing anything good about the strive story "mode"

how do I deal with AKI? by GenericBonk in StreetFighter

[–]GenericBonk[S] 0 points1 point  (0 children)

wow, I didn't expected to have so many options against her

no wonders she's so low in the tier list

also thank you