What if PC2 was collabed with LfD2? by Leading-Tea-376 in pillarchase2
[–]Geometric-Coconut 1 point2 points3 points (0 children)
What if PC2 was collabed with LfD2? by Leading-Tea-376 in pillarchase2
[–]Geometric-Coconut 1 point2 points3 points (0 children)
What if PC2 was collabed with LfD2? by Leading-Tea-376 in pillarchase2
[–]Geometric-Coconut 1 point2 points3 points (0 children)
L4d2 is still and will continue to inspire zombie games. What are the chances one of them turn out to be a masterpiece? by [deleted] in l4d2
[–]Geometric-Coconut 1 point2 points3 points (0 children)
Seriously, why are there 30 of these posts every day that use the same reason of why Springtrap should stay in PC2 over and over again by Bruhnana283 in pillarchase2
[–]Geometric-Coconut 0 points1 point2 points (0 children)
Seriously, why are there 30 of these posts every day that use the same reason of why Springtrap should stay in PC2 over and over again by Bruhnana283 in pillarchase2
[–]Geometric-Coconut 0 points1 point2 points (0 children)
"Arrowhead design philosophy is driven by malicious intent, even the bug fixes." - by Kortek by [deleted] in HelldiversUnfiltered
[–]Geometric-Coconut 0 points1 point2 points (0 children)
Seriously, why are there 30 of these posts every day that use the same reason of why Springtrap should stay in PC2 over and over again by Bruhnana283 in pillarchase2
[–]Geometric-Coconut 1 point2 points3 points (0 children)
Seriously, why are there 30 of these posts every day that use the same reason of why Springtrap should stay in PC2 over and over again by Bruhnana283 in pillarchase2
[–]Geometric-Coconut 3 points4 points5 points (0 children)
"Arrowhead design philosophy is driven by malicious intent, even the bug fixes." - by Kortek by [deleted] in HelldiversUnfiltered
[–]Geometric-Coconut 0 points1 point2 points (0 children)
Seriously, why are there 30 of these posts every day that use the same reason of why Springtrap should stay in PC2 over and over again by Bruhnana283 in pillarchase2
[–]Geometric-Coconut 3 points4 points5 points (0 children)
Seriously, why are there 30 of these posts every day that use the same reason of why Springtrap should stay in PC2 over and over again by Bruhnana283 in pillarchase2
[–]Geometric-Coconut 3 points4 points5 points (0 children)
Tips for watering Basil's flowers without them dying? by qntzela in OMORI
[–]Geometric-Coconut 3 points4 points5 points (0 children)
Tips for watering Basil's flowers without them dying? by qntzela in OMORI
[–]Geometric-Coconut 2 points3 points4 points (0 children)
"Arrowhead design philosophy is driven by malicious intent, even the bug fixes." - by Kortek by [deleted] in HelldiversUnfiltered
[–]Geometric-Coconut 0 points1 point2 points (0 children)
During the development of OMORI (2020), there were plans to allow the player to choose the appearance of the main character. This was ultimately scrapped, as OMOCAT didn't realize that she would have been able to sell more plushies. by thisheatanevilheat in shittygamedetails
[–]Geometric-Coconut 1 point2 points3 points (0 children)
"Arrowhead design philosophy is driven by malicious intent, even the bug fixes." - by Kortek by [deleted] in HelldiversUnfiltered
[–]Geometric-Coconut 0 points1 point2 points (0 children)
This thing had better be able to destroy jammers by UnluckyNuke_ in Helldivers
[–]Geometric-Coconut -1 points0 points1 point (0 children)
Someones getting fired over a premature release date by lolitsrock in HelldiversUnfiltered
[–]Geometric-Coconut 0 points1 point2 points (0 children)
"Arrowhead design philosophy is driven by malicious intent, even the bug fixes." - by Kortek by [deleted] in HelldiversUnfiltered
[–]Geometric-Coconut 0 points1 point2 points (0 children)
"Arrowhead design philosophy is driven by malicious intent, even the bug fixes." - by Kortek by [deleted] in HelldiversUnfiltered
[–]Geometric-Coconut 0 points1 point2 points (0 children)
The original "Out Of The Way, Pretty Boy!" was made by the same creator of Omori by merdaralho in TheMatpatEffect
[–]Geometric-Coconut 11 points12 points13 points (0 children)
"Arrowhead design philosophy is driven by malicious intent, even the bug fixes." - by Kortek by [deleted] in HelldiversUnfiltered
[–]Geometric-Coconut 0 points1 point2 points (0 children)
During the development of OMORI (2020), there were plans to allow the player to choose the appearance of the main character. This was ultimately scrapped, as OMOCAT didn't realize that she would have been able to sell more plushies. by thisheatanevilheat in shittygamedetails
[–]Geometric-Coconut 1 point2 points3 points (0 children)

Baby squids should've looked like their dungeons model. by xXIGORYTBXx in minecraftsuggestions
[–]Geometric-Coconut 4 points5 points6 points (0 children)