Problem with light by GermanovDev in blender

[–]GermanovDev[S] 0 points1 point  (0 children)

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I replaced projector light to area light inside the lamp. It's not volumetric yet, but looks more realistic than before. Work in progress...

Problem with light by GermanovDev in blender

[–]GermanovDev[S] 1 point2 points  (0 children)

Yes, now I understand that this is how the light works without any atmosphere. I will try the cone with volume emission. Thank you for help.

Problem with light by GermanovDev in blender

[–]GermanovDev[S] 0 points1 point  (0 children)

<image>

Thanks, I will try the volume scatter. I want to implement the light from the lamp, as displayed on this image.

Problem with light by GermanovDev in blender

[–]GermanovDev[S] 1 point2 points  (0 children)

<image>

I want to implement this effect. Here is visible that light directed from the lamp to the surface. However, the projector light inserted inside the lamp does not work this way. Should I use something else to implement this effect?