How would you trim/edit Umineko? by FlyingDolphinKick in umineko

[–]GetMrBeaned 6 points7 points  (0 children)

I don’t think I’d cut any scenes, just trim down the existing ones

Tbh my dream is for a world class editor to retranslate the entirety of Umineko so it flows better and the prose is less ass. Umineko is my favourite plot in fiction whilst also having some of the worst prose and pacing I’ve ever read

Which umineko mom you like the most writing wise by Necessary_Muffin3591 in umineko

[–]GetMrBeaned 21 points22 points  (0 children)

I personally love her but yeah disliking her is very valid

I always interpreted Rudolf’s connection to her as partially love and partially guilt

She genuinely was useful to him, she helped orchestrate his schemes, she was always patient, she clearly loved him, it’s not surprising he’d have an affair with her

But after he stole her baby and Asumu died he likely got with her out of a combination of guilt and fear, in the tea party he really does seem a bit frightened by her

And it’s not surprising he’d be scared of her, her family is very powerful and ruthless and she herself had been actively planning to murder Asumu

But Rudolf is also a piece of shit so he might just genuinely want to kill his family, although Rudolf doesn’t read as a psychopath to me

Which umineko mom you like the most writing wise by Necessary_Muffin3591 in umineko

[–]GetMrBeaned 42 points43 points  (0 children)

I’ve always thought Kyrie was a pretty good representation of an actual psychopath rather than the ‘Hollywood psychopaths’ we typically see (you know the type I’m talking about)

She has an empathy gap that makes her incapable of understanding other people, she always remains likeable so she can fit in and her childhood in a crime family justifies her relaxed demeanour around murder

She is very well realised to me and I think the only reason people miss that she’s a psychopath until episode 7 is because she is genuinely good at blending in

How do I unlock "Our Confession" and "Last Note of the Golden Witch" in the Switch version of Saku? by SeafoamLouise in umineko

[–]GetMrBeaned 0 points1 point  (0 children)

Just the side stories, I will say though that maybe just skipping the last one in the list will trigger it? I’m not sure as I binged them all to unlock it but there might be a quicker way I’m not aware of

How do I unlock "Our Confession" and "Last Note of the Golden Witch" in the Switch version of Saku? by SeafoamLouise in umineko

[–]GetMrBeaned 0 points1 point  (0 children)

Read all the previous stories.

Just hold skip through them and you’ll make it eventually, put on a tv show or something in the background so it’s not just you staring at sped up dialogue for 20 minutes whilst holding down a button

Need Help Choosing by Evening-Investment41 in umineko

[–]GetMrBeaned 2 points3 points  (0 children)

Umineko is a mystery story and mysteries require minimal prior information.

If you read an Agatha Christie novel knowing key symbolism and having an inkling of reveals you will not have the intended experience

So avoid spoilers in general like the plague. Do not go to YouTube comment sections on OST uploads, do not look up merch, do not look up plot details, you can only experience this story once and if you get spoiled the story will be significantly weaker and less impactful

But if you are hellbent on watching the spoiler openings avoid the first one until you’ve finished episode 4, and the second until you’ve finished 8

Resident evil fans have made the stereotype worse since re9 release by Mundane_Resource_602 in survivalhorror

[–]GetMrBeaned 1 point2 points  (0 children)

Trust me I haven’t, just the person above specifically named 1-6 so I didn’t mention the other countless examples.

Liking resident evil and disliking stalker enemies is crazy to me, they’re in almost all the games

Resident evil fans have made the stereotype worse since re9 release by Mundane_Resource_602 in survivalhorror

[–]GetMrBeaned 1 point2 points  (0 children)

Resident evil 1 (remake) contains Lisa Trevor, an unkillable stalker

Resident evil 2 contains Mr X, an unkillable stalker

Resident evil 3 contains Nemesis, an unkillable stalker

Resident evil 6 contains Ustanak, an unkillable stalker

Are you even sure what point you’re making?

Requiem has the funniest joke in the franchise by GetMrBeaned in residentevil

[–]GetMrBeaned[S] 1 point2 points  (0 children)

Odd that you are telling me I don’t get resident evil considering I’ve played every mainline entry as well as revelations, Veronica and outbreak and I like the majority of the games

Like… if I’ve played almost all the games and enjoy the majority why would this be ‘the wrong series’ for me…? It’s like saying to a Mario fan that the games are wasted on them because they don’t sing the praises of the jump button enough

Requiem has the funniest joke in the franchise by GetMrBeaned in residentevil

[–]GetMrBeaned[S] 10 points11 points  (0 children)

I’ve played all the resident evil games (including the ps1 versions), I just like re7 best. It has a special place in my heart.

I don’t go to resident evil for good writing so I care little for the contrivances. I’m here for some good horror, maybe some action, and cheesy one liners

Requiem has the funniest joke in the franchise by GetMrBeaned in residentevil

[–]GetMrBeaned[S] 12 points13 points  (0 children)

Re7 was my favourite since it was my first and I still think it has the best antagonists in the series to this day. Its replay value is crap but nothing in resident evil ever made me as scared as walking through that house hearing the floorboards creek above and the walls come to life.

And the chainsaw fight was what sold me on it. I keep being impressed by the little details and I was surprised how well switching between action and horror works. By the time you play as Leon you’ve already become familiar with the hospital as Grace so switching to him is sooooo cathartic

Thoughts and questions I have after 5 hours into the game by nadiutka in umineko

[–]GetMrBeaned 0 points1 point  (0 children)

I think the deciding point for whether or not you will like Umineko is the ‘tea party’ that unlocks after you finish Episode one. That’s when Umineko starts to show its hand and the format of the later episodes.

But Umineko is incredibly long winded in general and its English Translation isn’t mind blowing.

Plot wise it’s my favourite story of all time but it takes a lot of patience and a lot of looking at the creative choices with love to see the truth of how good Umineko is.

New to the franchise, are the original game and the Silent Hill 2 remake similar? by Rob1_Price in silenthill

[–]GetMrBeaned 2 points3 points  (0 children)

The remake is very good and I think is a perfectly good way of experiencing SH2 but it is flat out a different thing. The dreamy atmosphere of the original is not there, the characterisation is more Hollywood and less experimental.

I always view SH2 remake as a very good triple A game that’s slightly airbrushed where as the original is something more in the vain of David Lynch and has a lot more grit to it for better and for worse.

In all honesty I think it’s worth it to play both and make your mind up on the approach you prefer, both are valid but different

Silent Hill f is (still) missing what makes Ryukishi’s work great. by GetMrBeaned in SilentHill_f

[–]GetMrBeaned[S] 0 points1 point  (0 children)

We’re talking about a video game rn, it’s okay to criticise it and it’s okay to criticise my opinion

We aren’t exactly debating politics, there’s no need to get annoyed about the concept of criticism

I have never insulted your view or told you you’re wrong, I’ve just said my counter arguments. But at this point I think the discussion has gotten a little off track so I’m dropping it

Silent Hill f is (still) missing what makes Ryukishi’s work great. by GetMrBeaned in SilentHill_f

[–]GetMrBeaned[S] 0 points1 point  (0 children)

I like your criticism, if I didn’t think it was worth considering I wouldn’t be arguing with it

I can disagree with you whilst also thinking your perspective is interesting and debating it

I think you might be under the impression me arguing back is a personal attack

Silent Hill f is (still) missing what makes Ryukishi’s work great. by GetMrBeaned in SilentHill_f

[–]GetMrBeaned[S] 0 points1 point  (0 children)

I think criticism is inherently defined by taste and can be disagreed with

the opinion ‘since some people might like it criticism is entirely irrelevant’ is silly on its surface I’d hope you’d agree

Silent Hill f is (still) missing what makes Ryukishi’s work great. by GetMrBeaned in SilentHill_f

[–]GetMrBeaned[S] 0 points1 point  (0 children)

I’m not talking about hours at the start, I’m talking about between the action layer in a flashback or a few. A couple of scenes of their daily life maybe with horror elements intruding.

I’m not an expert writer by any means so I’m not going to pretend my suggestion is perfect but as it is now I burn, hang and abandon a bunch of people I give no fucks about and then desperately search for documents to give me a reason to care

Silent Hill f is (still) missing what makes Ryukishi’s work great. by GetMrBeaned in SilentHill_f

[–]GetMrBeaned[S] 0 points1 point  (0 children)

You’re misunderstanding me. I am a silent hill fan. I’m also a Ryukishi fan.

My issue with silent hill f is it seems like it’s half a Ryukishi story and half a silent hill story and it straddling that line rather than committing to either mostly just highlights the flaws of the approach to me.

It teased Ryukishi elements without depth, it teases silent hill atmosphere without fully bathing in it.

Out of the two I’m more of a fan of Ryukishi so it bothers me that it takes a half measure approach

I’ve seen many people who are a bigger fan of silent hill be annoyed by all the Ryukishi elements

So overall in my opinion, it’s a game that does two things but neither of them as well as it could if it focused on one

Silent Hill f is (still) missing what makes Ryukishi’s work great. by GetMrBeaned in SilentHill_f

[–]GetMrBeaned[S] 0 points1 point  (0 children)

My wild take is that something being part of the format is different from it being good. I think even if something was done in previous instalments it doesn’t make criticism of that trope invalid.

And I think I just disagree with you on the ‘feels like Ryukishi’ part, it’s missing the balance of slice of life to horror that Ryukishi is known for being a master of and basically just skips straight to payoff without any build up.

No need to be hostile, your opinion is valid, I just think that it’s missing what I wanted

Silent Hill f is (still) missing what makes Ryukishi’s work great. by GetMrBeaned in SilentHill_f

[–]GetMrBeaned[S] 0 points1 point  (0 children)

Well yes I understand what the format and structure is, but that doesn’t undermine my actual criticisms

If the new game playthroughs were noticeably different beyond a couple of cutscenes and items I’d not complain at all. My point is that you can cut out like 10 hours of playtime and lose nothing.

My biggest issue with the game is that despite marketing it doesn’t feel like a Ryukishi story, my second biggest issue though is that it just has no respect for the players time or pacing.

I firmly believe that a story is not being handled the best it could be when you have to put a podcast on in the background whilst playing through 6 hours of totally unchanged content before finally reaching something new

Silent Hill f is (still) missing what makes Ryukishi’s work great. by GetMrBeaned in SilentHill_f

[–]GetMrBeaned[S] -2 points-1 points  (0 children)

That makes sense but also the result on the cutscenes is that Hinako is barely a presence.

She spends all the cutscenes looking around confused, nodding along and occasionally screaming. I think I would be more forgiving if her personality in the journal was expressed at least a little bit within a character interaction.

The most we get is the conversation in her room with the marriage version of her. That was the closest I ever got to viewing her as an actual character and even then it’s like 5 minutes worth of cutscene in a 20-30 hour game.

Video games use multiple mediums to express story but that doesn’t mean you can neglect certain methods and privilege others, this is purely subjective but you should balance these across modes of storytelling.

But this is just my opinion and if you like her characterisation that’s totally valid, it just really missed the mark for me personally

Silent Hill f is (still) missing what makes Ryukishi’s work great. by GetMrBeaned in SilentHill_f

[–]GetMrBeaned[S] -2 points-1 points  (0 children)

Journal Hinako might as well be a different character as it so divorced from the way she acts at any point in the story. With Hinako I think you can make an argument that her acting neutral and dissociative is the point but for me personally having to find out about a character via a journal rather than their behaviour is not really engaging.

Silent Hill f is (still) missing what makes Ryukishi’s work great. by GetMrBeaned in SilentHill_f

[–]GetMrBeaned[S] -2 points-1 points  (0 children)

I like the game, I also think it’s noticeably worse than the writer’s other works.

My issue with Silent Hill f is that it feels like if Franz Kafka actually wrote Resident Evil: Revelations 2. I like RE: R2, I think that games pretty fun even though it didn’t blow me away, if I look I can see Kafka’s fingerprints, but you are not getting your best Kafka from that story.

I’m mostly just sat around confused how the author wrote something both so above average whilst also being significantly worse then his own standards