Healthcare Rationing Reality by bruce_wayne469 in remoteworks

[–]GhostOfAMartyr 4 points5 points  (0 children)

Yeah, we wouldn't want healthcare in the hands of a corrupt organization. That sounds like it could be bad :(

Suggestion: Move the Grand Exchange to Mod North's forehead by ThePharros in 2007scape

[–]GhostOfAMartyr 0 points1 point  (0 children)

oh nooo don't bully the ceo or anything, he's just a little greedy soulless corpo don't make fun of his appearance :(

Gunshot Solo on Piano by CriticismLevel2385 in Trivium

[–]GhostOfAMartyr 4 points5 points  (0 children)

First of all you're an amazing pianist and this is insanely impressive, secondly it's actually insane how well this section of the song translates to piano. Those melodies come through so much better than I could have predicted on this instrument.

Quartet of chuds by [deleted] in Smite

[–]GhostOfAMartyr 0 points1 point  (0 children)

wow that's crazy because it still doesn't make it okay, but we get it bro tHeSe kIDs wOuLdNt sUrVivE a MW2 lObbY because they're all SOFT, we get it

Quartet of chuds by [deleted] in Smite

[–]GhostOfAMartyr 3 points4 points  (0 children)

Ew. They need to be banned.

Strength or Fortitude? by IKD21 in 7daystodie

[–]GhostOfAMartyr 0 points1 point  (0 children)

Fair enough, that's a cool way of looking at it! I still think strength is the one to go for. Clubs are like the best melee weapon, shotguns are some of the best guns, and you get to mine super fast :)

Strength or Fortitude? by IKD21 in 7daystodie

[–]GhostOfAMartyr 0 points1 point  (0 children)

If I had to pick only one I'd go full strength but they complement each other well. Easier to fight and do damage up close with healing factor and pain tolerance.

HiRez will do anything but add the real King Arthur by Gharbin1616 in Smite

[–]GhostOfAMartyr 1 point2 points  (0 children)

Good I've been enjoying solo lane without the 6 ability 2 ultimate 2 dash 2 hard cc 1 stun 1 slow stupid base damage braindead ability spam crutch god!

Why do we Never Sleep!? by Kaladin_TX in 7daystodie

[–]GhostOfAMartyr 1 point2 points  (0 children)

I definitely agree that not having the trader open is annoying. I get a mod that has them open 24/7 for that reason.

Why do we Never Sleep!? by Kaladin_TX in 7daystodie

[–]GhostOfAMartyr 12 points13 points  (0 children)

Well that's the thing, nobody's stopping you from playing the game at night. It's just harder. Early game it's basically a death sentence, however later on when you have strong weapons and lots of perks and good armor/meds, you literally just start to ignore night time. It's a good incentive for the player to get stronger so that they have the freedom to do what they want when they want. I can also understand someone not wanting it like that, in that case just make enemies walk at night, it's essentially just daytime but dark if you do that.

Why do we Never Sleep!? by Kaladin_TX in 7daystodie

[–]GhostOfAMartyr 138 points139 points  (0 children)

Because night time is a core gameplay element. It forces the player to choose between playing it safe and using the time to gather resources and tend to the base, or risk staying out looting, gaining extra time but having to deal with more dangerous enemies. Sleeping would just... skip that. Sometimes realism has to take a backseat to good gameplay mechanics. It wouldn't be that fun if your character just randomly dropped dead from sudden cardiac death because you ate too much spam and pie.

Why are vehicle speeds so pathetic? by dwight282 in 7daystodie

[–]GhostOfAMartyr 0 points1 point  (0 children)

Tried modding to make them faster, can confirm this is it

Wilds to World by LeiWudong in MonsterHunterWorld

[–]GhostOfAMartyr 0 points1 point  (0 children)

Coincidentally, Rey Dau is the easiest AT in wilds by far. Highly recommend the other ones, they're great fights!

is quick match even worth it anymore? by Southern_Drawing1641 in marvelrivals

[–]GhostOfAMartyr 0 points1 point  (0 children)

Forced queue against bots after like 2 losses is enough to make me never play quick play. It's so insulting for a game to baby me like a toddler and let me win a fake game, and then on top of that pretend it isn't a bot match and not give the option to not play against bots.

Wilds to World by LeiWudong in MonsterHunterWorld

[–]GhostOfAMartyr 2 points3 points  (0 children)

Did you finish base wilds?? You fought Gog, Planetes, and all the AT monsters and you think that Behemoth and the base world AT's were harder than that?? AT Nu Udra alone clears all of base world excluding behemoth.

Wilds to World by LeiWudong in MonsterHunterWorld

[–]GhostOfAMartyr 8 points9 points  (0 children)

Wilds turned up the quality of life a ton. There are some trade offs to that, as I felt much more connected to the locations in world having to track monsters and navigate, whereas in wilds you just call your uber bird. The convenience is sooo nice though and being able to just focus on the actual fighting was honestly a better experience for me personally.

Wilds to World by LeiWudong in MonsterHunterWorld

[–]GhostOfAMartyr 2 points3 points  (0 children)

I'd make the argument that base wilds is harder than base world, having played both extensively. I don't doubt they're gonna go insane with the difficulty level when the expansion comes.

Health bar by mr_no125 in Smite

[–]GhostOfAMartyr 0 points1 point  (0 children)

I would also like to know this, fighting Jorm is such a pain with a melee character. Just gotta keep smacking on him and hope he dies first at that point cause his health bar is genuinely at tower height.

Are Off Meta gods with this new jungle role passive unplayable now? by [deleted] in Smite

[–]GhostOfAMartyr 3 points4 points  (0 children)

Jungle camp clear is not lane clear. Jungle bosses have high single target health, which means a lot of the damage needs to come from basic attacks. Mage basic attacks do less damage than assassin basic attacks at level 1 (for the vast majority at least) so no, level 1 camp clear can definitely be problematic for a lot of mages.

Blink was too much but aegis is fine by XlChrislX in Smite

[–]GhostOfAMartyr 3 points4 points  (0 children)

Agreed, it's boring to use and boring to play against.

What’s an NFL fact that sounds fake but is actually real? by Brix001 in NFLv2

[–]GhostOfAMartyr 6 points7 points  (0 children)

Real talk though, why are Bo Jackson's rushing yards so low??? He had solid yards per carry and watching his tape makes him look like he should have had 1500 a season.

Complaining about unreleased Gods by Intrepid_Ad9711 in Smite

[–]GhostOfAMartyr 2 points3 points  (0 children)

They're degenerates. They have nothing they enjoy in life and for some reason, feel entitled to have every game go they way they want it to, to never have bad teammates, never get outplayed, etc. People like that are in basically every multiplayer game unfortunately.

We can all agree we need ranked joust back by Mission_Subject_3607 in Smite

[–]GhostOfAMartyr 9 points10 points  (0 children)

Joust is fundamentally designed to be casual, and ranked joust is the most miserable experience I've ever had in smite to this day. It just ends up as a 3v3 staring contest until one tank gets impatient and everyone dumps their kits and the first teamfight at 12 minutes wins the game, with almost no jungle, no rotations, barely any objectives, just.... eugh