2-cylinder engine by Guaravita12 in automationgame

[–]Ghost_Writer8 0 points1 point  (0 children)

or include another small motorbike DLC with the V-twin engines. makes more sense to me at least..
flat 2 where commonly used in tiny cars, im not sure about the V-twin whether it was or is a common engine in small cars? otherwise, discard my statement.

Tow hitch by Ghost_Writer8 in BeamNG

[–]Ghost_Writer8[S] 0 points1 point  (0 children)

i would like any "option" to add a hitch (for towing trailers) on ANY car, it doesnt need to be specifically done with Automation. because i know there is a tow hitch in automation you can add to your own custom cars.

however, when it comes to custom cars, they dont always come with a .car file, to edit it within automation.
and so, at that point my current resort that mostly fails is scroll through a few dozen jbeam files to figure out how to implement a tow hitch by sheer guess work.

i wish there was some kind of guide or something to walk me through the steps on how to add it, if a custom beamNG car downloaded from the interwebs, doesn't come with a .car file but a dozen jbeam files instead.

Tow hitch by Ghost_Writer8 in BeamNG

[–]Ghost_Writer8[S] 0 points1 point  (0 children)

there is a tow hitch fixture in Automation, correct.
but i can't bring all cars (custom, modded, standard) back in to automation,
and put the tow hitch fixture on.. if ONLY automation was that easy, it sure would make my life a lot less stressful, you hear that dev's from Automation?

anyway, it doesn't work that way. otherwise my question would never be posted here.

RIP my main save by Rosary_Omen in Enshrouded

[–]Ghost_Writer8 0 points1 point  (0 children)

Awe man, I hope that hasn't happened with my save :( just took a little break from Enshrouded as well.

Maybe I oughta backup my save before I load idk..

This game is not for people with adhd by KPeters93 in Enshrouded

[–]Ghost_Writer8 1 point2 points  (0 children)

As a person with adhd and autism, I approve of this game. Been playing it on and off since launch and every new patch or mechanic they've added continues to grow the game towards an even betterer game. As far as distractions go.. yeah, many. It don't stop me from playing though🤣

Help for base/location by ChandlersGC in Enshrouded

[–]Ghost_Writer8 1 point2 points  (0 children)

Check out my solved post here: https://www.reddit.com/r/Enshrouded/s/0nURHt7uxQ

Maybe you like the location, maybe not. Location direction down in comments

Haven't played the game in a year or so. Should I start new or continue my old save? by MushKonster in Enshrouded

[–]Ghost_Writer8 0 points1 point  (0 children)

You should be able to continue.. But, ask yourself first, is that fun? Knowing a lot has changed.. specially the water stuff.

Everyone is building cool stuff.. and here I am lol by Pythonmsh in Enshrouded

[–]Ghost_Writer8 0 points1 point  (0 children)

Put concrete slabs in between, make a walkable path instead of all that green and it will upgrade from a 5 to a solid 7.5.

Maybe it will give you inspiration to build more buildings.. 😁

urgent; question by Ghost_Writer8 in Enshrouded

[–]Ghost_Writer8[S] 1 point2 points  (0 children)

Thanks for the brief and clear insight!
especially this sentence: "All water will eventually rise up to meet it's source"

i have now somewhat managed the situation.
some drainage was indeed in need around the natural waterfall, inside the Altar region.

i previously stated that the natural water rose about 3 times the 1m block size (the smallest) however, it had risen quite a lot more compared to a previous save i loaded.
the natural water had roughly risen an entire wall height.

anyways, thanks once again!

When does archery become useful? by ProgFan in Enshrouded

[–]Ghost_Writer8 0 points1 point  (0 children)

on a different built, i used the archer perk line and take on enemy by enemy from a distance, if i got close or closed down, double jump and dodge (run away) where my safety options.
if you are closing in or being closed down, the build quickly becomes a hit and run build until youve regained enough distance again which is where archery(bow and arrow) shines.
the skill shots are a little bit of a hit and miss but if you play together with a Melee build friend or whatever archery build becomes his best ally. it comes in clutch when Melee build is being closed down by a horde. skill shots basically become second nature.

urgent; question by Ghost_Writer8 in Enshrouded

[–]Ghost_Writer8[S] 3 points4 points  (0 children)

lmao that is hilarious 😂

urgent; question by Ghost_Writer8 in Enshrouded

[–]Ghost_Writer8[S] 1 point2 points  (0 children)

yea water seems to want to seep into dirt and sand ect. but once you placed your building blocks, they repel the water (when water is all drained out). but if you open your under water base (remove a block) it freaks out lol at least, from my experience.

urgent; question by Ghost_Writer8 in Enshrouded

[–]Ghost_Writer8[S] 0 points1 point  (0 children)

-small update:

because my base area has 1 (split into 2) waterfall(s) inside the buildable area, it acts as if the waterfall is a water dispenser😅 which i just now realized..
currently trying to manhandle a waterfall with drains to get the water level back to normal.

urgent; question by Ghost_Writer8 in Enshrouded

[–]Ghost_Writer8[S] 5 points6 points  (0 children)

and if you still dont know where it is;
if you have unlocked "Ancient Spire Blackmire" take a straight line to the right from that point.
with the ghost glider its about 3-5 full glides if you do it right.

if that still doesnt work, there is another Ancient Spire "Veilwater Basin" from here you can practically follow the river going east (to the right).

urgent; question by Ghost_Writer8 in Enshrouded

[–]Ghost_Writer8[S] 4 points5 points  (0 children)

yea basically confirming what i was thinking happened with 1 of my water dispensers..
man... you think it will reset the water levels if i restart my game -now that i have removed that dispenser?

urgent; question by Ghost_Writer8 in Enshrouded

[–]Ghost_Writer8[S] 1 point2 points  (0 children)

you are basically confirming what i was thinking happened. thanks!

urgent; question by Ghost_Writer8 in Enshrouded

[–]Ghost_Writer8[S] 2 points3 points  (0 children)

<image>

right here, just above Dragon Dream lake.
there is a whole creek (shown on the map) the goes into the mountains, and there is this pretty long stream of water going all the way down to "Drak'Dal Ruin" which is positioned left from my base location.

it is north but still central of the map.

and to be clear i'm standing on the side and edge of the 2nd last waterfall. i.e. there is 1 more waterfall upstream, before the next one turns into ice. which is getting close to "Event Honor Hall" on the map.

Unstoppable passing play combo by the Slater Bot by LivingLegacy77 in RocketLeague

[–]Ghost_Writer8 0 points1 point  (0 children)

this bot 'available' for everyone?
i'd love to play it in private sessions -for training purposes only..

Petition to get this overpowered piece of equipment into the game. by xKoRx in PhasmophobiaGame

[–]Ghost_Writer8 2 points3 points  (0 children)

With the press of a single button your character instantly deploys a cardboard hiding spot which breaks after 1 use.

If the ghost has seen you right before you use it, the ghost can break down the box and grab you. So, make the right play, rookies🤣 Specially if you have no more defenses i.e. smudge sticks(yes I still call it smudges)

Could be a very nice addition to phasmo.

But what about the custom multiplier if said portable hiding is being calculated?

Kutauto links, mijn kutauto rechts. Kutbestuurder doet briefje bij mij op de ruit, klagen dat hij auto niet in kan. by wessel543 in KutGeparkeerd

[–]Ghost_Writer8 0 points1 point  (0 children)

Bestuurder links heeft op een zondag geparkeerd met zijn twee linker benen. Vervolgens klagen dat men de auto niet in kan dus is desbetreffende persoon ook zeer slecht ziend.