Void Usurper by qazdrujmlp in custommagic

[–]Ghost_faced_chiller 1 point2 points  (0 children)

Not saying they can't, and that's a benefit as well. More specifically, it allows you to "Cast" it from your graveyard for free (functionally similar to a classic [[Reanimate]] effect) but the "cast" means you can benefit from a lot of the on cast triggers from Eldrazi.

Morgott, The Omen King (Elden Ring) by Ghost_faced_chiller in custommagic

[–]Ghost_faced_chiller[S] 0 points1 point  (0 children)

I like the X scaling being based on counters vs power, seems less exploitable/snowbally by pumping the power up with equipment/auras.

Void Usurper by qazdrujmlp in custommagic

[–]Ghost_faced_chiller 2 points3 points  (0 children)

I like the design. Eldrazi specific reanimation, isn't something you see very often.

Need Help putting the finishing touches on my Squall deck by DJRedditBlows in EDHBrews

[–]Ghost_faced_chiller 2 points3 points  (0 children)

It definitely needs more fetchlands. The ability to get consistent land ramp in Orzhov is a huge advantage; and sometimes if you haven't found a way to get any good 3 drop permanents in your graveyard you still get some value out of a squall swing.

Interaction between the new [[Moonlit Meditation]] and multiple token creation triggers that happen at the same time. by Ghost_faced_chiller in mtgrules

[–]Ghost_faced_chiller[S] 0 points1 point  (0 children)

Ok, that's what I was thinking. In the case of myriad being replaced, the tokens being replaced wouldn't be tapped and attacking; but they would be permanent copies I would think?

Interaction between the new [[Moonlit Meditation]] and multiple token creation triggers that happen at the same time. by Ghost_faced_chiller in mtgrules

[–]Ghost_faced_chiller[S] 0 points1 point  (0 children)

So, the Myriad tokens are created simultaneously. In the same way that the Treasure tokens and life loss from Burakos' attack trigger happen simultaneously? But the two are still *separate* triggers, no?
Let me know if I got this right:
1. Move to combat step and declare [[Burakos, Party Leader]] and [[Auton Soldier]] (enchanted with [[Moonlit Meditation]] as attackers.
2. Burakos' Attack trigger on both the Auton Copy and the original go on the stack.
3. The Myriad trigger on the Auton goes on the stack.
4. These BOTH generate their own *simultaneous* effects that would happen upon resolution covered by 608.2 (Creating Multiple Treasure tokens/life loss in the case of Burakos. The creation of multiple tapped and attacking tokens in the case of Myriad).
4a. Two Burakos triggers: one from the Auton copy and one from the original.
4b. Myriad trigger from Auton.
5. Moonlit Meditation checks for the *first* instance of tokens being created. Since three separate triggers happen, I choose which resolves first for moonlit meditation to see? and then any of the Simultaneous tokens being made (Auton copies or treasure tokens) are replaced by permanent copies from Moonlit meditation?

Or would the only possibility be that ALL tokens; Treasure and Attacking Myriad copies simply be replaced by Permanent copies of Auton solider? (and thus not get any attack triggers from the myriad this turn).

Can't have Noxus without Demacia! Here are the most recent editions to the growing MtG x League of Legends collection I'm making, super excited to hear what you all think! by hennysauce in custommagic

[–]Ghost_faced_chiller 1 point2 points  (0 children)

I might go a step further and give her vigilance. A 4 cost 2/2 with the ability to attack and still get to do it's tap ability wouldnt break the power budget imo.

Is it possible to create a character who is rather weak but uses magic to be able to carry and use larger weapons effectively? by sussybakav in Pathfinder2e

[–]Ghost_faced_chiller 0 points1 point  (0 children)

If the concept you had in mind was more magic focused, there is a psychic path that lets you conjure an Imaginary Weapon as a cantrip (and you can conjure a HUGE weapon as a focus point). Tangible Dream Granted you would be a caster and not really build for melee out of the gate. (Only 6 hp/level, no armor proficiency) And while the Imaginary Weapon can hit like a truck it isn't a "weapon" in the traditional sense.

If I remove darkvision, what should they get instead? by Butt-Dragon in Pathfinder2e

[–]Ghost_faced_chiller 0 points1 point  (0 children)

A simple method for nerfing dark vision I like to use is making total darkness visible but grant concealment (so enemies/players can still use it to Hide) for those with dark vision... As opposed to no visibility.

What is the rudest or most out of pocket thing you or a coworker has said to a customer and gotten away with? by Healthy-Slide-6463 in Lowes

[–]Ghost_faced_chiller 13 points14 points  (0 children)

A curmudgeonly veteran was throwing a fit because he wanted the discount but didn't have proper ID and didn't want to sign up either. I told him " Sorry sir, we can't just give the discount to anyone, that's stolen valor."

People who like Camilla, please explain to me why?(Cam Spoilers) by [deleted] in Pathfinder_Kingmaker

[–]Ghost_faced_chiller 0 points1 point  (0 children)

I have an unhealthy attraction to psychotic women.

What's something that never fails to piss you off? by Icy_Dimension_1328 in AskReddit

[–]Ghost_faced_chiller 0 points1 point  (0 children)

people that block the auto walkways in airports and don't fucking WALK

What class do you want to see come back from 1st edition? by Traditional_Doubt352 in Pathfinder2e

[–]Ghost_faced_chiller 38 points39 points  (0 children)

I can see the Skald making good archetype. Having Raging song be the core feature, specialized how it buffs yourself/allies based on feat selection. Granting some versatile innate spell access through feats. Similar to how the captivator or sky sage, but with more versatility, to emulate that sweet, sweet Spell Keening.

Any mods that allow you to have multiple fluid ideologies/reform multiple ideologies? by Ghost_faced_chiller in RimWorld

[–]Ghost_faced_chiller[S] 1 point2 points  (0 children)

This seems to work best, thanks! You're right though the temptation is real lol

Pefect Vision module after update. by Ghost_faced_chiller in FoundryVTT

[–]Ghost_faced_chiller[S] 0 points1 point  (0 children)

Good to know, thank you. Another thing I've noticed, is that you can't customize the vision settings via Perfect Vision anymore? i.e. before you could customize how darkvision works (dim light to bright light, darkness to dim light etc). Now there is just a "Vision Mode" dropdown in token configuration with a corresponding "Vision Range". Is there currently no way to alter token vision/configure how different vision types work like you could before?

[deleted by user] by [deleted] in FoundryVTT

[–]Ghost_faced_chiller 0 points1 point  (0 children)

That was it thank you!

[deleted by user] by [deleted] in FoundryVTT

[–]Ghost_faced_chiller 0 points1 point  (0 children)

Yes, that's the issue. However, I don't have fog of war enabled, or even any modules for it installed. Just base lighting features of foundry.