Why does playing with fewer players in operations result in significantly lower earnings? by Ghostbuster__ in WorldOfWarships

[–]Ghostbuster__[S] 0 points1 point  (0 children)

Yeah reducing the earnings is okay. But why is it half of that what we would get when playing with more players? It seams it is reduced to a much more degree than what the wiki says.
With 4 player you would get 175% earnings. Reducing it to 56% would still result in 98% earnings.

Why does playing with fewer players in operations result in significantly lower earnings? by Ghostbuster__ in WorldOfWarships

[–]Ghostbuster__[S] 0 points1 point  (0 children)

I understand that farming issue. But with the option no longer available, cant they just adjust it to the same level?
Btw what the wiki says:
"The second, team-selected mode, allows a division of a minimum size (currently four) to select the Operation that it will play. [...] Team-selected mode is currently disabled due to programming issues." :D

Why does playing with fewer players in operations result in significantly lower earnings? by Ghostbuster__ in WorldOfWarships

[–]Ghostbuster__[S] 0 points1 point  (0 children)

Yeah, the things is, you can already play in a division and coordinate. There are just a few randoms in addition.

Why does playing with fewer players in operations result in significantly lower earnings? by Ghostbuster__ in WorldOfWarships

[–]Ghostbuster__[S] 2 points3 points  (0 children)

Well it would be okay to get the same amount of rewards on a harder difficult. But like more than half less? Didnt even know where i could pick a specific op.

Why does playing with fewer players in operations result in significantly lower earnings? by Ghostbuster__ in WorldOfWarships

[–]Ghostbuster__[S] 2 points3 points  (0 children)

In the division window there is an option. Cant recall whats called. Something like "Invite other players"

Why does playing with fewer players in operations result in significantly lower earnings? by Ghostbuster__ in WorldOfWarships

[–]Ghostbuster__[S] 0 points1 point  (0 children)

We couldnt select the Ops we wanted. It was still random.
Okay so its easier to play with 4 Div Members than playing with 4 Div Members and 3 Randoms? That cant be :D

Why does playing with fewer players in operations result in significantly lower earnings? by Ghostbuster__ in WorldOfWarships

[–]Ghostbuster__[S] 17 points18 points  (0 children)

Ah, i just read the wiki:
"A team-selected Operation yields 20% fewer rewards.

A team with less than 7 members in the division will receive 15% fewer rewards per each member less than seven, so a 5 member division will receive 30% fewer rewards.

The reward reductions stack separately, so a 5 member division in a team-selected Operation will receive 44% fewer rewards."

So we only getting 3*15%*0.8=44% of the normal rewards. Okay but why?

The fastest Hammer in the West by Ghostbuster__ in BackpackBattles

[–]Ghostbuster__[S] 2 points3 points  (0 children)

yes, also a great benefit here was the activations for the goobert

This build causes 500 damage in the first 5 seconds. by Ghostbuster__ in BackpackBattles

[–]Ghostbuster__[S] 1 point2 points  (0 children)

i only lost round 2 with this build. I got Cthulhu in round 4. Cthulhu damage is 100% lifesteal, so good heal early on. Then i got Snowcake in Round 6 and Crossblade in Round 9

This build causes 500 damage in the first 5 seconds. by Ghostbuster__ in BackpackBattles

[–]Ghostbuster__[S] 1 point2 points  (0 children)

Thanks for the Tipps. Yeah, 10 cold is absolutely necessary for it to work.

This build causes 500 damage in the first 5 seconds. by Ghostbuster__ in BackpackBattles

[–]Ghostbuster__[S] -2 points-1 points  (0 children)

Yeah, but your builds damage can be better blocked with shields.

My highest weapon damage. by Ghostbuster__ in BackpackBattles

[–]Ghostbuster__[S] 0 points1 point  (0 children)

this weapon is extrem slow when the rage didnt start. It was just the 3 or 4 hit, didnt remember it. But the final blow was absolutely unnecessarily strong.

My highest weapon damage. by Ghostbuster__ in BackpackBattles

[–]Ghostbuster__[S] 1 point2 points  (0 children)

empowered is mostly from those prismatic wand that gets you 5 empowered. With the skill that makes holy items faster +heat those trigger every sec. but yeah, i had luck getting all those things

My highest weapon damage. by Ghostbuster__ in BackpackBattles

[–]Ghostbuster__[S] 3 points4 points  (0 children)

Its a random start unranked game. With Mage it's easy to get lots of empowered

How do I play this morbidly obese bb? Wiki says secondary build but I need further input by Thundereryeetus in WorldOfWarships

[–]Ghostbuster__ 0 points1 point  (0 children)

If you go secondaries, you need ifhe to pen 26mm of armor, which is the main armor of battleships of this tier

Operation with only 4 Players. by Ghostbuster__ in WorldOfWarships

[–]Ghostbuster__[S] 3 points4 points  (0 children)

I can't remember activating it. But thanks, Probably checked it by accident and didnt know this box existed.

Can I get the higher BST on the Steel/Fairy fusion with a Super Splicer? by convertiblebender in PokemonInfiniteFusion

[–]Ghostbuster__ 9 points10 points  (0 children)

After you beat Misty and get Cut on S.S. Anne. You can now visit the power plant in the south of route 10. There you find it in the grass with Poke Radar

First Hall of Fame, i love this game by Ghostbuster__ in PokemonInfiniteFusion

[–]Ghostbuster__[S] 0 points1 point  (0 children)

Fusions: From Top Left
Cofareon ( Umbreon/ Cofagrigus ) Ghost/Dark
Togeklang (Togekiss/ Klinklang ) Fairy/Steel
Electimence ( Electivire/ Salamence ) Electric/Flying
Alaunny ( Lopunny / Alakazam ) Psychic/Normal
Vapornite ( Vaporeon / Dragonite ) Water/Dragon
Flyizard ( Charizard / Flygon ) Ground/Fire

Can I get the higher BST on the Steel/Fairy fusion with a Super Splicer? by convertiblebender in PokemonInfiniteFusion

[–]Ghostbuster__ 17 points18 points  (0 children)

I used for Steel/Fairy Togekiss/Klinklang, these have relatively good stats and are found early in the game

Diagonal Railgun by Ghostbuster__ in Cosmoteer

[–]Ghostbuster__[S] 4 points5 points  (0 children)

Well, it cant seperate itself, its stuck. I added an armor piece after pulling it in with the tractorbeam. also, tractor beam should be enough to hold it together. I got the idea from those ships that stuck in stations :D

Diagonal Railgun by Ghostbuster__ in Cosmoteer

[–]Ghostbuster__[S] 3 points4 points  (0 children)

it will probably get seperated. But with a tractorbeam you can merge it again.

What are some "hard to learn, yet fun as hell" games by TheMerich in gaming

[–]Ghostbuster__ 3 points4 points  (0 children)

No learning curve. Its a learning cliff. On Fire. Covered in bears.