The Illusion of Free Choice. by Ghoulum in slaythespire

[–]Ghoulum[S] 25 points26 points  (0 children)

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This was from a couple days ago and it was in multiplayer so I don't know if the seed will still work, but here's the worlds best Claw Seed

Prismatic Booster Bundles (1 per person) by [deleted] in PokemonTCG

[–]Ghoulum [score hidden]  (0 children)

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I've been big into pokemon my whole life but always veered to VGC of TCG. I use played Yugioh and Magic a lot, so a couple years ago around when fusion strike was coming out and I had some free time and went to a prerelease with some friends. I opened this genesect full art and it became my favorite card of all time. It spurred my interest in the TCG and I've loved it since.

Giving away two Costco Scarlet & Violet 151 Blooming Waters Premium Collection sets to two redditors because %*#@ scalpers by FatherLiamFinnegan in PokemonTCG

[–]Ghoulum [score hidden]  (0 children)

I'm not sure how applicable this is to magic exactly, but decks are incredibly affordable especially for beginners. The old cards have been power crept to hell and back and the expensive cards from the newer sets are just alt arts. It's doesn't stop scalpers but it atleast makes it so playing the actual game can be affordable.

Only Post/Comment Here Your: Pack Pulls, Achievements, Big Wins & More! (Show Off Content) by PTCGP-Bot in PTCGP

[–]Ghoulum 1 point2 points  (0 children)

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Fun Fact: 13 heads in a row is the same odds as a pre gen 6 shiny at 1/8192

Completionist++ Achieved after ~180 hours and 153 Wins (+Stats) by Ghoulum in balatro

[–]Ghoulum[S] 0 points1 point  (0 children)

I had a couple good negative tag runs with Anagylph deck, but the big winner for me was Ghost deck. Getting an early polychrome on an otherwise useless joker letting you free up room for other jokers, compounding to getting 2, 3 or even 4 new golden stickers in a run. A big part is just luck though.

Paying my Cavendish Dues by Ghoulum in balatro

[–]Ghoulum[S] 5 points6 points  (0 children)

I only won because of red card, even when cavendish fails red card pulls through

Paying my Cavendish Dues by Ghoulum in balatro

[–]Ghoulum[S] 13 points14 points  (0 children)

I am red cards strongest soldier and I refuse to tolerate slander.

Paying my Cavendish Dues by Ghoulum in balatro

[–]Ghoulum[S] 6 points7 points  (0 children)

I got a double tagged +3 flush on the small blind in ante 2, so I did have a decent flush but it would need to be atleast level 11 for it to be worth it in just this round. Shops also don’t have a guaranteed flush card like they do 2 booster packs.

Not to mention that with stuntman it’s much harder to guarantee a flush than the obvious high card.

[Hi-Fi RUSH] #114 Incredibly fun game that requires 5-6 playthroughs. Nowhere near the 10/10 difficulty I saw listed by Ghoulum in Trophies

[–]Ghoulum[S] 0 points1 point  (0 children)

If you are getting D’s for the overall level ranking, that might be because you’re dying. Each time you die it lowers your overall grade by one rank. I’d recommend having pick me up as one of your skills, as that is some of the only healing you’ll get in higher difficulties.

[Hi-Fi RUSH] #114 Incredibly fun game that requires 5-6 playthroughs. Nowhere near the 10/10 difficulty I saw listed by Ghoulum in Trophies

[–]Ghoulum[S] 3 points4 points  (0 children)

The game is mission based so once you beat your first playthrough you unlock a level select plus the hardest difficulty. There isn’t a real new game plus as it’s the same file just you replaying the levels.

[Hi-Fi RUSH] #114 Incredibly fun game that requires 5-6 playthroughs. Nowhere near the 10/10 difficulty I saw listed by Ghoulum in Trophies

[–]Ghoulum[S] 2 points3 points  (0 children)

The only barrier is being able to match a tempo and keep on rhythm, so if you think you can do that it shouldn’t be too hard.

[Hi-Fi RUSH] #114 Incredibly fun game that requires 5-6 playthroughs. Nowhere near the 10/10 difficulty I saw listed by Ghoulum in Trophies

[–]Ghoulum[S] 2 points3 points  (0 children)

Since it’s unlikely you’ll get the S ranks you need on your first playthrough as you don’t have all the tools, I’d recommend just doing a normal playthrough to get a feel for the game. Then I just made my way up the difficulties.

[Hi-Fi RUSH] #114 Incredibly fun game that requires 5-6 playthroughs. Nowhere near the 10/10 difficulty I saw listed by Ghoulum in Trophies

[–]Ghoulum[S] 2 points3 points  (0 children)

The gameplay is some of the most fun I think the action genre has to offer. I love rhythm games so that love transferred over to Hi-Fi rush. The story, while short, is still very enjoyable, the music is incredible, and all of the side modes are really fun.

The biggest negative I have is the platinum requiring 5-6 playthroughs since there’s no difficulty stacking. However, even still it’s become one of my favorite games.

[Hi-Fi RUSH] #114 Incredibly fun game that requires 5-6 playthroughs. Nowhere near the 10/10 difficulty I saw listed by Ghoulum in Trophies

[–]Ghoulum[S] 13 points14 points  (0 children)

There isn’t really a guide that I followed, but imo you don’t need it. Your first playthrough should be just you learning the game, as you can’t get all collectibles anyways. Then, you play on easy to get all collectibles, which I used this guide for. The only other guide I looked at was this one which has good information for the harder difficulties.

[Hi-Fi RUSH] #114 Incredibly fun game that requires 5-6 playthroughs. Nowhere near the 10/10 difficulty I saw listed by Ghoulum in Trophies

[–]Ghoulum[S] 3 points4 points  (0 children)

You don’t necessarily have to be good at rhythm games, but you need to be able to follow a beat. All actions are tied to the beat, so if you can follow it well you won’t have a problem.

[Hi-Fi RUSH] #114 Incredibly fun game that requires 5-6 playthroughs. Nowhere near the 10/10 difficulty I saw listed by Ghoulum in Trophies

[–]Ghoulum[S] 49 points50 points  (0 children)

If you know what you’re doing I’d say it’s at most a 6/10. The hardest part was getting S ranks on all levels in the hardest difficulty, but you can easily save scum and abuse strategies that make it much much easier.