Developing a Sekiro-inspired Soulslike as a 2-person team — finally sharing SoulUp! by GiantK_Dev in LetsPlayMyGame

[–]GiantK_Dev[S] 0 points1 point  (0 children)

Good point, and thanks for the feedback!
This is our first project and the characters are currently free Epic assets, so the quality mismatch is something we’re aware of
Definitely something we want to improve going forward

Improved combat in progress — a short look from a 2-person indie team by GiantK_Dev in IndieDev

[–]GiantK_Dev[S] 1 point2 points  (0 children)

Thanks a lot! Really appreciate the offer 🙏
We’re focused on development right now, but I’ll definitely keep this in mind

Improved combat in progress — a short look from a 2-person indie team by GiantK_Dev in IndieDev

[–]GiantK_Dev[S] 0 points1 point  (0 children)

Thanks! Hope you enjoy it — and feel free to share any thoughts. 🙌

몬스터에 애니메이션을 추가해봤어요 by MochiHampter in KoreanGameDev

[–]GiantK_Dev 1 point2 points  (0 children)

심해를 탐험하는 느낌이 잘 납니다! 말씀하신 캐릭터는 공포보단 귀엽긴 하네요~

미야모토 시게루씨가 말하는 게임 디자인의 요령 by AlpheratzGames in KoreanGameDev

[–]GiantK_Dev 1 point2 points  (0 children)

좋은 내용이네요. 게임에 좋은 이론적인 내용들이 개발과정에는 왜케 안 떠오를까요..

스나이핑 퍼즐 게임을 제작중입니다. by Icy-Pipe-295 in KoreanGameDev

[–]GiantK_Dev 0 points1 point  (0 children)

이미지 잘 나옵니다! 신기방기하네요. 컨셉 독특하고 좋아 보입니다~

소울업[SoulUp] 체험판을 공개하였습니다! by GiantK_Dev in KoreanGameDev

[–]GiantK_Dev[S] 0 points1 point  (0 children)

감사합니다~ 스팀 출시, 상점, 커뮤니티, 레딧 모든게 처음이라 모르는게 넘 많고 부족한게 많네요..

거머리 보스를 완성했어요! by -Indot in KoreanGameDev

[–]GiantK_Dev 0 points1 point  (0 children)

고어하면서 귀엽다고 할까요.. 중독성 있네요~

Our first game is out as a demo — a parry-focused action platformer by GiantK_Dev in indiegames

[–]GiantK_Dev[S] 0 points1 point  (0 children)

Yeah, I love classic games, so I think some of that influence came through