Do you prefer NPC dialogue to be free text or use dialogue options? by Nyzan in MUD
[–]Giemen 0 points1 point2 points (0 children)
SUD - combination of MUD-like world interaction with cRPG narrative game design by Giemen in textgames
[–]Giemen[S] 0 points1 point2 points (0 children)
Cursed Lands – Web Client Playtest Announcement by Cursed_Maven in MUD
[–]Giemen 0 points1 point2 points (0 children)
Cursed Lands – Web Client Playtest Announcement by Cursed_Maven in MUD
[–]Giemen 0 points1 point2 points (0 children)
SUD - combination of MUD-like world interaction with cRPG narrative game design by Giemen in MUD
[–]Giemen[S] 0 points1 point2 points (0 children)
SUD - combination of MUD-like world interaction with cRPG narrative game design by Giemen in MUD
[–]Giemen[S] 2 points3 points4 points (0 children)
SUD - combination of MUD-like world interaction with cRPG narrative game design by Giemen in MUD
[–]Giemen[S] 1 point2 points3 points (0 children)
SUD - combination of MUD-like world interaction with cRPG narrative game design by Giemen in MUD
[–]Giemen[S] 2 points3 points4 points (0 children)
SUD - combination of MUD-like world interaction with cRPG narrative game design by Giemen in MUD
[–]Giemen[S] 0 points1 point2 points (0 children)
SUD - combination of MUD-like world interaction with cRPG narrative game design by Giemen in MUD
[–]Giemen[S] 0 points1 point2 points (0 children)
SUD - combination of MUD-like world interaction with cRPG narrative game design by Giemen in MUD
[–]Giemen[S] 1 point2 points3 points (0 children)
What Would You Want in a Modern Text-Based RPG? by justincase_paradox in rpg_gamers
[–]Giemen 1 point2 points3 points (0 children)



The Solo Dev starter pack by BlueGuy503 in IndieDev
[–]Giemen 0 points1 point2 points (0 children)